<p> - This feature is configured in the new Emulation → Configure → Graphics → Layout menu</p>
<p>- The proportion the screens in the Large Screen layout can now be configured in the Layout menu</p>
<p>- Updated various build dependencies</p>
<p></p>
<p>Notes:</p>
<p>- Crowd-sourced language translations are now open for Lime3DS. If you have the skills to contribute, for more information please see https://app.transifex.com/lime3ds/lime3ds</p>
<p>- The user-contributed compatibility list for Lime3DS mentioned in the previous update is now open. Please see details at https://github.com/Lime3DS/compatibility-list/blob/master/CONTRIBUTING.md</p>
<p>- Non-userfacing changes to how the compatibility list is implemented to allow for easier community contribution</p>
<p></p>
<p>Notes:</p>
<p>- Compatibility list data has been moved to https://github.com/Lime3DS/compatibility-list. Compatibility reports can be created here via pull request to report an updated compatibility status. Step-by-step instructions on how to do this will be added in the days following this release</p>
<p>- While the realtime audio feature was ported from Citra Enhanced, it is worth noting that this iteration has changes which very noticeably improve the consistency and stability of audio playback over the original implementation</p>
<p>- It is recommended to delete the old `citra_log.XXX` files to avoid accidentally sending them instead of the newer files when filing bug reports</p>
<p>- Fixed a crash when entering fullscreen while playing Super Smash Bros. 3DS on Vulkan</p>
<p>- Minor across-the-board performance improvements on Mali GPUs</p>
<p>- Updated build environments</p>
<p> - Formatting: Clang 15 --> 18</p>
<p> - Linux build: Clang 15 --> 18</p>
<p></p>
<p>Notes:</p>
<p>- The Smash Bros fix included a large restructure of several sections of the Vulkan renderer. This may result in compatibility improvements for other games which we did not expect. Please feel free to share these with us if you find any!</p>
<p> - This results in extreme performance improvements for several games. See https://github.com/PabloMK7/citra/pull/69#issue-2234452232 for examples</p>
<p>- Non-user facing code improvements related to the removal of telemetry</p>
<p>- This update introduces a regression in Luigi's Mansion: Dark Moon while using Vulkan. This involves a consistent crash during the first Pixelator cutscene. Please use OpenGL for the time being when playing this game. Apologies for any inconvenience</p>