mirror of
https://github.com/RetroDECK/io.github.lime3ds.Lime3DS.git
synced 2024-11-25 10:55:38 +00:00
Updated to Lime3DS 2117
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parent
8b7c18afb7
commit
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@ -126,7 +126,6 @@
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"-DCMAKE_CXX_COMPILER=clang++",
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"-DCMAKE_CXX_COMPILER=clang++",
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"-DCMAKE_LINKER=lld",
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"-DCMAKE_LINKER=lld",
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"-DENABLE_QT_TRANSLATION=ON",
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"-DENABLE_QT_TRANSLATION=ON",
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"-DCITRA_ENABLE_COMPATIBILITY_REPORTING=ON",
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"-DUSE_DISCORD_PRESENCE=ON",
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"-DUSE_DISCORD_PRESENCE=ON",
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"-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=OFF",
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"-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=OFF",
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"-DUSE_SYSTEM_SDL2=ON"
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"-DUSE_SYSTEM_SDL2=ON"
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@ -146,8 +145,8 @@
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"sources": [
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"sources": [
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{
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{
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"type": "archive",
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"type": "archive",
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"url": "https://github.com/Lime3DS/Lime3DS/releases/download/2116/lime3ds-unified-source-2116.tar.xz",
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"url": "https://github.com/Lime3DS/Lime3DS/releases/download/2117/lime3ds-unified-source-2117.tar.xz",
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"sha256": "c7a60f5e82aa937ed90d292782c4cc00fa442dd820f56df2e21183a5a89b5b81"
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"sha256": "1171f9df0eb3008f6d909118be173ec69557ae79d4d9b2a7264aa92d84ec9cbc"
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},
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},
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{
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{
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"type": "file",
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"type": "file",
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@ -30,6 +30,32 @@
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</screenshots>
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</screenshots>
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<releases>
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<releases>
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<release version="2117" date="2024-08-15">
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<description>
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<p>- Fixed a crash caused by invalid cubemap face IDs.</p>
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<p>-- This addresses crashes in several games.</p>
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<p>--- Two games known to be affected are "Shin Megami Tensei IV: Apocalypse" and "Fire Emblem Fates".</p>
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<p>- Fixed the automatically selected interface language sometimes being detected incorrectly.</p>
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<p>- All hotkeys now work correctly when the secondary window of the "Separate Windows" layout is selected.</p>
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<p>- The "Report Compatibility" button now links to the Lime3DS compatibility list repository.</p>
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<p>- Frame advancing can now be used when the emulator is paused.</p>
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<p>-- Due to this change, the old frame advancing mode has been removed due to redundancy.</p>
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<p>- Fixed several compounding issues related to game shortcut creation and usage on Flatpak.</p>
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<p>- The AppImage and Flatpak versions of Lime3DS are now able to use Wayland natively.</p>
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<p> </p>
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<p>Notes:</p>
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<p>- A version of Lime3DS on the Google Play Store is currently being prepared.</p>
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<p>-- When it goes live, a link to the Play Store page will be added to the project's readme file and an announcement will be posted on our Discord server.</p>
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<p>--- You can join our Discord community using the link in our readme.</p>
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<p>- In the upcoming 2118 update, changes will be made which enforce a codebase-wide rebrand of the internals of Lime3DS.</p>
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<p>-- This will include changes to cmake option names (for example, `CITRA_USE_PRECOMPILED_HEADERS` will become `LIME3DS_USE_PRECOMPILED_HEADERS`.</p>
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<p>-- Distribution package maintainers should be prepared to correct for this when the update goes live.</p>
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<p>- Open-source projects are made great because of contributions from developers like you.</p>
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<p>-- If you have an issue you know how to fix, want to see a feature you know how to implement, or have any other contribution you wish to make, our arms are open to submissions from the community.</p>
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</description>
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</release>
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<release version="2116" date="2024-07-18">
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<release version="2116" date="2024-07-18">
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<description>
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<description>
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<p>- Migrated to a new user data directory. (@OpenSauce04)</p>
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<p>- Migrated to a new user data directory. (@OpenSauce04)</p>
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