2019-12-31 06:17:17 +00:00
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#pragma once
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2021-07-02 02:24:37 +00:00
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#include <string>
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2019-12-31 06:17:17 +00:00
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#include <QtWidgets/QWidget>
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#include "ui_gamelistsettingswidget.h"
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2022-07-11 13:03:29 +00:00
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class SettingsDialog;
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2019-12-31 06:17:17 +00:00
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class GameListSearchDirectoriesModel;
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class GameListSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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2022-07-11 13:03:29 +00:00
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GameListSettingsWidget(SettingsDialog* dialog, QWidget* parent);
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2019-12-31 06:17:17 +00:00
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~GameListSettingsWidget();
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2021-07-02 02:24:37 +00:00
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bool addExcludedPath(const std::string& path);
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void refreshExclusionList();
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2020-01-24 04:50:53 +00:00
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public Q_SLOTS:
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void addSearchDirectory(QWidget* parent_widget);
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2019-12-31 06:17:17 +00:00
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private Q_SLOTS:
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2019-12-31 06:40:20 +00:00
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void onDirectoryListItemClicked(const QModelIndex& index);
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2020-07-28 16:51:52 +00:00
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void onDirectoryListContextMenuRequested(const QPoint& point);
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2020-07-17 10:50:02 +00:00
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void onAddSearchDirectoryButtonClicked();
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void onRemoveSearchDirectoryButtonClicked();
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2021-07-02 02:24:37 +00:00
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void onAddExcludedPathButtonClicked();
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void onRemoveExcludedPathButtonClicked();
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2020-07-17 10:50:02 +00:00
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void onScanForNewGamesClicked();
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void onRescanAllGamesClicked();
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2019-12-31 06:17:17 +00:00
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protected:
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void resizeEvent(QResizeEvent* event);
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private:
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Ui::GameListSettingsWidget m_ui;
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GameListSearchDirectoriesModel* m_search_directories_model = nullptr;
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};
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