Duckstation/src/frontend-common/common_host_interface.cpp

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#include "common_host_interface.h"
#include "common/assert.h"
#include "common/audio_stream.h"
#include "common/log.h"
#include "common/string_util.h"
#include "core/controller.h"
#include "core/game_list.h"
#include "core/gpu.h"
#include "core/system.h"
#ifdef WITH_SDL2
#include "sdl_audio_stream.h"
#include "sdl_controller_interface.h"
#endif
#include <cstring>
Log_SetChannel(CommonHostInterface);
CommonHostInterface::CommonHostInterface() : HostInterface()
{
RegisterGeneralHotkeys();
RegisterGraphicsHotkeys();
RegisterSaveStateHotkeys();
}
CommonHostInterface::~CommonHostInterface() = default;
void CommonHostInterface::SetFullscreen(bool enabled) {}
void CommonHostInterface::ToggleFullscreen() {}
std::unique_ptr<AudioStream> CommonHostInterface::CreateAudioStream(AudioBackend backend)
{
switch (backend)
{
case AudioBackend::Null:
return AudioStream::CreateNullAudioStream();
case AudioBackend::Cubeb:
return AudioStream::CreateCubebAudioStream();
#ifdef WITH_SDL2
case AudioBackend::SDL:
return SDLAudioStream::Create();
#endif
default:
return nullptr;
}
}
void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
{
HostInterface::SetDefaultSettings(si);
si.SetStringValue("Controller1", "ButtonUp", "Keyboard/W");
si.SetStringValue("Controller1", "ButtonDown", "Keyboard/S");
si.SetStringValue("Controller1", "ButtonLeft", "Keyboard/A");
si.SetStringValue("Controller1", "ButtonRight", "Keyboard/D");
si.SetStringValue("Controller1", "ButtonSelect", "Keyboard/Backspace");
si.SetStringValue("Controller1", "ButtonStart", "Keyboard/Return");
si.SetStringValue("Controller1", "ButtonTriangle", "Keyboard/Keypad+8");
si.SetStringValue("Controller1", "ButtonCross", "Keyboard/Keypad+2");
si.SetStringValue("Controller1", "ButtonSquare", "Keyboard/Keypad+4");
si.SetStringValue("Controller1", "ButtonCircle", "Keyboard/Keypad+6");
si.SetStringValue("Controller1", "ButtonL1", "Keyboard/Q");
si.SetStringValue("Controller1", "ButtonL2", "Keyboard/1");
si.SetStringValue("Controller1", "ButtonR1", "Keyboard/E");
si.SetStringValue("Controller1", "ButtonR2", "Keyboard/3");
si.SetStringValue("Hotkeys", "FastForward", "Keyboard/Tab");
si.SetStringValue("Hotkeys", "PowerOff", "Keyboard/Escape");
si.SetStringValue("Hotkeys", "TogglePause", "Keyboard/Pause");
si.SetStringValue("Hotkeys", "ToggleFullscreen", "Keyboard/Alt+Return");
si.SetStringValue("Hotkeys", "IncreaseResolutionScale", "Keyboard/PageUp");
si.SetStringValue("Hotkeys", "DecreaseResolutionScale", "Keyboard/PageDown");
si.SetStringValue("Hotkeys", "ToggleSoftwareRendering", "Keyboard/End");
}
std::optional<CommonHostInterface::HostKeyCode>
CommonHostInterface::GetHostKeyCode(const std::string_view key_code) const
{
return std::nullopt;
}
void CommonHostInterface::RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler)
{
m_hotkeys.push_back(HotkeyInfo{std::move(category), std::move(name), std::move(display_name), std::move(handler)});
}
bool CommonHostInterface::HandleHostKeyEvent(HostKeyCode key, bool pressed)
{
const auto iter = m_keyboard_input_handlers.find(key);
if (iter == m_keyboard_input_handlers.end())
return false;
iter->second(pressed);
return true;
}
void CommonHostInterface::UpdateInputMap(SettingsInterface& si)
{
m_keyboard_input_handlers.clear();
#ifdef WITH_SDL2
g_sdl_controller_interface.ClearControllerBindings();
#endif
UpdateControllerInputMap(si);
UpdateHotkeyInputMap(si);
}
static bool SplitBinding(const std::string& binding, std::string_view* device, std::string_view* sub_binding)
{
const std::string::size_type slash_pos = binding.find('/');
if (slash_pos == std::string::npos)
{
Log_WarningPrintf("Malformed binding: '%s'", binding.c_str());
return false;
}
*device = std::string_view(binding).substr(0, slash_pos);
*sub_binding = std::string_view(binding).substr(slash_pos + 1);
return true;
}
void CommonHostInterface::UpdateControllerInputMap(SettingsInterface& si)
{
for (u32 controller_index = 0; controller_index < 2; controller_index++)
{
const ControllerType ctype = m_settings.controller_types[controller_index];
if (ctype == ControllerType::None)
continue;
const auto category = TinyString::FromFormat("Controller%u", controller_index + 1);
const auto button_names = Controller::GetButtonNames(ctype);
for (const auto& it : button_names)
{
const std::string& button_name = it.first;
const s32 button_code = it.second;
const std::vector<std::string> bindings =
si.GetStringList(category, TinyString::FromFormat("Button%s", button_name.c_str()));
for (const std::string& binding : bindings)
{
std::string_view device, button;
if (!SplitBinding(binding, &device, &button))
continue;
AddButtonToInputMap(binding, device, button, [this, controller_index, button_code](bool pressed) {
if (!m_system)
return;
Controller* controller = m_system->GetController(controller_index);
if (controller)
controller->SetButtonState(button_code, pressed);
});
}
}
const auto axis_names = Controller::GetAxisNames(ctype);
for (const auto& it : axis_names)
{
const std::string& axis_name = it.first;
const s32 axis_code = it.second;
const std::vector<std::string> bindings =
si.GetStringList(category, TinyString::FromFormat("Axis%s", axis_name.c_str()));
for (const std::string& binding : bindings)
{
std::string_view device, axis;
if (!SplitBinding(binding, &device, &axis))
continue;
AddAxisToInputMap(binding, device, axis, [this, controller_index, axis_code](float value) {
if (!m_system)
return;
Controller* controller = m_system->GetController(controller_index);
if (controller)
controller->SetAxisState(axis_code, value);
});
}
}
}
}
void CommonHostInterface::UpdateHotkeyInputMap(SettingsInterface& si)
{
for (const HotkeyInfo& hi : m_hotkeys)
{
const std::vector<std::string> bindings = si.GetStringList("Hotkeys", hi.name);
for (const std::string& binding : bindings)
{
std::string_view device, button;
if (!SplitBinding(binding, &device, &button))
continue;
AddButtonToInputMap(binding, device, button, hi.handler);
}
}
}
bool CommonHostInterface::AddButtonToInputMap(const std::string& binding, const std::string_view& device,
const std::string_view& button, InputButtonHandler handler)
{
if (device == "Keyboard")
{
std::optional<int> key_id = GetHostKeyCode(button);
if (!key_id.has_value())
{
Log_WarningPrintf("Unknown keyboard key in binding '%s'", binding.c_str());
return false;
}
m_keyboard_input_handlers.emplace(key_id.value(), std::move(handler));
return true;
}
#ifdef WITH_SDL2
if (device == "Controller")
{
const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
if (!controller_index || *controller_index < 0)
{
Log_WarningPrintf("Invalid controller index in button binding '%s'", binding.c_str());
return false;
}
if (button.find_first_of("Button") == 0)
{
const std::optional<int> button_index = StringUtil::FromChars<int>(button.substr(6));
if (!button_index ||
!g_sdl_controller_interface.BindControllerButton(*controller_index, *button_index, std::move(handler)))
{
Log_WarningPrintf("Failed to bind controller button '%s' to button", binding.c_str());
return false;
}
return true;
}
else if (button.find_first_of("+Axis") == 0 || button.find_first_of("-Axis"))
{
const std::optional<int> axis_index = StringUtil::FromChars<int>(button.substr(5));
const bool positive = (button[0] == '+');
if (!axis_index || !g_sdl_controller_interface.BindControllerAxisToButton(*controller_index, *axis_index,
positive, std::move(handler)))
{
Log_WarningPrintf("Failed to bind controller axis '%s' to button", binding.c_str());
return false;
}
return true;
}
Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
return false;
}
#endif
Log_WarningPrintf("Unknown input device in button binding '%s'", binding.c_str());
return false;
}
bool CommonHostInterface::AddAxisToInputMap(const std::string& binding, const std::string_view& device,
const std::string_view& axis, InputAxisHandler handler)
{
#ifdef WITH_SDL2
if (device == "Controller")
{
const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
if (!controller_index || *controller_index < 0)
{
Log_WarningPrintf("Invalid controller index in axis binding '%s'", binding.c_str());
return false;
}
if (axis.find_first_of("Axis") == 0)
{
const std::optional<int> axis_index = StringUtil::FromChars<int>(axis.substr(4));
if (!axis_index ||
!g_sdl_controller_interface.BindControllerAxis(*controller_index, *axis_index, std::move(handler)))
{
Log_WarningPrintf("Failed to bind controller axis '%s' to axi", binding.c_str());
return false;
}
return true;
}
Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
return false;
}
#endif
Log_WarningPrintf("Unknown input device in axis binding '%s'", binding.c_str());
return false;
}
void CommonHostInterface::RegisterGeneralHotkeys()
{
RegisterHotkey(StaticString("General"), StaticString("FastForward"), StaticString("Toggle Fast Forward"),
[this](bool pressed) {
m_speed_limiter_temp_disabled = pressed;
HostInterface::UpdateSpeedLimiterState();
});
RegisterHotkey(StaticString("General"), StaticString("ToggleFullscreen"), StaticString("Toggle Fullscreen"),
[this](bool pressed) {
if (!pressed)
ToggleFullscreen();
});
RegisterHotkey(StaticString("General"), StaticString("TogglePause"), StaticString("Toggle Pause"),
[this](bool pressed) {
if (!pressed)
PauseSystem(!m_paused);
});
RegisterHotkey(StaticString("General"), StaticString("PowerOff"), StaticString("Power Off System"),
[this](bool pressed) {
if (!pressed && m_system)
{
if (m_settings.confim_power_off)
{
SetFullscreen(false);
SmallString confirmation_message("Are you sure you want to stop emulation?");
if (m_settings.save_state_on_exit)
confirmation_message.AppendString("\n\nThe current state will be saved.");
if (!ConfirmMessage(confirmation_message))
{
if (m_settings.display_fullscreen)
SetFullscreen(true);
m_system->ResetPerformanceCounters();
return;
}
}
PowerOffSystem();
}
});
}
void CommonHostInterface::RegisterGraphicsHotkeys()
{
RegisterHotkey(StaticString("Graphics"), StaticString("ToggleSoftwareRendering"),
StaticString("Toggle Software Rendering"), [this](bool pressed) {
if (!pressed)
ToggleSoftwareRendering();
});
RegisterHotkey(StaticString("Graphics"), StaticString("IncreaseResolutionScale"),
StaticString("Increase Resolution Scale"), [this](bool pressed) {
if (!pressed)
ModifyResolutionScale(1);
});
RegisterHotkey(StaticString("Graphics"), StaticString("DecreaseResolutionScale"),
StaticString("Decrease Resolution Scale"), [this](bool pressed) {
if (!pressed)
ModifyResolutionScale(-1);
});
}
void CommonHostInterface::RegisterSaveStateHotkeys()
{
for (u32 global_i = 0; global_i < 2; global_i++)
{
const bool global = ConvertToBoolUnchecked(global_i);
const u32 count = global ? GLOBAL_SAVE_STATE_SLOTS : PER_GAME_SAVE_STATE_SLOTS;
for (u32 slot = 1; slot <= count; slot++)
{
RegisterHotkey(StaticString("Save States"),
TinyString::FromFormat("Load%sState%u", global ? "Global" : "Game", slot),
TinyString::FromFormat("Load %s State %u", global ? "Global" : "Game", slot),
[this, global, slot](bool pressed) {
if (!pressed)
LoadState(global, slot);
});
RegisterHotkey(StaticString("Save States"),
TinyString::FromFormat("Save%sState%u", global ? "Global" : "Game", slot),
TinyString::FromFormat("Save %s State %u", global ? "Global" : "Game", slot),
[this, global, slot](bool pressed) {
if (!pressed)
SaveState(global, slot);
});
}
}
}