2020-09-10 14:18:12 +00:00
|
|
|
#include "displaysettingswidget.h"
|
2020-01-03 07:51:58 +00:00
|
|
|
#include "core/gpu.h"
|
|
|
|
#include "core/settings.h"
|
2020-09-12 15:20:02 +00:00
|
|
|
#include "postprocessingchainconfigwidget.h"
|
2020-09-01 14:00:48 +00:00
|
|
|
#include "qtutils.h"
|
2020-04-30 15:00:05 +00:00
|
|
|
#include "settingsdialog.h"
|
2020-01-03 07:51:58 +00:00
|
|
|
#include "settingwidgetbinder.h"
|
2020-09-12 15:20:02 +00:00
|
|
|
#include <QtWidgets/QMessageBox>
|
2020-01-03 07:51:58 +00:00
|
|
|
|
2020-06-19 17:34:00 +00:00
|
|
|
// For enumerating adapters.
|
|
|
|
#include "frontend-common/vulkan_host_display.h"
|
|
|
|
#ifdef WIN32
|
|
|
|
#include "frontend-common/d3d11_host_display.h"
|
|
|
|
#endif
|
|
|
|
|
2020-09-10 14:18:12 +00:00
|
|
|
DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QWidget* parent, SettingsDialog* dialog)
|
2020-01-03 07:51:58 +00:00
|
|
|
: QWidget(parent), m_host_interface(host_interface)
|
|
|
|
{
|
|
|
|
m_ui.setupUi(this);
|
|
|
|
setupAdditionalUi();
|
|
|
|
|
2020-07-21 09:49:04 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, "GPU", "Renderer",
|
|
|
|
&Settings::ParseRendererName, &Settings::GetRendererName,
|
|
|
|
Settings::DEFAULT_GPU_RENDERER);
|
|
|
|
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayAspectRatio, "Display", "AspectRatio",
|
|
|
|
&Settings::ParseDisplayAspectRatio, &Settings::GetDisplayAspectRatioName,
|
|
|
|
Settings::DEFAULT_DISPLAY_ASPECT_RATIO);
|
|
|
|
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayCropMode, "Display", "CropMode",
|
|
|
|
&Settings::ParseDisplayCropMode, &Settings::GetDisplayCropModeName,
|
|
|
|
Settings::DEFAULT_DISPLAY_CROP_MODE);
|
2020-12-30 06:26:20 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.gpuDownsampleMode, "GPU", "DownsampleMode",
|
|
|
|
&Settings::ParseDownsampleModeName, &Settings::GetDownsampleModeName,
|
|
|
|
Settings::DEFAULT_GPU_DOWNSAMPLE_MODE);
|
2020-07-21 09:49:04 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayLinearFiltering, "Display",
|
|
|
|
"LinearFiltering");
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayIntegerScaling, "Display",
|
|
|
|
"IntegerScaling");
|
2021-02-27 03:53:03 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayStretch, "Display",
|
|
|
|
"Stretch");
|
2020-07-21 09:49:04 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.vsync, "Display", "VSync");
|
2021-01-28 10:20:15 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayAllFrames, "Display", "DisplayAllFrames",
|
|
|
|
false);
|
2020-11-22 05:46:42 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.gpuThread, "GPU", "UseThread", true);
|
2020-12-26 13:22:24 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.threadedPresentation, "GPU",
|
|
|
|
"ThreadedPresentation", true);
|
2020-09-10 14:18:12 +00:00
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showOSDMessages, "Display", "ShowOSDMessages",
|
|
|
|
true);
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showFPS, "Display", "ShowFPS", false);
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showVPS, "Display", "ShowVPS", false);
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showSpeed, "Display", "ShowSpeed", false);
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showResolution, "Display", "ShowResolution",
|
|
|
|
false);
|
2020-08-01 14:25:07 +00:00
|
|
|
|
2020-06-19 17:34:00 +00:00
|
|
|
connect(m_ui.renderer, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
2020-11-01 14:38:54 +00:00
|
|
|
&DisplaySettingsWidget::populateGPUAdaptersAndResolutions);
|
2020-06-22 05:57:43 +00:00
|
|
|
connect(m_ui.adapter, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
2020-09-10 14:18:12 +00:00
|
|
|
&DisplaySettingsWidget::onGPUAdapterIndexChanged);
|
2020-11-01 14:38:54 +00:00
|
|
|
connect(m_ui.fullscreenMode, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
|
|
|
&DisplaySettingsWidget::onGPUFullscreenModeIndexChanged);
|
2021-02-01 08:39:15 +00:00
|
|
|
connect(m_ui.displayIntegerScaling, &QCheckBox::stateChanged, this,
|
|
|
|
&DisplaySettingsWidget::onIntegerFilteringChanged);
|
2020-11-01 14:38:54 +00:00
|
|
|
populateGPUAdaptersAndResolutions();
|
2021-02-01 08:39:15 +00:00
|
|
|
onIntegerFilteringChanged();
|
2020-06-19 17:34:00 +00:00
|
|
|
|
2020-04-30 15:00:05 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2020-10-28 07:32:49 +00:00
|
|
|
m_ui.renderer, tr("Renderer"),
|
|
|
|
qApp->translate("GPURenderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER)),
|
2020-09-01 14:00:48 +00:00
|
|
|
tr("Chooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, "
|
|
|
|
"Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best "
|
2020-10-28 07:32:49 +00:00
|
|
|
"compatibility, but is the slowest and does not offer any enhancements."));
|
2020-06-20 15:55:28 +00:00
|
|
|
dialog->registerWidgetHelp(
|
|
|
|
m_ui.adapter, tr("Adapter"), tr("(Default)"),
|
|
|
|
tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
|
2020-09-01 14:00:48 +00:00
|
|
|
"renderers. <br>This option is only supported in Direct3D and Vulkan. OpenGL will always use the default "
|
|
|
|
"device."));
|
2021-02-01 08:39:15 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.fullscreenMode, tr("Fullscreen Mode"), tr("Borderless Fullscreen"),
|
|
|
|
tr("Chooses the fullscreen resolution and frequency."));
|
2020-04-30 15:00:05 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2020-12-31 09:07:24 +00:00
|
|
|
m_ui.displayAspectRatio, tr("Aspect Ratio"),
|
|
|
|
qApp->translate("DisplayAspectRatio", Settings::GetDisplayAspectRatioName(Settings::DEFAULT_DISPLAY_ASPECT_RATIO)),
|
2020-12-12 05:37:53 +00:00
|
|
|
tr("Changes the aspect ratio used to display the console's output to the screen. The default is Auto (Game Native) "
|
|
|
|
"which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era."));
|
2020-04-30 15:00:29 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2020-12-31 09:07:24 +00:00
|
|
|
m_ui.displayCropMode, tr("Crop Mode"),
|
|
|
|
qApp->translate("DisplayCropMode", Settings::GetDisplayCropModeDisplayName(Settings::DEFAULT_DISPLAY_CROP_MODE)),
|
2020-08-22 03:11:03 +00:00
|
|
|
tr("Determines how much of the area typically not visible on a consumer TV set to crop/hide. <br>"
|
|
|
|
"Some games display content in the overscan area, or use it for screen effects. <br>May "
|
|
|
|
"not display correctly with the \"All Borders\" setting. \"Only Overscan\" offers a good "
|
2020-07-28 09:42:14 +00:00
|
|
|
"compromise between stability and hiding black borders."));
|
2020-12-30 06:26:20 +00:00
|
|
|
dialog->registerWidgetHelp(
|
|
|
|
m_ui.gpuDownsampleMode, tr("Downsampling"), tr("Disabled"),
|
|
|
|
tr("Downsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games, "
|
|
|
|
"but should be disabled for pure 3D games. Only applies to the hardware renderers."));
|
2020-09-01 14:00:48 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.displayLinearFiltering, tr("Linear Upscaling"), tr("Checked"),
|
|
|
|
tr("Uses bilinear texture filtering when displaying the console's framebuffer to the "
|
|
|
|
"screen. <br>Disabling filtering "
|
|
|
|
"will producer a sharper, blockier/pixelated image. Enabling will smooth out the "
|
|
|
|
"image. <br>The option will be less "
|
|
|
|
"noticable the higher the resolution scale."));
|
2020-04-30 15:00:05 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2020-07-28 09:42:14 +00:00
|
|
|
m_ui.displayIntegerScaling, tr("Integer Upscaling"), tr("Unchecked"),
|
|
|
|
tr("Adds padding to the display area to ensure that the ratio between pixels on the host to "
|
2020-08-22 03:11:03 +00:00
|
|
|
"pixels in the console is an integer number. <br>May result in a sharper image in some 2D games."));
|
2021-02-27 03:53:03 +00:00
|
|
|
dialog->registerWidgetHelp(
|
|
|
|
m_ui.displayIntegerScaling, tr("Stretch To Fill"), tr("Unchecked"),
|
|
|
|
tr("Fills the window with the active display area, regardless of the aspect ratio."));
|
2020-04-30 15:00:05 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2020-07-28 09:42:14 +00:00
|
|
|
m_ui.vsync, tr("VSync"), tr("Checked"),
|
2020-08-22 03:11:03 +00:00
|
|
|
tr("Enable this option to match DuckStation's refresh rate with your current monitor or screen. "
|
|
|
|
"VSync is automatically disabled when it is not possible (e.g. running at non-100% speed)."));
|
2021-01-28 13:50:39 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.displayAllFrames, tr("Optimal Frame Pacing"), tr("Unchecked"),
|
2021-01-28 10:20:15 +00:00
|
|
|
tr("Enable this option will ensure every frame the console renders is displayed to the "
|
|
|
|
"screen, for optimal frame pacing. If you are having difficulties maintaining full "
|
|
|
|
"speed, or are getting audio glitches, try disabling this option."));
|
2020-12-26 13:22:24 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.threadedPresentation, tr("Threaded Presentation"), tr("Checked"),
|
|
|
|
tr("Presents frames on a background thread when fast forwarding or vsync is disabled. "
|
|
|
|
"This can measurably improve performance in the Vulkan renderer."));
|
2020-11-21 03:32:58 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.gpuThread, tr("Threaded Rendering"), tr("Checked"),
|
|
|
|
tr("Uses a second thread for drawing graphics. Currently only available for the software "
|
|
|
|
"renderer, but can provide a significant speed improvement, and is safe to use."));
|
2020-09-10 14:18:12 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.showOSDMessages, tr("Show OSD Messages"), tr("Checked"),
|
|
|
|
tr("Shows on-screen-display messages when events occur such as save states being "
|
|
|
|
"created/loaded, screenshots being taken, etc."));
|
|
|
|
dialog->registerWidgetHelp(m_ui.showFPS, tr("Show FPS"), tr("Unchecked"),
|
|
|
|
tr("Shows the internal frame rate of the game in the top-right corner of the display."));
|
|
|
|
dialog->registerWidgetHelp(m_ui.showVPS, tr("Show VPS"), tr("Unchecked"),
|
|
|
|
tr("Shows the number of frames (or v-syncs) displayed per second by the system in the "
|
|
|
|
"top-right corner of the display."));
|
2020-07-28 09:42:14 +00:00
|
|
|
dialog->registerWidgetHelp(
|
2021-02-16 20:53:50 +00:00
|
|
|
m_ui.showSpeed, tr("Show Emulation Speed"), tr("Unchecked"),
|
2020-09-10 14:18:12 +00:00
|
|
|
tr("Shows the current emulation speed of the system in the top-right corner of the display as a percentage."));
|
2021-01-28 11:03:51 +00:00
|
|
|
dialog->registerWidgetHelp(m_ui.showResolution, tr("Show Resolution"), tr("Unchecked"),
|
|
|
|
tr("Shows the resolution of the game in the top-right corner of the display."));
|
2020-12-25 07:42:07 +00:00
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
{
|
|
|
|
QCheckBox* cb = new QCheckBox(tr("Use Blit Swap Chain"), m_ui.basicGroupBox);
|
|
|
|
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, cb, "Display", "UseBlitSwapChain", false);
|
2021-01-28 10:20:15 +00:00
|
|
|
m_ui.basicCheckboxGridLayout->addWidget(cb, 2, 0, 1, 1);
|
2020-12-25 07:42:07 +00:00
|
|
|
dialog->registerWidgetHelp(cb, tr("Use Blit Swap Chain"), tr("Unchecked"),
|
|
|
|
tr("Uses a blit presentation model instead of flipping when using the Direct3D 11 "
|
|
|
|
"renderer. This usually results in slower performance, but may be required for some "
|
|
|
|
"streaming applications, or to uncap framerates on some systems."));
|
|
|
|
}
|
|
|
|
#endif
|
2020-01-03 07:51:58 +00:00
|
|
|
}
|
|
|
|
|
2020-09-10 14:18:12 +00:00
|
|
|
DisplaySettingsWidget::~DisplaySettingsWidget() = default;
|
2020-01-03 07:51:58 +00:00
|
|
|
|
2020-09-10 14:18:12 +00:00
|
|
|
void DisplaySettingsWidget::setupAdditionalUi()
|
2020-01-03 07:51:58 +00:00
|
|
|
{
|
|
|
|
for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
|
2020-08-22 03:01:52 +00:00
|
|
|
{
|
|
|
|
m_ui.renderer->addItem(
|
|
|
|
qApp->translate("GPURenderer", Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
|
|
|
|
}
|
2020-01-03 07:51:58 +00:00
|
|
|
|
2020-04-10 05:12:16 +00:00
|
|
|
for (u32 i = 0; i < static_cast<u32>(DisplayAspectRatio::Count); i++)
|
|
|
|
{
|
|
|
|
m_ui.displayAspectRatio->addItem(
|
2020-12-27 07:35:48 +00:00
|
|
|
qApp->translate("DisplayAspectRatio", Settings::GetDisplayAspectRatioName(static_cast<DisplayAspectRatio>(i))));
|
2020-04-10 05:12:16 +00:00
|
|
|
}
|
|
|
|
|
2020-02-28 07:01:01 +00:00
|
|
|
for (u32 i = 0; i < static_cast<u32>(DisplayCropMode::Count); i++)
|
|
|
|
{
|
2020-04-10 05:12:16 +00:00
|
|
|
m_ui.displayCropMode->addItem(
|
2020-08-22 03:01:52 +00:00
|
|
|
qApp->translate("DisplayCropMode", Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
|
2020-02-28 07:01:01 +00:00
|
|
|
}
|
2020-12-30 06:26:20 +00:00
|
|
|
|
|
|
|
for (u32 i = 0; i < static_cast<u32>(GPUDownsampleMode::Count); i++)
|
|
|
|
{
|
|
|
|
m_ui.gpuDownsampleMode->addItem(
|
|
|
|
qApp->translate("GPUDownsampleMode", Settings::GetDownsampleModeDisplayName(static_cast<GPUDownsampleMode>(i))));
|
|
|
|
}
|
2020-01-03 07:51:58 +00:00
|
|
|
}
|
2020-06-19 17:34:00 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
void DisplaySettingsWidget::populateGPUAdaptersAndResolutions()
|
2020-06-19 17:34:00 +00:00
|
|
|
{
|
2021-02-13 14:33:35 +00:00
|
|
|
HostDisplay::AdapterAndModeList aml;
|
2020-11-21 03:32:58 +00:00
|
|
|
bool thread_supported = false;
|
2020-12-26 13:22:24 +00:00
|
|
|
bool threaded_presentation_supported = false;
|
2020-06-19 17:34:00 +00:00
|
|
|
switch (static_cast<GPURenderer>(m_ui.renderer->currentIndex()))
|
|
|
|
{
|
|
|
|
#ifdef WIN32
|
|
|
|
case GPURenderer::HardwareD3D11:
|
2021-02-13 14:33:35 +00:00
|
|
|
aml = FrontendCommon::D3D11HostDisplay::StaticGetAdapterAndModeList();
|
|
|
|
break;
|
2020-06-19 17:34:00 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
case GPURenderer::HardwareVulkan:
|
2021-02-15 16:57:35 +00:00
|
|
|
aml = FrontendCommon::VulkanHostDisplay::StaticGetAdapterAndModeList(nullptr);
|
2020-12-26 13:22:24 +00:00
|
|
|
threaded_presentation_supported = true;
|
2020-06-19 17:34:00 +00:00
|
|
|
break;
|
|
|
|
|
2020-11-21 03:32:58 +00:00
|
|
|
case GPURenderer::Software:
|
|
|
|
thread_supported = true;
|
|
|
|
break;
|
|
|
|
|
2020-06-19 17:34:00 +00:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
{
|
|
|
|
const std::string current_adapter(m_host_interface->GetStringSettingValue("GPU", "Adapter"));
|
|
|
|
QSignalBlocker blocker(m_ui.adapter);
|
2020-07-13 16:24:11 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
// add the default entry - we'll fall back to this if the GPU no longer exists, or there's no options
|
|
|
|
m_ui.adapter->clear();
|
|
|
|
m_ui.adapter->addItem(tr("(Default)"));
|
2020-06-22 05:57:43 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
// add the other adapters
|
2021-02-13 14:33:35 +00:00
|
|
|
for (const std::string& adapter_name : aml.adapter_names)
|
2020-11-01 14:38:54 +00:00
|
|
|
{
|
|
|
|
m_ui.adapter->addItem(QString::fromStdString(adapter_name));
|
2020-06-19 17:34:00 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
if (adapter_name == current_adapter)
|
|
|
|
m_ui.adapter->setCurrentIndex(m_ui.adapter->count() - 1);
|
|
|
|
}
|
2020-06-22 05:57:43 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
// disable it if we don't have a choice
|
2021-02-13 14:33:35 +00:00
|
|
|
m_ui.adapter->setEnabled(!aml.adapter_names.empty());
|
2020-06-22 05:57:43 +00:00
|
|
|
}
|
2020-06-19 17:34:00 +00:00
|
|
|
|
2020-11-01 14:38:54 +00:00
|
|
|
{
|
|
|
|
const std::string current_mode(m_host_interface->GetStringSettingValue("GPU", "FullscreenMode", ""));
|
|
|
|
QSignalBlocker blocker(m_ui.fullscreenMode);
|
|
|
|
|
|
|
|
m_ui.fullscreenMode->clear();
|
|
|
|
m_ui.fullscreenMode->addItem(tr("Borderless Fullscreen"));
|
|
|
|
m_ui.fullscreenMode->setCurrentIndex(0);
|
|
|
|
|
2021-02-13 14:33:35 +00:00
|
|
|
for (const std::string& mode_name : aml.fullscreen_modes)
|
2020-11-01 14:38:54 +00:00
|
|
|
{
|
|
|
|
m_ui.fullscreenMode->addItem(QString::fromStdString(mode_name));
|
|
|
|
|
|
|
|
if (mode_name == current_mode)
|
|
|
|
m_ui.fullscreenMode->setCurrentIndex(m_ui.fullscreenMode->count() - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// disable it if we don't have a choice
|
2021-02-13 14:33:35 +00:00
|
|
|
m_ui.fullscreenMode->setEnabled(!aml.fullscreen_modes.empty());
|
2020-11-01 14:38:54 +00:00
|
|
|
}
|
2020-11-21 03:32:58 +00:00
|
|
|
|
|
|
|
m_ui.gpuThread->setEnabled(thread_supported);
|
2020-12-26 13:22:24 +00:00
|
|
|
m_ui.threadedPresentation->setEnabled(threaded_presentation_supported);
|
2020-06-22 05:57:43 +00:00
|
|
|
}
|
|
|
|
|
2020-09-10 14:18:12 +00:00
|
|
|
void DisplaySettingsWidget::onGPUAdapterIndexChanged()
|
2020-06-22 05:57:43 +00:00
|
|
|
{
|
|
|
|
if (m_ui.adapter->currentIndex() == 0)
|
|
|
|
{
|
|
|
|
// default
|
2020-07-21 09:49:04 +00:00
|
|
|
m_host_interface->RemoveSettingValue("GPU", "Adapter");
|
2020-06-22 05:57:43 +00:00
|
|
|
return;
|
2020-06-19 17:34:00 +00:00
|
|
|
}
|
2020-06-22 05:57:43 +00:00
|
|
|
|
2020-07-21 09:49:04 +00:00
|
|
|
m_host_interface->SetStringSettingValue("GPU", "Adapter", m_ui.adapter->currentText().toUtf8().constData());
|
2020-06-19 17:34:00 +00:00
|
|
|
}
|
2020-11-01 14:38:54 +00:00
|
|
|
|
|
|
|
void DisplaySettingsWidget::onGPUFullscreenModeIndexChanged()
|
|
|
|
{
|
|
|
|
if (m_ui.fullscreenMode->currentIndex() == 0)
|
|
|
|
{
|
|
|
|
// default
|
|
|
|
m_host_interface->RemoveSettingValue("GPU", "FullscreenMode");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_host_interface->SetStringSettingValue("GPU", "FullscreenMode",
|
|
|
|
m_ui.fullscreenMode->currentText().toUtf8().constData());
|
2021-01-28 11:03:51 +00:00
|
|
|
}
|
2021-02-01 08:39:15 +00:00
|
|
|
|
|
|
|
void DisplaySettingsWidget::onIntegerFilteringChanged()
|
|
|
|
{
|
|
|
|
m_ui.displayLinearFiltering->setEnabled(!m_ui.displayIntegerScaling->isChecked());
|
2021-02-27 03:53:03 +00:00
|
|
|
m_ui.displayStretch->setEnabled(!m_ui.displayIntegerScaling->isChecked());
|
|
|
|
}
|