Connor McLaughlin
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b5d51f47cd
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GPU: Use texel fetch for creating page textures
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2019-09-14 23:48:32 +10:00 |
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Connor McLaughlin
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19d9322e67
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GPU: Fix texture coordinates when rendering paletted textures
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2019-09-14 23:05:10 +10:00 |
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Connor McLaughlin
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363d62e5c1
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GPU: Various HW renderer fixes
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2019-09-14 21:34:55 +10:00 |
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Connor McLaughlin
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d94d608ad7
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GPU: Implment actual data copy of VRAM->CPU readbacks
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2019-09-14 20:48:15 +10:00 |
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Connor McLaughlin
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f6ef3f7ba6
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GPU: Saving/loading of VRAM
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2019-09-14 20:45:26 +10:00 |
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Connor McLaughlin
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2560efbebd
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Save state support
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2019-09-14 20:28:47 +10:00 |
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Connor McLaughlin
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851ef67814
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GPU: Implement fill VRAM command
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2019-09-14 16:43:53 +10:00 |
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Connor McLaughlin
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46870c6a7a
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GPU: Implement basic rectangle rendering
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2019-09-14 16:27:24 +10:00 |
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Connor McLaughlin
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ae43cc838b
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GPU: Partially implemented texture support
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2019-09-14 02:07:31 +10:00 |
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Connor McLaughlin
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cfe361c1a6
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GPU: Basic/hacky CPU->VRAM transfers
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2019-09-13 01:10:08 +10:00 |
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Connor McLaughlin
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aea7a18ac2
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GPU: More work on OpenGL renderer
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2019-09-13 01:09:07 +10:00 |
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Connor McLaughlin
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4706a906d5
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GPU: Base work for hardware renderer
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2019-09-12 12:53:04 +10:00 |
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Connor McLaughlin
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c0853de6a6
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GPU: Partial render polygon command processing
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2019-09-11 16:04:31 +10:00 |
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Connor McLaughlin
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162f94337e
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DMA: Implement linked list mode
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2019-09-11 15:02:22 +10:00 |
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Connor McLaughlin
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27913cd20a
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Partial implementation of DMA controller and GPU stubs
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2019-09-11 14:01:19 +10:00 |
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