Connor McLaughlin
75156b76af
CMake: Fix Linux build
2020-08-02 13:21:16 +10:00
Connor McLaughlin
ba9ada1100
Qt: Add Portuguese (Pt) translation
2020-08-02 13:14:52 +10:00
Connor McLaughlin
bd0c403672
GPU/HW: Fix mask bit test regression
...
Fixes white boxes in Silent Hill. Again.
2020-08-02 13:04:25 +10:00
Connor McLaughlin
5f9481dd3d
Qt: Fix game list settings headings not being translatable
2020-08-02 03:06:23 +10:00
Connor McLaughlin
9a9d66882c
Qt: Fix game list headings not being translatable
2020-08-02 03:06:23 +10:00
jdgleaver
363804c48b
(libretro/Vulkan) Fix glslang shader-related crashes
2020-08-01 15:29:59 +01:00
Connor McLaughlin
0c1b637549
PGXP: Add initial implementation
2020-08-02 00:25:07 +10:00
Connor McLaughlin
013497cf20
Qt/GPUSettings: Fix typo in force NTSC timing description
2020-08-01 22:35:28 +10:00
Connor McLaughlin
e9882a10aa
System: Move restore/reset graphics API state to System
...
Fixes frame stepping.
2020-08-01 16:45:07 +10:00
Connor McLaughlin
3532ab8d72
Qt: Update interlaced rendering option help
2020-08-01 14:04:52 +10:00
Connor McLaughlin
7067b8f6e3
CDImage/CHD: Handle UTF-8 strings when opening
2020-08-01 14:01:23 +10:00
Connor McLaughlin
ede8de92f6
FileSystem: Use wide strings for FindFiles and StatFile on Windows
2020-08-01 14:00:58 +10:00
Connor McLaughlin
2eb9384275
Replace more instances of fopen() with FileSystem::OpenFile()
2020-08-01 14:00:22 +10:00
Connor McLaughlin
2885d2e547
CPU/CodeCache: Hopefully fix 32-bit compile errors
2020-08-01 03:53:53 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
...
* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
1f9fc6ab74
BIOS: Fix Linux build
2020-07-31 16:34:25 +10:00
Connor McLaughlin
8802177e25
BIOS: Add more revision filenames/hashes
2020-07-31 16:28:15 +10:00
Connor McLaughlin
66e79091d3
BIOS: Use fopen() wrapper from FileSystem
2020-07-31 16:04:10 +10:00
Connor McLaughlin
8b0c3f0dc8
FileSystem: Use wide strings for fopen on Windows
2020-07-31 16:04:06 +10:00
Connor McLaughlin
3edb8e113e
StringUtil: Add wide string<->utf8 conversion for Windows
2020-07-31 16:04:00 +10:00
Connor McLaughlin
f443691ad0
Qt: Fix deprecreated errors with 5.15
2020-07-31 03:40:51 +10:00
Connor McLaughlin
fb85e2b441
Qt: Update Portuguese (Br) translation
2020-07-31 03:32:48 +10:00
Connor McLaughlin
5634e821c5
CDROM: Reset audio decoder state immediately after pause or seek
...
Fixes stuttering dialogue in Dino Crisis (control room at beginning of
game).
2020-07-30 01:55:37 +10:00
Connor McLaughlin
5a34a15bf2
CDROM: Include FIFO size in debug window
2020-07-30 01:03:59 +10:00
Connor McLaughlin
167169a03b
Qt: Update Portuguese translation
2020-07-30 00:49:32 +10:00
Connor McLaughlin
dd48a1f585
System: Handle large event timing overshoots better
...
Usually a result of DMA cycle stealing. Instead of adding all time, add
min(all_events.downcount) at a time. 1.5% performance improvement, but
fixes desyncs between the SPU and CD-ROM.
2020-07-30 00:47:19 +10:00
Connor McLaughlin
0317541477
libretro: Remove VRAM resolution from scale text
2020-07-29 20:01:22 +10:00
Connor McLaughlin
415c21dc84
libretro: Possible fix for crash when reloading content
2020-07-29 03:00:00 +10:00
Connor McLaughlin
77481f5b23
Qt: Add context menu and open directory to game directory list
2020-07-29 02:51:52 +10:00
Connor McLaughlin
8956fc27ce
Qt: Make about dialog more translation-friendly
2020-07-29 02:38:04 +10:00
Connor McLaughlin
c7b457de9e
CubebAudioStream: Continue even without minimum latency
...
Fixes audio not functioning on Android.
2020-07-29 02:38:04 +10:00
Connor McLaughlin
982c428074
Qt: Improve auto-sizing for settings dialog
2020-07-29 02:38:04 +10:00
Connor McLaughlin
bc6f6d1a6d
Qt: Display Portuguese language as Portuguese (Br)
2020-07-29 02:38:04 +10:00
Connor McLaughlin
f82e64a60c
Qt/Settings: Add recommended resolution to scale
...
Apparently the framebuffer/VRAM dimensions were too confusing.
2020-07-28 20:33:09 +10:00
Connor McLaughlin
b894b882ed
Qt/Settings: Add help for GPU adapter
2020-07-28 20:33:09 +10:00
Connor McLaughlin
20ff075c3f
Qt: Mark individual setting help as translatable
2020-07-28 20:33:09 +10:00
Connor McLaughlin
e187597dec
Qt: Make settings main help text translatable
2020-07-28 20:33:09 +10:00
Connor McLaughlin
27f62723c7
Qt: Make gmae list headings translatable
2020-07-28 20:33:09 +10:00
Connor McLaughlin
79c8b9f52c
Qt: Add Portuguese translation
2020-07-28 20:33:09 +10:00
Connor McLaughlin
3edb255eca
Qt: Add translation support and language setting
2020-07-28 19:14:44 +10:00
Connor McLaughlin
8665a24eee
CommonHostInterface: Fix crash when there's no controller interface
2020-07-26 23:59:47 +10:00
Connor McLaughlin
cdab84e210
GPU/Vulkan: Display shader compiling message
2020-07-26 23:59:06 +10:00
Connor McLaughlin
7c54129409
Merge pull request #665 from ggrtk/analog-controller
...
AnalogController: Expose axis scale setting to frontend
2020-07-26 23:57:40 +10:00
Connor McLaughlin
caf9943418
GPU/Vulkan: Possible workaround for Adreno GS shader compiler bug
2020-07-25 15:17:29 +10:00
Albert Liu
79576ca956
AnalogController: Expose axis scale setting to frontend
2020-07-24 19:18:41 -07:00
Connor McLaughlin
d711baaa31
GPU/HW: Fix lines being one pixel too short
...
Fixes lines in screen wipe effect in Vagrant Story.
2020-07-25 02:37:01 +10:00
Connor McLaughlin
08b26edceb
CDImage: Fix incorrect track length
...
Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin
10f23667c9
CDImage: Fix incorrect pregap file offset calculation
...
Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin
5a955a4fdc
Qt: Fix audio volume/mute being lost when restarting emulation
2020-07-24 02:55:00 +10:00
Connor McLaughlin
4a3e5ed644
VulkanHostDisplay: Fix custom crosshair rendering on NVIDIA
2020-07-24 02:40:46 +10:00
Connor McLaughlin
99b0ba3f20
libretro: Use correct path for shared mode memcards
2020-07-24 02:40:46 +10:00
Connor McLaughlin
90aaee86c7
libretro: Use duckstation_shared_card_N.mcd in shared mode
...
shared_card_n.mcd is too ambiguious when it's sharing a directory with
other cores.
2020-07-24 02:40:46 +10:00
Connor McLaughlin
e30c0a6881
Qt: Don't allow booting when changing disc from game list
2020-07-24 02:40:46 +10:00
Albert Liu
bf597aab44
Settings: Specify GPU resolution scale as VRAM size
2020-07-23 01:03:18 -07:00
Albert Liu
e782b678b6
Qt/GPUSettings: Update aspect ratio help text
2020-07-22 12:08:01 -07:00
Connor McLaughlin
a6acd33ce6
libretro: Include m3u in valid_extensions
2020-07-23 03:00:49 +10:00
Connor McLaughlin
104b80f111
HostInterface: Move 'System shut down' message to SDL
...
Only frontend where it makes sense anyway.
2020-07-23 02:45:20 +10:00
Connor McLaughlin
961afdf765
Qt: Ignore resume states when "Save state on exit" is unchecked
2020-07-23 02:44:06 +10:00
Connor McLaughlin
f3df4f91a2
libretro: Implement disk control interface
2020-07-23 02:36:23 +10:00
Connor McLaughlin
8e1c0a4fe4
System: Support loading m3u playlists
2020-07-23 02:36:05 +10:00
Connor McLaughlin
266d70c629
Common/FileSystem: Add IsAbsolutePath() and tests
2020-07-23 02:35:37 +10:00
Connor McLaughlin
d46c104d1b
System: Preload CD images to RAM when switching/loading state
2020-07-23 02:35:23 +10:00
Connor McLaughlin
6c162eb3c5
Qt: Support binding multiple buttons/axis to controllers
2020-07-23 02:35:15 +10:00
Connor McLaughlin
08a8434140
GPU/HW: Fix off-by-one in wrap-around VRAM writes
2020-07-23 02:35:03 +10:00
Connor McLaughlin
10cd00c8dd
CDROM: Play audio when reading and mode.0 is set
2020-07-22 15:23:13 +10:00
Connor McLaughlin
e9db1d0f6f
GPU/OpenGL: Use base class helper for filling VRAM copy uniforms
2020-07-22 14:47:09 +10:00
Connor McLaughlin
2dc62ab987
GPU/HW: Fix VRAM updates when Y >= 512
2020-07-22 14:46:52 +10:00
Connor McLaughlin
622e50fa73
Merge pull request #637 from jdgleaver/psp-660-bios
...
Finish adding support for PSX BIOS included in PSP firmware 6.60
2020-07-22 13:01:11 +10:00
Albert Liu
855fc9a31c
CommonHostInterface: Prevent some potential null pointer dereferences
2020-07-21 17:14:11 -07:00
jdgleaver
49f9ddfa0e
Finish adding support for PSX BIOS included in PSP firmware 6.60
2020-07-21 17:06:38 +01:00
jdgleaver
7478e75ed6
(libretro) Fix 'Fast Boot' option
2020-07-21 16:32:36 +01:00
Connor McLaughlin
f28ef01d24
CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
...
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
2020-07-22 00:05:52 +10:00
Connor McLaughlin
f9bbbbbaec
Settings: Make auto-detect the default console region
2020-07-22 00:03:31 +10:00
Connor McLaughlin
9496c992f7
System: Add an option to preload CD image to RAM
2020-07-22 00:03:22 +10:00
Connor McLaughlin
3187d07d03
CDImage: Add memory CD image class
2020-07-22 00:03:07 +10:00
Connor McLaughlin
8b91bf5e57
Core: Add loading screen based progress callbacks
2020-07-22 00:03:01 +10:00
Connor McLaughlin
cf366d3fba
CDImage: Fix crash reading subq from lead-in
2020-07-22 00:02:51 +10:00
Connor McLaughlin
03c3b10054
CDSubChannelReplacement: Use subq union directly
2020-07-22 00:02:44 +10:00
Connor McLaughlin
93528db388
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
Connor McLaughlin
75a8a7fcca
Settings: Make per-game memory cards for slot 1 the default
2020-07-21 20:15:52 +10:00
Connor McLaughlin
b2595a3b3b
Qt: Fix volume slider slowing down emulation
2020-07-21 20:10:17 +10:00
Connor McLaughlin
2fb00faa67
Qt: Delay settings save by one second
2020-07-21 20:10:11 +10:00
Connor McLaughlin
68d98af497
Qt: Remove usage of QString where possible for settings
2020-07-21 20:10:06 +10:00
Connor McLaughlin
eb7da791ea
CommonHostInterface: Fix command line help not printing on Windows
2020-07-21 20:09:54 +10:00
Connor McLaughlin
bddd098a66
Merge branch 'master' into qt-inisettings
2020-07-21 13:28:18 +10:00
Connor McLaughlin
f67862de5f
Merge pull request #622 from ggrtk/qt-gamelistsettings
...
Qt/GameListSettings: Use native path separators
2020-07-19 12:58:00 +10:00
Elizabeth
39917117d2
Disable Interlacing description "Unchecked"
...
As noted by Kurayami6, Disable Interlacing should show "Unchecked" as the default option for this enhancement.
2020-07-18 13:21:13 -04:00
Albert Liu
2853bf851a
Qt/GameListSettings: Use native path separators
...
Fixes possible duplicate game list entries on Windows.
2020-07-17 18:43:30 -07:00
Connor McLaughlin
1069e12bff
Qt: Add binding how-to text to hotkey page
2020-07-18 01:33:51 +10:00
Connor McLaughlin
389f452e10
Qt/GameListSettings: Use push button for all buttons
2020-07-18 01:33:36 +10:00
Connor McLaughlin
5c5ee17fa7
Qt: Fix widescreen hack option positioning
2020-07-18 01:28:35 +10:00
Connor McLaughlin
2702eb90bf
libretro: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
1e6740762d
Qt: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
8c3051ae14
SDL: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
5c1c467e38
GTE: Add widescreen hack
2020-07-18 00:28:37 +10:00
Connor McLaughlin
5f76140aa5
libretro: Expose main RAM to frontend
2020-07-18 00:28:37 +10:00
Connor McLaughlin
401ecfa872
Bus: Make memory map public
2020-07-18 00:28:37 +10:00
Albert Liu
a92fd98d7f
Qt/GameListSettings: Fix QToolButtons staying highlighted after use
2020-07-17 03:50:02 -07:00
Albert Liu
79adabeb91
CommonHostInterface: Bump to settings version 3
...
This is required for phasing out QSettings usage because game paths were
being saved using the QSettings multi-value format, which is
incompatible with SimpleIni.
2020-07-16 20:35:49 -07:00
Albert Liu
97be6c922c
Fix MSVC build
2020-07-16 20:35:49 -07:00
Albert Liu
4e2b3189b0
Qt: Replace QtSettingsInterface with INISettingsInterface
2020-07-16 20:35:49 -07:00
Albert Liu
9b2740b395
HostInterface: Save tweak/hack defaults to settings file
...
Fixes tweak/hack defaults not displaying correctly in Qt frontend.
2020-07-16 20:35:18 -07:00
Albert Liu
9d6325f828
QtHostInterface: Fix compiler warning
2020-07-16 20:32:42 -07:00
Connor McLaughlin
71cef1de3f
GL/ContextGLX: Add additional logging
2020-07-15 15:50:30 +10:00
Connor McLaughlin
dd9a4191e6
AnalogController: Fix swapped rumble test
...
Fixes weak rumble test in MGS.
I should write some hardware tests for this at some point, particularly
for the large motor, which should have a variable intensity.
2020-07-15 02:38:16 +10:00
Connor McLaughlin
7ba1bed37b
Settings: Leave interlacing on by default
...
Too many games break without it.
2020-07-14 01:27:57 +10:00
Connor McLaughlin
48be73be5a
SDL: Fix crash when changing debug settings while running
2020-07-14 01:26:43 +10:00
Connor McLaughlin
6ed67468d2
CDROM: Prevent games which spam Reset from getting wedged
2020-07-14 01:26:37 +10:00
Albert Liu
91f51c2833
Settings: Add 1:1 pixel aspect ratio
2020-07-12 17:09:15 -07:00
Albert Liu
9e316e4502
Settings: Add 8:7 display aspect ratio
...
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
2020-07-12 17:08:28 -07:00
Connor McLaughlin
1ed57a9fdf
Qt: Hook up mouse events to ImGui
2020-07-13 02:39:59 +10:00
Connor McLaughlin
dbce58e07d
CDROM: Display paused position in debug window
2020-07-13 02:23:56 +10:00
Connor McLaughlin
35093818c6
libretro: Add resolutions up to 16x
2020-07-12 23:31:21 +10:00
Albert Liu
c44e74db80
GPU: Compute VRAM display width from GP1(06h) values
...
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
2020-07-11 10:57:23 -07:00
Connor McLaughlin
8febf5df04
D3D11HostDisplay: Fix reversed feature level order
2020-07-12 00:44:13 +10:00
Connor McLaughlin
113b0f57d6
libretro: Fix Vulkan context creation on Mali
...
We don't use the loader functions here anyway, so no need to try to
retrieve them.
2020-07-12 00:41:53 +10:00
Connor McLaughlin
3ad780b52e
libretro: Fix logging breaking when retro_set_environment called twice
2020-07-12 00:41:09 +10:00
Connor McLaughlin
282f166e7a
Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
...
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35
Vulkan/Context: Allocate SSBO descriptors in global set
...
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
50a25b63b1
CDROM: Track seek position when resetting
...
Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin
d1a2ebd8f3
GPU/HW: Eliminate CPU round trip on oversized VRAM writes
2020-07-11 20:35:33 +10:00
Connor McLaughlin
86c6be41b3
SDL: Wayland support
2020-07-11 03:28:57 +10:00
Connor McLaughlin
4ce5f7e802
GLContext: Wayland support
2020-07-11 03:28:25 +10:00
Connor McLaughlin
eab70546c8
CDROMAsyncReader: Only log warning when waiting time exceeds 1ms
2020-07-11 03:21:05 +10:00
Connor McLaughlin
c5e8327e7a
CDROM: Seek to LBA 0 when resetting
...
Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin
71157b171e
CDROM: Use partial seek position when re-seeking
2020-07-10 20:55:00 +10:00
Connor McLaughlin
4d1880091e
GPU: Ignore display start bit 0 instead of reducing width
2020-07-10 20:31:58 +10:00
Connor McLaughlin
93abf8e53d
GPU: Drop least significant bit of display start address
...
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
2020-07-10 20:23:27 +10:00
Connor McLaughlin
604ff20b0d
AnalogController: Treat rumble as binary on/off
...
Fixes vibration in Final Fantasy 8.
2020-07-10 20:15:46 +10:00
Connor McLaughlin
d6ec1fd84e
Build fix
2020-07-10 14:46:44 +10:00
Connor McLaughlin
c01854e9d1
Define LIBRETRO macro when building core, skip swap chain
2020-07-10 14:02:45 +10:00
Connor McLaughlin
a5fe740e30
Fix a bunch of compiler warnings
2020-07-09 13:30:16 +10:00
Connor McLaughlin
60a739e305
D3D11HostDisplay: Add __has_include check for dxgi1_5.h
2020-07-09 13:24:56 +10:00
Connor McLaughlin
9685be9064
D3D11/ShaderCache: Remove feature level 12 enum usage
...
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin
5984f977ca
D3D11HostDisplay: Ensure we only get feature level 10-11
2020-07-09 13:00:31 +10:00
Connor McLaughlin
46dfccef81
Common/DimensionalArray: Don't break clang
2020-07-08 15:40:08 +10:00
Connor McLaughlin
532c2a0c15
cmake: Drop msbuild-based libretro dll in top-level dir too
2020-07-08 15:18:49 +10:00
Connor McLaughlin
a68bbb3e85
Common/DimensionalArray: Work around VC2017 issue
2020-07-08 15:04:47 +10:00
Connor McLaughlin
068b244303
libretro: Do SET_CORE_OPTIONS unconditionally
2020-07-08 12:48:57 +10:00
Connor McLaughlin
57cf40d1ae
Bus: Work around VS2017 bug with std::array
2020-07-08 12:45:53 +10:00
Connor McLaughlin
6ae5caa23b
Common/StringUtil: Add missing include
2020-07-08 12:45:49 +10:00
Connor McLaughlin
209d7c67e9
GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage
2020-07-08 02:05:36 +10:00
Connor McLaughlin
922003ba50
libretro: Ignore renderer changes
...
RetroArch does not support hot swapping renderers.
2020-07-08 02:05:36 +10:00
Connor McLaughlin
97a946bd62
CommonHostInterface: Implement frame step hotkey
2020-07-08 02:05:36 +10:00
Connor McLaughlin
01287cb7da
build: Support building libretro core for Android
2020-07-07 20:27:14 +10:00
Connor McLaughlin
c242d4707f
build: Drop Linux libretro core in current directory too
2020-07-07 20:27:14 +10:00
Connor McLaughlin
089b1d465f
build: Drop libretro DLL in build directory
2020-07-07 19:09:14 +10:00
Connor McLaughlin
9a631ff52c
build: Don't build unit tests for libretro core
2020-07-07 18:54:02 +10:00
Connor McLaughlin
729e1b3392
GLContext: Fix Android context creation
2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f
Vulkan: Fix crash when device creation fails
2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb
Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported
2020-07-07 00:59:35 +10:00
Connor McLaughlin
d1eae288bf
GameList: Add EntryCompatibilityRatingToString
2020-07-07 00:59:28 +10:00
Connor McLaughlin
5274fa32ac
Qt: Pump events on main thread when waiting for init
2020-07-06 02:47:33 +10:00
Connor McLaughlin
76cb52407b
SDLControllerInterface: Init joystick API as well
2020-07-06 02:47:33 +10:00
Connor McLaughlin
547e8b239b
libretro: Reduce base width/height
...
Stops the window opening so large.
2020-07-06 02:47:33 +10:00
Connor McLaughlin
11c0601a67
libretro: Work around hw render interface pointer being freed
2020-07-06 02:47:33 +10:00
Albert Liu
e42d5fed75
GPU: Adjust 4-pixel boundary alignment formula
...
Fixes missing edge in Tenchi wo Kurau II: Sekiheki no Tatakai.
2020-07-05 06:00:36 -07:00
Albert Liu
000a51298a
GPU: Don't round screen size to 4-pixel multiple
2020-07-05 06:00:36 -07:00
Albert Liu
e2b1158514
GPU: Report CRTC padding as signed in debug window
2020-07-05 06:00:36 -07:00
Connor McLaughlin
67bc14dac9
CI: Use libretro core naming convention
2020-07-05 13:15:12 +10:00
Connor McLaughlin
511c3133f1
GPU: Let GPU catch up before handling GP1 reset commands
...
Fixes trashed VRAM writes in some homebrew.
2020-07-05 02:25:56 +10:00
Connor McLaughlin
b0b3901722
libretro: Fix DualShock analog mode auto-enable
2020-07-05 00:05:14 +10:00
Connor McLaughlin
c76bb5eb6a
libretro: Fix display aspect ratio
2020-07-04 22:33:07 +10:00
Connor McLaughlin
343e3ba3b7
libretro: Better handle resolution changes
2020-07-04 22:14:07 +10:00
Connor McLaughlin
e15fafe428
libretro: Reduce OSD message durations
2020-07-04 22:14:07 +10:00
Connor McLaughlin
8408d3b6bf
libretro: Disable shader cache
...
Can't seem to see somewhere we can save shader blobs. It wasn't working
anyway because it would generate invalid paths.
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f9622b2450
libretro: Fix memory card save locations
2020-07-04 22:14:07 +10:00
Connor McLaughlin
9b3e344ad8
Renderers: Support empty shader cache
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f396a2c373
Renderers: Make shader cache path a prefix instead of directory
2020-07-04 22:14:07 +10:00
Connor McLaughlin
b9ffca1ddf
libretro: Vulkan renderer support
2020-07-04 22:14:07 +10:00
Connor McLaughlin
218f6721d3
libretro: Fix display rendering in D3D11/OpenGL
2020-07-04 20:05:49 +10:00
Connor McLaughlin
2c4fce3f0d
D3D11HostDisplay: Don't create swap chain for headless
2020-07-04 17:37:50 +10:00
Connor McLaughlin
b3359dadc9
Qt: Save original style name for restoring after theme switch
2020-07-04 15:54:26 +10:00
Connor McLaughlin
1231f6dafe
GPU: Handle GP1 command mirrors
2020-07-04 01:28:18 +10:00
Albert Liu
0a0a2024fd
SDLControllerInterface: Prefer cbutton.which for button events
...
Functionally the same as caxis.which due to SDL_Event union, but prefer
using SDL_ControllerButtonEvent members for button events.
2020-07-02 17:45:44 -07:00
Connor McLaughlin
2d74062abb
CPU: Delay interrupts by one instruction/block
...
Fixes Gameshark Sampler Disc.
2020-07-03 01:51:08 +10:00
Connor McLaughlin
8a8ce8d41c
NamcoGunCon: Use correct GPU clock as reference
2020-07-03 01:51:05 +10:00
Connor McLaughlin
0710e3b6d3
CDROM: Ignore sectors with channel number=255
...
Some games (Taxi 2 and Blues Blues) have junk audio sectors with a channel number of 255.
We need to skip them otherwise it ends up playing the incorrect file.
TODO: Verify with a hardware test.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
bff5432879
Pad: Improve ACK timing
...
Fixes random pauses in Moto Racer.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
b471d1043a
Settings: Load Memory Cards From State -> Load Devices From State
...
Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
655dff84e2
VulkanHostDisplay: Fix software cursor rendering
2020-07-01 01:57:25 +10:00
Connor McLaughlin
400ee3d9b3
OpenGLHostDisplay: Fix software cursor rendering
2020-07-01 01:57:25 +10:00
Connor McLaughlin
8cd9e0887e
libretro: Use framebuffer view dimensions not texture dimensions
2020-07-01 01:57:25 +10:00
Connor McLaughlin
70f4ce7cde
libretro: Add auto analog mode option for controllers
2020-07-01 01:57:25 +10:00
Connor McLaughlin
f65a50d84b
HostDisplay: Use surface scale for drawing software cursor
2020-07-01 01:57:25 +10:00
Connor McLaughlin
bf08385051
WindowInfo: Add surface_scale field
2020-07-01 01:57:25 +10:00
Connor McLaughlin
e374853cf5
HostInterface: Better configuration of custom crosshair/software cursor
2020-07-01 01:57:25 +10:00
Connor McLaughlin
f0c1dfefe7
Core: Add resources file
...
Currently includes a crosshair icon.
2020-07-01 00:56:46 +10:00
Connor McLaughlin
ed6065d7f5
D3D11HostDisplay: Fix software cursor rendering
2020-07-01 00:56:46 +10:00
Connor McLaughlin
7d88bba764
Common: Add an image helper class
2020-07-01 00:56:46 +10:00
Connor McLaughlin
78cf890c6c
Qt: Hook up per-controller-type-settings to UI
2020-07-01 00:56:46 +10:00
Connor McLaughlin
bcc6d5d53d
Qt: Support float settings in setting widget binder
2020-07-01 00:56:46 +10:00
Connor McLaughlin
0b11a14e24
Qt: Better handling of default settings not in ini
2020-07-01 00:56:46 +10:00
Connor McLaughlin
4dc9e10777
HostInterface: Support per-controller-type settings
2020-07-01 00:56:46 +10:00
Connor McLaughlin
f3b2953e40
Common/StringUtil: Add FromChars overload for bool
2020-07-01 00:56:46 +10:00
Connor McLaughlin
38aa485f8f
libretro: Analog controller/DualShock support
2020-06-30 03:03:56 +10:00
Connor McLaughlin
51b4776b8f
libretro: Work around video driver switching crash in RetroArch
2020-06-30 03:03:56 +10:00
Connor McLaughlin
861b98ed3b
libretro: Additional work
...
- Reliable resolution switching.
- Hook up logging.
- Memory cards and controller type settings.
- Save state support.
- Direct3D support.
2020-06-30 03:03:56 +10:00
Connor McLaughlin
2a38090e7a
HostDisplay: Move most backend logic to FrontendCommon
2020-06-30 03:03:56 +10:00
Connor McLaughlin
936d92dfb8
System: Add option to force start in software mode
2020-06-30 02:44:19 +10:00