Connor McLaughlin
9446587e8f
GPU/HW: Mask bit handling in hardware renderers
...
Fixes:
- Menu effect in Ghost in the Shell
- Incorrect text colours in menu of Dragon Quest VII
- Fade effect in TwinBee RPG
- Fog in Silent Hill
- Water in Duke Nukem - Land of the Babes
- Shadows in Ultraman - Fighting Evolution
and probably others.
2020-05-03 17:11:31 +10:00
Connor McLaughlin
a5ecff0893
Qt: Set clear alpha to zero for OpenGL display
...
Fixes transparent windows in Wayland.
2020-05-03 02:59:00 +10:00
Connor McLaughlin
456ddc037a
GPU/OpenGL: Remove testing code which broke ES
2020-05-03 02:52:36 +10:00
Connor McLaughlin
edb12234d9
Common/GL/Texture: Fix potential crash on older drivers
2020-05-02 16:52:04 +10:00
Connor McLaughlin
620210cfc9
GPU/OpenGL: Use explicit bindings where possible
2020-05-02 16:01:16 +10:00
Connor McLaughlin
9dc82a738f
GPU/OpenGL: Fix incorrect fragcolor binding
2020-05-02 15:13:17 +10:00
Connor McLaughlin
2d6bdc1f82
Qt: Fix rumble not stopping on power off
2020-05-01 16:42:47 +10:00
Connor McLaughlin
6ecc1c684a
Update README.md with game compatibility link
2020-05-01 01:11:05 +10:00
Connor McLaughlin
1ed86f4897
Frontends: Add Discord Presence support
2020-05-01 01:01:53 +10:00
Connor McLaughlin
d8ab587153
HostInterface: Modify settings loading interface to support per-frontend settings
2020-05-01 01:01:50 +10:00
Connor McLaughlin
6e7c58de43
dep: Add discord-rpc
2020-05-01 01:01:42 +10:00
Connor McLaughlin
efa2af7772
dep: Add rapidjson
2020-05-01 01:01:35 +10:00
Connor McLaughlin
0ec44327d1
SDL: Add integer upscaling option
2020-05-01 01:00:35 +10:00
Connor McLaughlin
55fc3fffd9
Qt: Add integer upscaling option
2020-05-01 01:00:29 +10:00
Connor McLaughlin
b4c31e55e2
HostDisplay: Add integer upscaling option
2020-05-01 01:00:22 +10:00
Connor McLaughlin
98bb1de31f
Qt: Add help to GPU options in settings
2020-05-01 01:00:05 +10:00
Connor McLaughlin
101e1bfd73
Qt: Add advanced settings
2020-05-01 00:59:31 +10:00
Connor McLaughlin
a3792a74ed
Qt: Switch to Windows instead of Console subsystem
2020-05-01 00:58:46 +10:00
Connor McLaughlin
59d0e4aa21
SDL: Switch to Windows instead of Console subsystem
2020-05-01 00:58:38 +10:00
Connor McLaughlin
e37962009e
HostInterface: Add log lettings to ini
2020-05-01 00:58:32 +10:00
Connor McLaughlin
c2ab611097
Common/Log: Properly release console when disabling
2020-05-01 00:58:24 +10:00
Connor McLaughlin
4702110474
Common/Log: Add file output
2020-05-01 00:58:02 +10:00
Connor McLaughlin
828513409f
Qt: Remove unnecessary log spam
2020-04-30 17:46:33 +10:00
Connor McLaughlin
5cd78dcab5
DMA: Fix an unlikely case where LL DMA gets stuck on
...
Fixes Frogger.
2020-04-30 14:52:38 +10:00
Connor McLaughlin
dac114fa4e
Qt: Use coarse timer for background controller polling
...
Fixes high idle CPU usage.
2020-04-30 12:34:14 +10:00
Connor McLaughlin
dc487655df
CDROM: More timing refinements
2020-04-30 01:36:07 +10:00
Connor McLaughlin
5a6c029814
GPU: Disable dual-source blending on Mesa Gen7/Gen7.5
...
Apparently it's broken. Need to look into it more.
2020-04-30 01:27:50 +10:00
Connor McLaughlin
59f055f4b9
HostInterface: Make title-based memory cards the default
2020-04-30 01:21:18 +10:00
Connor McLaughlin
226459b60f
SPU: Add missing register read for ENDX
2020-04-30 01:12:17 +10:00
Connor McLaughlin
2d92e0a819
CDROM: Reduce ACK timing
2020-04-30 00:12:39 +10:00
Connor McLaughlin
557a6c3696
GPU/HW: Work around rasterization differences in OpenGL
...
Strangely, AMD GPUs are fine, it's just NVIDIA and Intel. Time for a
Vulkan renderer?
2020-04-29 21:17:49 +10:00
Connor McLaughlin
940b725c1d
Settings: Make DMA performance parameters tweakable
2020-04-29 20:00:22 +10:00
Connor McLaughlin
9d1eb321ec
DMA: Properly handle infinite linked lists, add cycle stealing
...
Fixes Tekken 2, Hot Wheels Turbo Racing, probably others.
2020-04-29 16:52:15 +10:00
Connor McLaughlin
07e8ddcae2
DMA: Elide intermediate copy where possible
...
Easy 5% performance improvement.
2020-04-29 16:52:11 +10:00
Connor McLaughlin
d80aaf3880
Qt: Fix possible race/crash on shutdown
2020-04-29 16:52:06 +10:00
Connor McLaughlin
8f82987341
Controller: Add basic PlayStation Mouse support
...
Still needs capture/relative movement for a better experience.
2020-04-29 14:00:11 +10:00
Connor McLaughlin
b56546d8ad
Qt: Always poll controllers even when not running
...
Fixes pause hotkey not unpausing when bound to controller.
2020-04-29 13:28:09 +10:00
Connor McLaughlin
5a1b00825d
GPU: Fix timer 1 IRQs sometimes triggering late
...
Should hopefully fix missing voices in Akuji the Heartless.
2020-04-28 20:31:16 +10:00
Connor McLaughlin
a5ff904b33
SPU: Clear ENDX flag on key on
2020-04-28 20:30:16 +10:00
Connor McLaughlin
be9033b6c0
SPU: Add missing clamp in ADPCM decoder
2020-04-28 17:55:43 +10:00
Connor McLaughlin
b16ecd7a86
SPU: ENDX register should get set when looping as well as muting
2020-04-28 16:57:14 +10:00
Connor McLaughlin
ce46dbeeca
GPU/HW: Fix another vertex culling error
2020-04-28 02:07:56 +10:00
Connor McLaughlin
e20fd61f0b
System: Add option to use per-game memory cards with game title as filename
2020-04-28 01:04:10 +10:00
Connor McLaughlin
d04b252962
AnalogController: Reduce the number of commands which enable analog mode
...
Hopefully will fix those games where it's expecting digital outputs but
getting analog.
2020-04-28 00:34:34 +10:00
Connor McLaughlin
8605620c24
SPU: Force all voices off when SPUCNT.15=0
2020-04-27 23:33:24 +10:00
Connor McLaughlin
8c6cb877eb
GPU: Disable display when CRTC configuration is invalid
2020-04-27 21:49:34 +10:00
Connor McLaughlin
79111e4e03
Qt: Add option for memory card type/mode
2020-04-27 16:22:25 +10:00
Connor McLaughlin
bae4945c7a
SDL: Add option for memory card type
2020-04-27 16:22:25 +10:00
Connor McLaughlin
74e455a5f7
System: Support per-game memory cards
2020-04-27 16:22:25 +10:00
Connor McLaughlin
39498849bd
Common/String: Support casting to std::string_View
2020-04-27 16:14:38 +10:00