Commit graph

93 commits

Author SHA1 Message Date
Stenzek 7e07d2feb8 GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
Stenzek 846f74c86d Achievements: Backports from PCSX2 2023-09-18 22:38:11 +10:00
Stenzek 68b59ee748 CMake: Swap USE_ and WITH_ for ENABLE_
Consistency.
2023-09-17 12:36:52 +10:00
Stenzek c773c763ef Achievements: Switch to rc_client 2023-09-16 19:00:29 +10:00
Stenzek 80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
Stenzek cee4f93097 Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
Stenzek dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek 520e94226d Build: Don't link with glad if GL is disabled 2023-08-22 18:36:16 +10:00
Stenzek e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek e57ad0b6aa Host: Backport translations cache
Note: You'll need a new command line for lupdate.

..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek bb60170d9a Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
Stenzek 5b980dafa5 System: Refactor main loop
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
Stenzek 4ebd34fcb3 MSBuild: Use project referencing instead of .lib linking 2023-08-16 01:12:59 +10:00
Stenzek 9aa6c24620 System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
Stenzek 0ef24398f8 Qt: Ensure system is shut down before closing
Fixes crash on shutdown on Mac.
2023-02-05 13:43:15 +10:00
Stenzek 14cf865905 Misc: Correctness fixes for OpenGL
GLES2 fallback should be functional again.
2023-01-30 19:17:11 +10:00
Connor McLaughlin 50a616421f System: Add -exe parameter for overriding boot executable
Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin daf1080397 Qt: Fix -portable CLI parameter 2023-01-11 19:31:29 +10:00
Connor McLaughlin d096a09ed8 ImGuiManager: Fix debug window interaction with frame limit off 2023-01-11 19:15:59 +10:00
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin 7d3ac98cc6 HostDisplay: Manually throttle fullscreen UI presentation
Fixes flickering screen in fullscreen with Vulkan.
2022-12-04 14:06:56 +10:00
Connor McLaughlin eafa4fb1a3 HostDisplay: Simplify method naming
Match PCSX2.
2022-12-04 13:22:13 +10:00
Connor McLaughlin 8d7aea5e19 Host: Add GetTopLevelWindowInfo()
And use it for screensaver inhibiting on Linux.
2022-11-18 18:44:00 +10:00
Connor McLaughlin 72dfbaf6cc Misc: Backports from PCSX2 UI 2022-10-23 14:49:44 +10:00
Connor McLaughlin 11ba87059e HostDisplay: Remove parameters which get pulled from config
No point duplicating them.
2022-10-14 00:14:34 +10:00
Connor McLaughlin 106addf5a8 Qt: Fix shutdown and save state in fullscreen UI 2022-10-04 00:00:56 +10:00
Connor McLaughlin a9038133c8 HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
Connor McLaughlin 6bafcea94f HostDisplay: Remove DestroyRenderDevice() 2022-09-26 22:15:51 +10:00
Connor McLaughlin c817030263 CMake: Add missing find_package(ECM) for NoGUI/Wayland 2022-09-19 15:41:37 +10:00
Connor McLaughlin ef3ad91ad0 FullscreenUI: Various improvements 2022-09-17 15:56:05 +10:00
Connor McLaughlin bf76780f11 GameList: Add cover downloader 2022-09-13 17:50:42 +10:00
Connor McLaughlin aeb3d00002 NoGUI/Win32: Fix text input 2022-09-09 13:31:13 +10:00
Connor McLaughlin c90e2f19fc NoGUI: Add ConfirmMessage() to platform 2022-08-29 19:05:09 +10:00
Connor McLaughlin 1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin 215cfd3daf NoGui: Fix renderer switching on Win32 2022-08-26 23:30:45 +10:00
Connor McLaughlin cab51c6764 FullscreenUI: Re-enable most previously-missing settings 2022-08-26 01:26:55 +10:00
Connor McLaughlin 6df7d9acda NoGUI: Migrate to new host abstraction 2022-08-25 00:55:58 +10:00
Connor McLaughlin b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin f89529015c dep: Move Vulkan loader to common 2022-07-21 17:29:57 +10:00
Connor McLaughlin c43df29abc ImGuiFullscreen: Move to core 2022-03-27 16:59:02 +10:00
Connor McLaughlin a8ca544648 NoGUI: Fix incorrect mask in modifier lookup 2021-11-10 13:37:37 +10:00
Connor McLaughlin 25f69e7f8c CDROM: Special case immediate GetlocP after play/read before int
Fixes CDDA in Mad Panic Coaster.
2021-10-29 13:16:42 +10:00
Connor McLaughlin 28d3c0768a NoGUI: Move default quick menu bind out of CommonHostInterface 2021-08-15 14:23:20 +10:00
Connor McLaughlin 134056bb93 NoGUI: Map mouse buttons to match Qt 2021-07-11 21:44:10 +10:00
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
Connor McLaughlin 5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin f3c028d3af NoGUI/Win32: Use explicit wide strings 2021-07-10 21:28:33 +10:00
Connor McLaughlin 911e9a37f1 WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
Silent e21f2644d0
Refactor SystemBootParameters ownership 2021-06-08 18:38:12 +02:00
Connor McLaughlin 350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00