Stenzek
7e07d2feb8
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
Stenzek
846f74c86d
Achievements: Backports from PCSX2
2023-09-18 22:38:11 +10:00
Stenzek
68b59ee748
CMake: Swap USE_ and WITH_ for ENABLE_
...
Consistency.
2023-09-17 12:36:52 +10:00
Stenzek
c773c763ef
Achievements: Switch to rc_client
2023-09-16 19:00:29 +10:00
Stenzek
80e3d29ab8
Misc: clang-cl warning clean-up
2023-09-03 14:30:26 +10:00
Stenzek
cee4f93097
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
Stenzek
dc9c99438b
Misc: Post-refactor cleanups
2023-08-24 18:01:32 +10:00
Stenzek
520e94226d
Build: Don't link with glad if GL is disabled
2023-08-22 18:36:16 +10:00
Stenzek
e3d9ba4c99
Rewrite host GPU abstraction
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- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
e57ad0b6aa
Host: Backport translations cache
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Note: You'll need a new command line for lupdate.
..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek
bb60170d9a
Move frontend-common to util/core
2023-08-16 01:13:00 +10:00
Stenzek
5b980dafa5
System: Refactor main loop
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Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
Stenzek
4ebd34fcb3
MSBuild: Use project referencing instead of .lib linking
2023-08-16 01:12:59 +10:00
Stenzek
9aa6c24620
System: Store game hash as well as serial
2023-05-15 23:39:07 +10:00
Stenzek
0ef24398f8
Qt: Ensure system is shut down before closing
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Fixes crash on shutdown on Mac.
2023-02-05 13:43:15 +10:00
Stenzek
14cf865905
Misc: Correctness fixes for OpenGL
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GLES2 fallback should be functional again.
2023-01-30 19:17:11 +10:00
Connor McLaughlin
50a616421f
System: Add -exe parameter for overriding boot executable
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Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin
daf1080397
Qt: Fix -portable CLI parameter
2023-01-11 19:31:29 +10:00
Connor McLaughlin
d096a09ed8
ImGuiManager: Fix debug window interaction with frame limit off
2023-01-11 19:15:59 +10:00
Connor McLaughlin
8c7a192128
Misc: Add copyright/license statement to applicable files
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Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin
7d3ac98cc6
HostDisplay: Manually throttle fullscreen UI presentation
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Fixes flickering screen in fullscreen with Vulkan.
2022-12-04 14:06:56 +10:00
Connor McLaughlin
eafa4fb1a3
HostDisplay: Simplify method naming
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Match PCSX2.
2022-12-04 13:22:13 +10:00
Connor McLaughlin
8d7aea5e19
Host: Add GetTopLevelWindowInfo()
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And use it for screensaver inhibiting on Linux.
2022-11-18 18:44:00 +10:00
Connor McLaughlin
72dfbaf6cc
Misc: Backports from PCSX2 UI
2022-10-23 14:49:44 +10:00
Connor McLaughlin
11ba87059e
HostDisplay: Remove parameters which get pulled from config
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No point duplicating them.
2022-10-14 00:14:34 +10:00
Connor McLaughlin
106addf5a8
Qt: Fix shutdown and save state in fullscreen UI
2022-10-04 00:00:56 +10:00
Connor McLaughlin
a9038133c8
HostDisplay: Common texture base class for all APIs
2022-10-04 00:00:56 +10:00
Connor McLaughlin
6bafcea94f
HostDisplay: Remove DestroyRenderDevice()
2022-09-26 22:15:51 +10:00
Connor McLaughlin
c817030263
CMake: Add missing find_package(ECM) for NoGUI/Wayland
2022-09-19 15:41:37 +10:00
Connor McLaughlin
ef3ad91ad0
FullscreenUI: Various improvements
2022-09-17 15:56:05 +10:00
Connor McLaughlin
bf76780f11
GameList: Add cover downloader
2022-09-13 17:50:42 +10:00
Connor McLaughlin
aeb3d00002
NoGUI/Win32: Fix text input
2022-09-09 13:31:13 +10:00
Connor McLaughlin
c90e2f19fc
NoGUI: Add ConfirmMessage() to platform
2022-08-29 19:05:09 +10:00
Connor McLaughlin
1aa7facda8
Frontends: Pick best render API based on renderer
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Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin
215cfd3daf
NoGui: Fix renderer switching on Win32
2022-08-26 23:30:45 +10:00
Connor McLaughlin
cab51c6764
FullscreenUI: Re-enable most previously-missing settings
2022-08-26 01:26:55 +10:00
Connor McLaughlin
6df7d9acda
NoGUI: Migrate to new host abstraction
2022-08-25 00:55:58 +10:00
Connor McLaughlin
b42b5501f6
UI: Massive revamp, new features and improvements
2022-07-22 21:19:54 +10:00
Connor McLaughlin
f89529015c
dep: Move Vulkan loader to common
2022-07-21 17:29:57 +10:00
Connor McLaughlin
c43df29abc
ImGuiFullscreen: Move to core
2022-03-27 16:59:02 +10:00
Connor McLaughlin
a8ca544648
NoGUI: Fix incorrect mask in modifier lookup
2021-11-10 13:37:37 +10:00
Connor McLaughlin
25f69e7f8c
CDROM: Special case immediate GetlocP after play/read before int
...
Fixes CDDA in Mad Panic Coaster.
2021-10-29 13:16:42 +10:00
Connor McLaughlin
28d3c0768a
NoGUI: Move default quick menu bind out of CommonHostInterface
2021-08-15 14:23:20 +10:00
Connor McLaughlin
134056bb93
NoGUI: Map mouse buttons to match Qt
2021-07-11 21:44:10 +10:00
Connor McLaughlin
14e7f8fd13
GPU: Add D3D12 renderer
2021-07-10 21:45:10 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
f3c028d3af
NoGUI/Win32: Use explicit wide strings
2021-07-10 21:28:33 +10:00
Connor McLaughlin
911e9a37f1
WIN32 macro -> _WIN32
2021-06-30 14:38:07 +10:00
Silent
e21f2644d0
Refactor SystemBootParameters ownership
2021-06-08 18:38:12 +02:00
Connor McLaughlin
350049826f
Fix a bunch of compiler warnings
2021-06-04 13:14:30 +10:00