Connor McLaughlin
5ac9c3f022
Controller: Add multiplier/format to settings
2022-08-10 13:03:15 +10:00
Connor McLaughlin
1289064316
Settings: Drop audio sync option
...
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin
57c1ca97f7
Qt: Hook up audio driver selection
2022-08-05 17:50:28 +10:00
Connor McLaughlin
25d2148ae4
Misc: Necessary emucore changes for Android
2022-08-05 17:05:21 +10:00
Connor McLaughlin
bdb486ccaa
Settings: Fix build without cubeb
2022-08-04 21:39:15 +10:00
Connor McLaughlin
a899ca88f2
Build: Make OpenGL/Vulkan renderers optional
...
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin
68b5dd869c
SPU: Add time stretched audio output
2022-07-28 22:10:47 +10:00
Connor McLaughlin
97506a811e
ImGuiManager: Fix default OSD scale
2022-07-28 22:10:47 +10:00
Connor McLaughlin
a5f5be1a60
Qt: Fix directory setting changes
2022-07-23 01:28:19 +10:00
Connor McLaughlin
75b4891f78
Qt: Fix Apply Game Settings option
2022-07-23 00:13:55 +10:00
Connor McLaughlin
b42b5501f6
UI: Massive revamp, new features and improvements
2022-07-22 21:19:54 +10:00
Connor McLaughlin
6a6ab6529a
Backport SettingsInterface
2022-07-21 17:29:58 +10:00
Connor McLaughlin
521d20bcd2
CommonHostInterface: Add display enhancement settings option
2021-08-15 14:23:20 +10:00
Connor McLaughlin
3f3607548f
CommonHostInterface: Make status indicators toggleable
2021-08-12 21:31:40 +10:00
Connor McLaughlin
21938e14c6
CPU/Recompiler: Implement block linking
2021-07-24 13:07:11 +10:00
Connor McLaughlin
a32ef4a963
CDROMAsyncReader: Support reading ahead more sectors
2021-07-12 21:14:06 +10:00
Connor McLaughlin
b35a1308c4
Core: Make XAudio2 the default backend for UWP
2021-07-11 15:20:38 +10:00
Connor McLaughlin
d9412f9fcd
FrontendCommon: Add option to inhibit screensaver
2021-06-20 15:50:59 +10:00
Connor McLaughlin
28b8cb5bc6
Settings: Fix mismatches between default and fallback values
2021-05-27 03:48:01 +10:00
Connor McLaughlin
6a2b2ac7f8
System: Don't wipe out nonpersistent memory cards during game change
2021-05-24 21:24:22 +10:00
Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
2021-05-23 16:18:34 +10:00
Connor McLaughlin
5d877250e9
GPU/HW: Add an option to use software renderer for readbacks
2021-05-20 13:28:36 +10:00
Connor McLaughlin
08a815ad7b
FullscreenUI: Make show status indicator setting local
2021-05-20 12:19:26 +10:00
ValadAmoleo
1fa4460590
Added a toggle for persistent message. ( #2106 )
...
* Added a toggle for persistent message.
Added a toggle to display settings to disable persistent messages (ff, pause) in the fullscreen UI.
* Moved toggle for the icons to advanced settings.
Moved the toggle to the advanced settings as suggested. Renamed the option from "show persistent messages" to "show speed icons", so that it's much more specific.
2021-05-20 12:19:26 +10:00
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
2021-05-03 12:43:33 +10:00
Connor McLaughlin
256f272768
Support custom and match display aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
e17d37b8bc
HostDisplay: Add stretch option
2021-02-27 16:21:36 +10:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Connor McLaughlin
f023c1bcde
FullscreenUI: Add 'Pause on Menu' option
2021-02-25 02:20:33 +10:00
Connor McLaughlin
bc021ddfd9
CPU/Recompiler: Implement PGXP CPU mode
2021-02-18 02:08:47 +10:00
Connor McLaughlin
a77edc6436
Settings: Default console logging on Android to on
2021-02-07 03:27:37 +10:00
Connor McLaughlin
98b4101cd7
Settings: Expose Save() method to interface
2021-01-31 17:10:27 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
16a32bf696
Qt: Simplify runahead settings
2021-01-26 03:38:31 +10:00
Connor McLaughlin
e01d66d18e
System: Implement runahead
2021-01-25 01:15:46 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
2021-01-11 03:50:44 +10:00
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
2021-01-11 01:57:10 +10:00
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
2021-01-11 01:14:32 +10:00
Connor McLaughlin
3cb2cd8235
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
Connor McLaughlin
68ce959d70
Settings: Add option to temporarily disable all enhancements
2020-12-30 17:39:29 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
8db961042a
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
Jean-Baptiste Boric
9b40c8ffa6
Settings: Add GDB server settings
2020-12-26 00:47:02 +10:00
Connor McLaughlin
aa1543271e
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
Albert Liu
189656cbc4
CommonHostInterface: Fully clear controller section before loading profile
2020-12-22 03:24:51 +10:00
Albert Liu
de8f03bd75
GPU: Add auto (game native) aspect ratio
2020-12-16 02:40:33 -08:00
Albert Liu
b4fb1e20d8
Settings: Remove unused variables
2020-12-14 19:28:59 -08:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Connor McLaughlin
af6b0dc189
Qt: Add option to pause on application focus loss
2020-12-05 02:08:10 +10:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
...
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
f0ff7ce231
PGXP: Add geometry tolerance setting
2020-11-27 01:40:50 +10:00
Connor McLaughlin
bf2e38aed5
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
Connor McLaughlin
2595e31575
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
ae1e4b1b8f
GPU: Add chroma smoothing for 24-bit display enhancement
2020-11-03 16:17:45 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
2020-10-18 14:54:38 +10:00
Connor McLaughlin
962f3407b4
Android: Add OpenSL ES audio backend
2020-10-14 00:48:48 +10:00
Connor McLaughlin
4f0007dd55
PGXP: Make preserving pre-divide fractional coordinates an option
...
Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
Connor McLaughlin
8ba93b36a0
CDROM: Add option to speed up double speed reads
2020-10-05 00:18:10 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
2020-09-30 23:48:34 +10:00
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
...
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Connor McLaughlin
d73271ec0a
GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs)
2020-09-26 15:11:45 +10:00
Connor McLaughlin
d728bc091b
BIOS: Add option to set search directory elsewhere
2020-09-23 22:53:51 +10:00
Connor McLaughlin
7d01bedf07
BIOS: Automatically detect images, improve selection UI
2020-09-23 00:20:50 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
...
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
...
Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin
bca609a2a6
Qt: Add option to disable per-game settings
2020-08-21 00:09:37 +10:00
Connor McLaughlin
60d3fffec1
Add per-game overrides (mainly for compatibility)
2020-08-21 00:09:37 +10:00
Connor McLaughlin
2e9f656546
CPU: Implement PGXP CPU Mode
...
This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
2020-08-20 00:49:39 +10:00
Connor McLaughlin
10a46a7fd8
OSD: Add option to show display resolution
2020-08-16 00:20:11 +10:00
Connor McLaughlin
d9893bb127
System: Add option to use a single memory card for playlists
2020-08-16 00:20:10 +10:00
Connor McLaughlin
1d5f810a4b
CPU/Recompiler: Disable memory access exceptions by default
...
This means it'll no longer pass amidog's CPU test in the default config.
But no games rely on this. You can enable it in advanced options if you
want to pass the CPU test.
2020-08-08 23:44:13 +10:00
Connor McLaughlin
0c1b637549
PGXP: Add initial implementation
2020-08-02 00:25:07 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
...
* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
f9bbbbbaec
Settings: Make auto-detect the default console region
2020-07-22 00:03:31 +10:00
Connor McLaughlin
9496c992f7
System: Add an option to preload CD image to RAM
2020-07-22 00:03:22 +10:00
Connor McLaughlin
75a8a7fcca
Settings: Make per-game memory cards for slot 1 the default
2020-07-21 20:15:52 +10:00
Connor McLaughlin
68d98af497
Qt: Remove usage of QString where possible for settings
2020-07-21 20:10:06 +10:00
Connor McLaughlin
5c1c467e38
GTE: Add widescreen hack
2020-07-18 00:28:37 +10:00
Connor McLaughlin
b471d1043a
Settings: Load Memory Cards From State -> Load Devices From State
...
Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
e374853cf5
HostInterface: Better configuration of custom crosshair/software cursor
2020-07-01 01:57:25 +10:00
Connor McLaughlin
0b11a14e24
Qt: Better handling of default settings not in ini
2020-07-01 00:56:46 +10:00
Connor McLaughlin
4dc9e10777
HostInterface: Support per-controller-type settings
2020-07-01 00:56:46 +10:00
Connor McLaughlin
77291096db
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
2020-06-20 03:34:19 +10:00
Connor McLaughlin
16c47f4553
Settings: Change default GPU FIFO size to 16
...
While this has the potential to be slower, there seems to be quite a few
games which break with the larger FIFO. In some cases, they wait for the
DMA interrupt, then busy wait for the GPU to go idle again. If the FIFO
is larger, this wait time till be longer, breaking things.
2020-06-13 01:40:05 +10:00
Connor McLaughlin
f9eb3719e3
HostInterface: Add software cursor mode
...
This will probably need to be extended in the future.
2020-06-08 02:53:55 +10:00
Connor McLaughlin
531c3ad5fa
AudioStream: Replace buffer queue with ring buffer
...
Should achieve a decent overall minimum latency reduction.
2020-06-07 01:22:03 +10:00