Connor McLaughlin
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5076d7dfe8
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Qt: Fix handling of display window size in hidpi
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2020-01-07 14:27:48 +10:00 |
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Connor McLaughlin
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1b7be01507
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Qt: Implement audio output
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2020-01-07 14:18:51 +10:00 |
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Connor McLaughlin
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207c75e6eb
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Qt: Implement fullscreen
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2020-01-06 16:27:39 +10:00 |
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Connor McLaughlin
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87889a13e0
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Qt: Properly handle modifier keys for input
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2020-01-06 15:14:47 +10:00 |
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Connor McLaughlin
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6d5eca13a6
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Qt: Ignore key repeat events for input
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2020-01-06 14:08:15 +10:00 |
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Connor McLaughlin
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d61f12cb4e
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Qt: Set focus to display window when starting
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2020-01-06 14:08:00 +10:00 |
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Connor McLaughlin
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40e1b7af23
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Qt: Initial hotkey implementation
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2020-01-05 12:46:03 +10:00 |
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Connor McLaughlin
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0590f0935c
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HostInterface: Fix compile error on Linux
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2020-01-04 15:25:15 +10:00 |
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Connor McLaughlin
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d88fc20434
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Qt: GPU settings tab
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2020-01-03 17:51:58 +10:00 |
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Connor McLaughlin
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fbf5e7f0e3
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Qt: Enable DPI scaling
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2020-01-03 17:51:45 +10:00 |
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Connor McLaughlin
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bea15c97cd
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Qt: ImGui support
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2020-01-02 19:14:16 +10:00 |
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Connor McLaughlin
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9de0bf0aaf
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HostInterface: Most some imgui logic from SDL to core
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2020-01-02 19:14:06 +10:00 |
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Connor McLaughlin
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9436ffc806
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Qt: Move some functionalty from OpenGLDisplayWindow into QtDisplayWindow
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2020-01-02 17:45:25 +10:00 |
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Connor McLaughlin
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ac6a7bad3f
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Qt: Hack for setting swap interval at runtime (currently Windows only)
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2020-01-02 16:33:52 +10:00 |
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Connor McLaughlin
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b135b32159
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Qt: Add config and implementation for basic controller input
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2020-01-02 16:13:03 +10:00 |
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Connor McLaughlin
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eb7659368e
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Qt: Add natvis file for Qt data structures
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2020-01-02 16:11:22 +10:00 |
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Connor McLaughlin
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4b1541087a
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Controller: Add methods to query buttons/axises for a controller type
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2020-01-02 16:10:42 +10:00 |
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Connor McLaughlin
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0528a2a1f9
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Settings: Put each controller in its own config section
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2020-01-02 16:10:30 +10:00 |
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Connor McLaughlin
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3bdafa1932
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Qt: Fix double-scanning of game list at start
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2020-01-01 14:02:45 +10:00 |
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Connor McLaughlin
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77a47c87d2
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Qt: Hook up console settings
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2020-01-01 14:01:58 +10:00 |
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Connor McLaughlin
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62e1829ec9
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Qt: Fix recursive setting toggle in game list settings
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2019-12-31 16:40:24 +10:00 |
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Connor McLaughlin
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f3e9c3ec8c
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Add initial work on Qt frontend
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2019-12-31 16:18:30 +10:00 |
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Connor McLaughlin
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98214a9327
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SettingsInterface: Add support for string list settings
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2019-12-31 16:16:47 +10:00 |
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Connor McLaughlin
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dbf651e493
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CPU/Interpreter: Remove redundant comparison in divu instruction
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2019-12-31 11:41:52 +10:00 |
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Connor McLaughlin
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0f1f5a4f49
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Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
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2019-12-30 21:22:49 +10:00 |
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Connor McLaughlin
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6176fc4486
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NullAudioStream: Provide factory function
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2019-12-30 00:45:50 +10:00 |
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Connor McLaughlin
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e66214d93e
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GameList: Fix non-recursive scanning
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2019-12-30 00:45:37 +10:00 |
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Connor McLaughlin
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0639f4264f
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DMA: Delay GPU transfers by block count
Needs real GPU timings, but fixes NFS5 in the meantime.
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2019-12-29 15:34:07 +10:00 |
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Connor McLaughlin
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41cf894488
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GPU/HW: Fix readback of odd transfer widths
Fixes character model flailing and crash in FF9.
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2019-12-28 15:50:37 +10:00 |
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Connor McLaughlin
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d118377c9e
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CPU/Recompiler: Reduced forced PC flushes
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2019-12-28 14:04:15 +10:00 |
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Connor McLaughlin
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620284f7d1
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CPU/Recompiler/AArch64: Use PC-relative branches to far code
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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9f45c67b1d
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JitCodeBuffer: Fix compilation on AArch64
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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29355bc44d
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CPU/Recompiler: Move branch codegen to base class
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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aabe5b9287
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CPU/Recompiler: Add GetCurrentCodePointer()
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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390b6da0b8
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CPU/Recompiler: Add unconditional EmitBranch
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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4f2c1e1a6b
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CPU/Recompiler: Add EmitBindLabel and EmitBranchIfBitClear
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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03a36645a2
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Settings: Save fullscreen setting to ini
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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5bb2b3ec63
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Frontend: Add audio backend to settings (switch-while-running)
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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0eab6435fe
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Frontend: Use configured audio backend when creating stream
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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16317d077e
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Settings: Add audio backend, move sync settings to Display/Audio
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2019-12-27 20:38:07 +10:00 |
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Connor McLaughlin
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ed7aabe5f2
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Common: Add a NullAudioStream implementation
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2019-12-23 17:02:11 +10:00 |
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Connor McLaughlin
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c8d3b2c546
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GPU/Software: Use templates for render functions
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2019-12-22 19:34:24 +10:00 |
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Connor McLaughlin
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a1b52980e2
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GPU: Implement line renderering in software renderer
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2019-12-22 18:53:20 +10:00 |
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Connor McLaughlin
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ad93d83421
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JitCodeBuffer: Don't leak code space on Windows
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2019-12-21 22:09:08 +10:00 |
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Connor McLaughlin
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decf416aee
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JitCodeBuffer: Expose FlushInstructionCache() to callers
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2019-12-20 21:55:25 +10:00 |
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Connor McLaughlin
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1de096224c
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JitCodeBuffer: Fix far code pointer not being initialized without reset
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2019-12-20 21:55:21 +10:00 |
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Connor McLaughlin
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3596eb3548
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Add note about incomplete Android frontend to README.md
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2019-12-18 23:04:26 +10:00 |
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Connor McLaughlin
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ad21f48a67
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Fix Android build after controller changes
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2019-12-16 16:46:43 +10:00 |
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Connor McLaughlin
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52c82b6aa3
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Pad: Change controller types when loading states if needed
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2019-12-16 00:05:48 +10:00 |
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Connor McLaughlin
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0df741a799
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Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
|
2019-12-16 00:05:33 +10:00 |
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