Commit graph

4204 commits

Author SHA1 Message Date
Connor McLaughlin a77edc6436 Settings: Default console logging on Android to on 2021-02-07 03:27:37 +10:00
Connor McLaughlin fc578b7ec7 NoGUI: Fix debug assertion firing on renderer switch 2021-02-07 03:15:06 +10:00
Connor McLaughlin 3bc34d40a1 Android: Fix a possible crash when main recreates 2021-02-07 03:10:45 +10:00
Connor McLaughlin 1a63edec27 Android: Use save on exit option as default for resume 2021-02-07 03:10:45 +10:00
Connor McLaughlin 6ad2b72c2e Android: Add graphical save/load state selector 2021-02-07 03:10:43 +10:00
Connor McLaughlin b560142015
Merge pull request #1588 from RaydenX93/update_20210206
Qt Italian Translation Update
2021-02-07 03:09:20 +10:00
Connor McLaughlin c0dff8ab0b
Merge pull request #1583 from 6lackmag3/patch-2
Update arrays.xml
2021-02-07 03:09:12 +10:00
Connor McLaughlin ccc25fc131 GL/Context: Filter Mali GPUs based on ARM GL_VENDOR only 2021-02-06 20:25:26 +10:00
Connor McLaughlin b20b1a2fa8 OpenGLHostDisplay: Only disable streaming PBO on Adreno
It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin 837fb6128b GPU/HW: Fix mask bit when rendering with transparency and no DSB
Fixes some sprites in Bloody Roar on Mali GPUs.
2021-02-06 20:14:28 +10:00
Connor McLaughlin 011df33fc4 GL/StreamBuffer: Support non-coherent mappings 2021-02-06 19:23:39 +10:00
Connor McLaughlin d416dbb461 FullscreenUI: Ensure fonts are at least one pixel high 2021-02-06 19:21:39 +10:00
Connor McLaughlin c03c4cb95a GPU: Elide VRAM copies when they will have no effect
Can provide a performance boost in most games because of the redundant
copy they issue once a frame.
2021-02-06 19:20:14 +10:00
Connor McLaughlin 5a9abd55a1 GL/Context: Disable GL_{EXT,OES}_copy_image on Mali
It is **very** slow because it seems to be implemented on the CPU...
2021-02-06 19:20:09 +10:00
Connor McLaughlin c6ed19cc7b OpenGLHostDisplay: Don't use PBOs for software upload on GLES 2021-02-06 19:20:05 +10:00
Connor McLaughlin 701edb335a Various warning fixes 2021-02-06 19:19:55 +10:00
Connor McLaughlin 3c910782ca FullscreenUI: Fix heading line width not being scaled 2021-02-06 19:19:21 +10:00
Connor McLaughlin 105376b1b3 FullscreenUI: Don't draw OSD over windows 2021-02-06 19:18:44 +10:00
Connor McLaughlin d7962fdac7 ImGui: Use safe strcat/scanf on MSVC 2021-02-06 19:16:39 +10:00
RaydenX93 bfdf33868f Update duckstation-qt_it.ts 2021-02-06 09:38:05 +01:00
Connor McLaughlin 8582e2770d CrashHandler: Save minidump on Windows 2021-02-06 13:23:50 +10:00
6lackmag3 76bf5b5aa2
Update arrays.xml
fix misleading translation
2021-02-05 11:22:26 +03:00
Connor McLaughlin f943aa0489
Merge pull request #1582 from MaddTheSane/printfFixes
Logging fixes
2021-02-05 11:47:38 +10:00
Connor McLaughlin 10daea9faf
Merge pull request #1581 from MaddTheSane/printfLike
Add printf-like macro to Writef.
2021-02-05 11:46:39 +10:00
Connor McLaughlin 8b79e2c006
Merge pull request #1580 from MaddTheSane/patch-2
Update shadergen.cpp
2021-02-05 11:45:43 +10:00
C.W. Betts 4591e75f5b Fix the last formatting warning I was able to find. 2021-02-04 18:20:58 -07:00
C.W. Betts 662d6e9711 Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
C.W. Betts 01b3b5066d Add printf-like macro.
This should help catch some formatting bugs.
2021-02-04 17:15:28 -07:00
C.W. Betts 2c2af6c751
Update shadergen.cpp
Quiets a warning in Clang about copying variables.

Actual warning text: Loop variable '[qualifiers, name]' of type 'const std::__1::pair<const char *, const char *>' creates a copy from type 'const std::__1::pair<const char *, const char *>'
2021-02-04 13:05:59 -07:00
Connor McLaughlin 05545566e7 NoGUI: Fix crash when initialization fails 2021-02-05 02:34:08 +10:00
Connor McLaughlin 39a4aafee5 Android: Make sure EmulationActivity is exported 2021-02-05 02:29:14 +10:00
Connor McLaughlin 43d1495a63 OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path 2021-02-05 02:28:03 +10:00
Connor McLaughlin d455b61d5e OpenGLHostDisplay: Fix interlaced software renderer output 2021-02-05 02:16:45 +10:00
Connor McLaughlin 7b4650700f StringUtil: Add StrideMemCpy/StrideMemCmp 2021-02-05 02:16:15 +10:00
Connor McLaughlin d4997c6fb9 Android: Manually scale axis values instead of using motion range 2021-02-05 00:39:42 +10:00
Connor McLaughlin d0667ba32a NoGUI: Prefer SDL host interface over DRM/KMS if display present 2021-02-04 23:49:21 +10:00
Connor McLaughlin 3e9fdf22bf NoGUI: Move DRM display to GL context
We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin 8f9bbb0bba Vulkan: Support VK_KHR_display 2021-02-04 19:25:21 +10:00
Connor McLaughlin 469010868e Android: Add missing menu file 2021-02-04 14:09:06 +10:00
Connor McLaughlin 929863e7d6
Merge pull request #1576 from falsepopsky/updateSpanish
updated spanish translation
2021-02-04 13:48:50 +10:00
Connor McLaughlin 2ae6163523
Merge pull request #1562 from andercard0/patch-72
Atualização Português do Brasil
2021-02-04 13:48:37 +10:00
Connor McLaughlin 0d911f1ccd NoGUI: Fix ImGui assertion on confirm/error message 2021-02-04 13:47:16 +10:00
Connor McLaughlin 2029702eda Android: Add option to manually inject a path into the game list 2021-02-04 13:47:16 +10:00
Connor McLaughlin 8647423fe9 Update issue template 2021-02-04 13:47:16 +10:00
falsepopsky 4c0d3c5c9d fixed some misleading translation in android spanish, also updated to latest duckstation-qt_es 2021-02-03 21:59:24 -03:00
Connor McLaughlin 26f942cb2e
Merge pull request #1569 from ggrtk/readme-gamecontrollerdb
README.md: Update SDL Game Controller Database section
2021-02-03 16:41:41 +10:00
Albert Liu b9f72cefc4 README.md: Update SDL Game Controller Database section 2021-02-02 22:19:05 -08:00
Anderson_Cardoso 281af1d23a
Atualização Português do Brasil
Update language file to latest and some tiny fixes.
2021-02-01 23:25:21 -03:00
Connor McLaughlin fd269ec9dd FullscreenUI: Use format string for TextWrapped() 2021-02-02 04:06:57 +10:00
Connor McLaughlin 55b61e9030 Android: Add Russian to language override list 2021-02-02 03:58:21 +10:00