Connor McLaughlin
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bb572d5c14
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GPU: Remove hack for bitwise ops on TextureMode enum
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2019-11-03 00:01:54 +10:00 |
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Connor McLaughlin
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c52c0608ae
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GPU: Move resolution scale to hardware backend only
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2019-11-02 01:32:27 +10:00 |
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Connor McLaughlin
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c9feb7ea07
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GPU: Add force true color setting
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2019-11-02 00:31:25 +10:00 |
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Connor McLaughlin
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3aa4219067
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GPU: Implement dithering on software backend
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2019-11-01 23:11:37 +10:00 |
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Connor McLaughlin
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ac82383abe
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GPU: Implement dithering on OpenGL backend
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2019-11-01 23:11:30 +10:00 |
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Connor McLaughlin
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1c79737021
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GPU: Simplify batch state
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2019-11-01 21:47:45 +10:00 |
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Connor McLaughlin
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5626d4f282
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GPU: Fix texcoord off-by-one error in rectangles
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2019-10-29 23:42:08 +10:00 |
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Connor McLaughlin
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772ef27a55
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GPU: Implement display disable command GP1(03h)
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2019-10-28 17:43:34 +10:00 |
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Connor McLaughlin
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b1d3ba3d68
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GPU: Remove unused resolution fields in CRTC
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2019-10-27 20:20:53 +10:00 |
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Connor McLaughlin
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540e942a46
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Add basic software GPU renderer
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2019-10-26 12:57:45 +10:00 |
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Connor McLaughlin
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9b56499afa
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
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Connor McLaughlin
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a76ec6fc19
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Compile fixes for GCC
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2019-10-22 23:07:51 +10:00 |
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Connor McLaughlin
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1b8b730f85
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GPU: Compute display aspect ratio based on visible area
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2019-10-21 00:18:52 +10:00 |
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Connor McLaughlin
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2e70c22422
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GPU: Properly handle display range config
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2019-10-20 23:19:26 +10:00 |
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Connor McLaughlin
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baf97cb864
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GPU: Split command handlers into seperate file
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2019-10-18 23:52:52 +10:00 |
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Connor McLaughlin
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45bfcc8225
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GPU: Fix GPUSTAT(31) during vblank
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2019-10-16 02:17:18 +10:00 |
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Connor McLaughlin
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7448cbaf9d
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GPU: Copy-less processing from DMA
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2019-10-13 17:33:20 +10:00 |
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Connor McLaughlin
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ec8c5d4bb6
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DMA: Batch multi-word transfers together
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2019-10-13 16:48:11 +10:00 |
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Connor McLaughlin
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0f68c8c5d3
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Add debugging for GPU/Timers
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2019-10-12 22:15:38 +10:00 |
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Connor McLaughlin
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b7209eafb1
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GPU: Fix out-of-bounds read in GP1(10h)
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2019-10-06 00:37:31 +10:00 |
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Connor McLaughlin
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bc8e035e37
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GPU: Implement texture window
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2019-10-05 23:27:48 +10:00 |
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Connor McLaughlin
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f59d35023c
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GPU: Stub out more commands
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2019-10-05 22:22:49 +10:00 |
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Connor McLaughlin
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6541c82071
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GPU: Use 12-bit int (sign plus 11 bits) for vertex position
Fixes whacky polygons in Crash 2 and logo in Crash 1.
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2019-10-04 23:48:31 +10:00 |
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Connor McLaughlin
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27bc65fc2a
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GPU: Use BitField sign extending for position
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2019-10-04 23:21:20 +10:00 |
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Connor McLaughlin
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004c22f031
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Frontend: Prevent drawing imgui into the vram texture
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2019-10-04 22:27:18 +10:00 |
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Connor McLaughlin
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4fa79f1503
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GL: Eliminiate most redundant state setting calls at draw time
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2019-10-04 22:10:43 +10:00 |
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Connor McLaughlin
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8362b8e43b
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UI: Beginning of customizable settings, debug menu
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2019-10-04 15:00:32 +10:00 |
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Connor McLaughlin
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bddbab9d60
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
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