Commit graph

29 commits

Author SHA1 Message Date
Connor McLaughlin 9b56499afa Refactoring settings/support changing GPU renderer at runtime 2019-10-26 12:55:56 +10:00
Connor McLaughlin e98d109da2 Frontend: Support game controllers 2019-10-23 21:39:48 +10:00
Connor McLaughlin 87f9f99938 Frontend: Extract keyboard handling to seperate function 2019-10-23 15:34:39 +10:00
Connor McLaughlin c97089b775 Frontend: Fix Help menu placement when running 2019-10-22 23:09:01 +10:00
Connor McLaughlin a76ec6fc19 Compile fixes for GCC 2019-10-22 23:07:51 +10:00
Connor McLaughlin dc7b72b156 Frontend: Support vsync for speed limiter 2019-10-21 01:41:31 +10:00
Connor McLaughlin e0173cbb4d Frontend: Popup menu for load state in powered-off state 2019-10-21 00:38:20 +10:00
Connor McLaughlin 6c73dc6efb Frontend: Support loading state while powered off 2019-10-21 00:38:04 +10:00
Connor McLaughlin cac09bcedc Frontend: Add about window 2019-10-20 21:19:54 +10:00
Connor McLaughlin d389fcaa13 Frontend: Force powered-off screen through seperate render path 2019-10-20 21:19:54 +10:00
Connor McLaughlin 0b58f1facf Frontend: Hook up "Start Disc" 2019-10-20 21:19:54 +10:00
Connor McLaughlin 0e6d1d5629 Frontend: Add a powered-off window/welcome screen 2019-10-20 21:19:54 +10:00
Connor McLaughlin 0f68c8c5d3 Add debugging for GPU/Timers 2019-10-12 22:15:38 +10:00
Connor McLaughlin 058fc28248 Frontend: Sync to audio 2019-10-11 16:17:17 +10:00
Connor McLaughlin f852b8dd90 Further work on SPU implementation 2019-10-11 02:20:21 +10:00
Connor McLaughlin 73ab741d4c Frontend: Fix invalid FPS values when loading state 2019-10-05 16:29:00 +10:00
Connor McLaughlin ebe44ccc0b GPU: Fix broken VRAM->CPU transfers at >1x resolution scale 2019-10-05 15:15:00 +10:00
Connor McLaughlin e80775ed82 Frontend: Fix invalid FPS showing when reset 2019-10-05 14:50:23 +10:00
Connor McLaughlin ae260b924c GPU: Use GL_DRAW_FRAMEBUFFER binding instead of GL_FRAMEBUFFER 2019-10-05 14:48:41 +10:00
Connor McLaughlin 88d59a774f Frontend: Fix broken fast-forward 2019-10-05 14:43:24 +10:00
Connor McLaughlin 431313156a GPU: Fix invalid rectangle passed to glScissor 2019-10-05 14:36:48 +10:00
Connor McLaughlin 004c22f031 Frontend: Prevent drawing imgui into the vram texture 2019-10-04 22:27:18 +10:00
Connor McLaughlin 4fa79f1503 GL: Eliminiate most redundant state setting calls at draw time 2019-10-04 22:10:43 +10:00
Connor McLaughlin 8987fa93c2 GPU: Set line width at higher internal resolutions 2019-10-04 21:08:53 +10:00
Connor McLaughlin d3ecad391d Frontend: Move fullscreen to settings menu 2019-10-04 20:49:43 +10:00
Connor McLaughlin 162a0df922 Frontend: Display emulation speed 2019-10-04 20:48:29 +10:00
Connor McLaughlin 8362b8e43b UI: Beginning of customizable settings, debug menu 2019-10-04 15:00:32 +10:00
Connor McLaughlin 15f75a89ac Frontend: Window icon and title 2019-10-04 14:24:52 +10:00
Connor McLaughlin bddbab9d60 Rename to DuckStation 2019-10-04 13:54:09 +10:00
Renamed from src/pse-sdl/sdl_interface.cpp (Browse further)