Stenzek
496cf01369
FullscreenUI: Make translatable
2023-08-20 12:40:47 +10:00
Stenzek
149f9d24bd
Qt: Backport glyph range improvements from PCSX2
2023-08-19 23:05:04 +10:00
Stenzek
910abd1eac
RegTest: Drop HostDisplay and add HW support
2023-08-19 21:18:32 +10:00
CharlesThobe
53de37eaa8
Linux: implement DBus screensaver inhibitor
2023-05-02 05:59:45 +03:00
Stenzek
d941df983e
Qt: Ensure svg image format plugin gets included
...
For some reason, it doesn't on the CI universal builds..
2023-02-05 15:22:40 +10:00
Stenzek
e005b283b3
Build: Update Mac dependencies
...
Fix game controller crash on startup with SDL.
2023-02-05 13:43:19 +10:00
Connor McLaughlin
b5f806a830
CI: Work around Azure Ubuntu mirror issue
2023-01-13 22:10:49 +10:00
Connor McLaughlin
8d3250667f
Scripts: Show first 3 diff frames in regression test
2023-01-11 19:15:59 +10:00
Connor McLaughlin
c528a96215
RegTest: Disable fast boot and game settings
2022-10-13 22:53:16 +10:00
Connor McLaughlin
5498ddfab7
RegTest: Port to new host abstractions
2022-10-13 17:27:09 +10:00
Connor McLaughlin
5fa7960c31
CI: Fix/re-enable Mac builds
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Credit to TellowKrinkle for debugging the QtNetwork build issue.
2022-10-08 21:34:35 +10:00
Connor McLaughlin
4c3a5dd4d7
CI: ARM64 Mac builds for CURL should also disable brotili
2022-10-05 18:29:43 +10:00
Connor McLaughlin
b3d074a480
CI: Disable brotili in Mac curl build
2022-09-13 20:44:47 +10:00
Connor McLaughlin
8990ade721
ImguiManager: Fix some missed FA glyphs
2022-08-27 16:52:30 +10:00
Connor McLaughlin
ea8d779962
ImguiManager: Only rasterize font awesome glyphs which we need
2022-08-26 23:30:45 +10:00
Connor McLaughlin
3019aa320d
Scripts: Update cpp path in generate_update_glyph_ranges.py
2022-08-18 23:36:31 +10:00
Dolphin
0d03aa2b45
generate GlyphRanges for ja/zh-cn based on *.ts files
2022-08-18 14:25:44 +09:00
Connor McLaughlin
fe67bea19a
Scripts: Remove now-unused scripts
2022-08-17 17:35:19 +10:00
Connor McLaughlin
a5585f047c
AppImage: Fix launching relative paths
2022-08-10 17:54:34 +10:00
Connor McLaughlin
99bd02a2c5
CI: Enable GL renderer on Mac builds
...
Work around a possible bug in MoltenVK until I get time to investigate
it.
2022-08-10 13:41:13 +10:00
Connor McLaughlin
40a485326a
CI: Build universal binaries for MacOS
2022-07-31 16:59:06 +10:00
Connor McLaughlin
0006c54c46
Build: Add Mac dependencies and fix packaging
2022-07-31 16:00:37 +10:00
Connor McLaughlin
c233a8042f
GLContext: Dynamically load wayland-egl
2022-07-25 18:06:17 +10:00
Connor McLaughlin
5d89715b17
CI: Install xlib dev package
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Hopefully fix Qt build not having the display accessible in the PNI.
2022-07-25 02:23:26 +10:00
Connor McLaughlin
7e20a79719
AppImage: Glob fix
2022-07-24 23:09:57 +10:00
Connor McLaughlin
78b4c433c3
AppImage: Add more missing libraries
2022-07-24 23:06:30 +10:00
Connor McLaughlin
0590a6098d
CI: Fix up Linux/Mac build and disable UWP (for now)
2022-07-22 21:20:16 +10:00
BailShamber
14a7ac78ac
Makes it safe if somehow the WAYLAND_DISPLAY env var is set but incorrectly.
...
Inspired by qurious' solution.
2021-11-28 11:27:29 +02:00
BailShamber
7dea8d9043
Make appimage respect "QT_QPA_PLATFORM" env var.
2021-11-28 11:04:36 +02:00
Connor McLaughlin
0c4c37412b
GameDB: Remove split json files
...
The original intention was to make it easier to edit via github,
but it's more of a pain than helpful.
2021-11-26 11:37:00 +10:00
qurious-pixel
11be9c1498
generate a wayland appimage ( #2625 )
...
* generate a wayland appimage
- update patchelf to 0.12
- integrate qt5-wayland plugins
- check for wayland display environment
* duckstation wayland
- update packages to include qt5-wayland
- upload wayland packages
- add wayland packages to release
* Generate single Qt appimage with wayland
- combine x11 and wayland into one appimage
* One Qt appimage
2021-09-26 09:56:56 +10:00
Connor McLaughlin
43c310af4b
scripts: Add regression test runner/checker
2021-08-07 11:57:03 +10:00
Connor McLaughlin
e9374646e9
GPU/SW: Fix performance regression on 32-bit ARM
2021-07-17 14:03:04 +10:00
Connor McLaughlin
1405ba8a6b
GPU/SW: Specialize rasterizing functions further
2021-07-11 21:23:12 +10:00
Connor McLaughlin
2cf6e8f5c9
Move dist files into extras
2021-07-07 19:54:13 +10:00
Connor McLaughlin
cac8080657
Remove unused libretro build scripts
2021-06-04 16:50:23 +10:00
Connor McLaughlin
c9029a88c7
CMake: Fix Android native library build
2021-05-23 18:00:57 +10:00
Connor McLaughlin
143a82b543
scripts: Add libretro core build scripts
2021-05-23 16:18:34 +10:00
Julien Reichardt
4bd1161ac9
Split appimage script and distribution files
2021-05-01 17:48:26 +02:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
4cc2883224
Add script to pad a BIOS image
...
Mainly useful for openbios.
2021-01-08 01:38:02 +10:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Connor McLaughlin
d1399fe6a3
Data: Add cheat database
...
Cheats courtesy of Pugsy.
2020-11-30 01:15:44 +10:00
Connor McLaughlin
859f23f4d5
libretro: Add compatibility settings loading
2020-11-28 00:14:44 +10:00
Connor McLaughlin
77da1c8f02
compatibility_xml_to_csv.py: Fix handling of broken input
2020-05-25 14:43:12 +10:00
Connor McLaughlin
302e137aa3
merge_compatibility_list.py: Use UTF-8 encoding in output
2020-05-23 19:25:39 +10:00
Connor McLaughlin
f49c2dedf6
Add script for converting compatibility XML to CSV
2020-05-19 15:29:50 +10:00
Connor McLaughlin
7be360475b
Add script to merge compatibility lists
2020-05-19 15:04:19 +10:00
Connor McLaughlin
61b057929e
Add script to convert compatibility CSV to XML
2020-05-16 21:08:34 +10:00