Commit graph

697 commits

Author SHA1 Message Date
Connor McLaughlin 52c82b6aa3 Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
Connor McLaughlin 0df741a799 Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
2019-12-16 00:05:33 +10:00
Connor McLaughlin 6f7154fbef Frontend: Rumble support 2019-12-15 23:24:34 +10:00
Connor McLaughlin cbcb9b02b0 AnalogController: Rumble support 2019-12-15 23:22:53 +10:00
Connor McLaughlin 1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin e4595992a5 Frontend: Fix crash in controller input 2019-12-15 21:58:10 +10:00
Connor McLaughlin 6e18e56089 Controller: Support general axis input events 2019-12-15 00:32:55 +10:00
Connor McLaughlin 32d8b4dc84 Frontend: Dynamic button mapping based on controller type 2019-12-15 00:17:43 +10:00
Connor McLaughlin c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin 5fd421860a GameList: Support detecting region from system area of CDROM
More accurate than basing it off the code, and better support for
homebrew discs.
2019-12-13 16:51:40 +10:00
Connor McLaughlin f77721b84d CPU/Recompiler: Fix "jalr t0, t0" and like instructions (mainly AArch64) 2019-12-13 14:36:41 +10:00
Connor McLaughlin 004f0796b8 Update source lists in Linux CI build before installing packages 2019-12-13 01:31:21 +10:00
Connor McLaughlin 5e5b1b64db CPU/Recompiler: Incorporate latest work into AArch64 backend 2019-12-13 01:25:05 +10:00
Connor McLaughlin 44c76f3bf3 CPU/Recompiler: Support three-operand basic operations
e.g. add r1, r2, r3. This eliminates the extra move on ARM.
2019-12-13 00:51:41 +10:00
Connor McLaughlin 41298a74e1 CPU/Recompiler: Fetch instruction before dispatching interrupts
Fixes polygon glitches in Crash.
2019-12-12 23:55:42 +10:00
Connor McLaughlin aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
2019-12-12 23:55:23 +10:00
Connor McLaughlin 002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 2019-12-12 20:23:53 +10:00
Connor McLaughlin a267451614 CPU/Recompiler: Remove unused code 2019-12-12 20:17:52 +10:00
Connor McLaughlin 20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 2019-12-12 20:15:54 +10:00
Connor McLaughlin 1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 2019-12-12 02:38:03 +10:00
Connor McLaughlin 18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 2019-12-12 00:00:48 +10:00
Connor McLaughlin aafac96f34 CPU/Recompiler: Linux/Android compile fix 2019-12-11 22:54:22 +10:00
Connor McLaughlin 37933e9678 CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
Connor McLaughlin b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 2019-12-11 22:04:11 +10:00
Connor McLaughlin a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
Connor McLaughlin a6dab97928 CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
Connor McLaughlin 4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 2019-12-11 20:50:55 +10:00
Connor McLaughlin f5d65448d6 GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
Connor McLaughlin 8f624afb59 GPU: Fix handling of GP1(09h) 2019-12-11 16:47:49 +10:00
Connor McLaughlin ffe90083d3 GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin 41404cad47 Add automated Linux build script
Not providing downloads at this point, but at least I'll know when I break the build...
2019-12-11 00:35:56 +10:00
Connor McLaughlin bf44f72169 Frontend: Remove unused texture for icon 2019-12-11 00:06:44 +10:00
Connor McLaughlin 6f78fea159 GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
Connor McLaughlin 05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
2019-12-10 23:37:01 +10:00
Connor McLaughlin 152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
2019-12-10 23:27:41 +10:00
Connor McLaughlin 0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
2019-12-10 23:06:45 +10:00
Connor McLaughlin 56b87f33c0 Controller: Linux build fix 2019-12-10 23:05:19 +10:00
Connor McLaughlin df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 2019-12-10 22:52:46 +10:00
Connor McLaughlin fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin b6aa2a6496 Android: Add Game List settings 2019-12-09 22:53:28 +10:00
Connor McLaughlin c136ec5930 Android: Update app icon 2019-12-09 22:53:19 +10:00
Connor McLaughlin 6592b59597 Android: Add touchscreen controller toggle 2019-12-09 22:34:08 +10:00
Connor McLaughlin 9321fcb627 Android: Basic game controller input forwarding 2019-12-09 22:18:18 +10:00
Connor McLaughlin 35bbde6d71 Android: Finish basic overlay controller implementation 2019-12-09 21:42:07 +10:00
Connor McLaughlin 5d91c011a6 Android: Basic touchscreen controller implementation 2019-12-09 01:43:37 +10:00
Connor McLaughlin 89e9373037 Controller: Add a set-button interface in base class 2019-12-09 01:06:58 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00