Stenzek
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87a7c09466
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GPU/HW: Improve heuristics for draw/write when copying
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2023-12-15 16:05:44 +10:00 |
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Stenzek
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23d5b20da6
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GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
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2023-12-14 20:23:49 +10:00 |
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Connor McLaughlin
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8c7a192128
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Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
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2022-12-04 21:03:49 +10:00 |
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Connor McLaughlin
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beffbaee39
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Common/Rectangle: Use memcpy for operator=
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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84b0522abc
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Common/Rectangle: Make it work with float types
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2020-09-13 01:23:43 +10:00 |
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Lioncash
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e064196f25
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rectangle: Correct assignment of right within SetExtents
Previously left was being assigned twice in a row.
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2020-06-23 05:50:43 -04:00 |
|
Connor McLaughlin
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86df077ffe
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GPU/HW: Slight refactor to vertex culling
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2020-04-16 00:22:19 +10:00 |
|
Connor McLaughlin
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9fd95c3e21
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Common/Rectangle: Fix off-by-one error in Intersects()
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2020-03-22 13:20:08 +10:00 |
|
Connor McLaughlin
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5df7fbd68c
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Common/Rectangle: Fix typo in assignment operator
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2020-02-28 17:00:19 +10:00 |
|
Connor McLaughlin
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d1c8775996
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Common/Rectangle: Compile fix when using operator=
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2020-02-07 00:10:46 +09:00 |
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Connor McLaughlin
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d2db6bf9c3
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Common/Rectangle: Add clamp methods
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2020-01-22 23:57:12 +10:00 |
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Connor McLaughlin
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71c1e243fe
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
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Connor McLaughlin
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878a76e258
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Common: Fix issues in utility classes for readbacks
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2019-11-14 16:57:58 +10:00 |
|
Connor McLaughlin
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cc7483ad58
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GPU/HW: Only copy the dirty area to the VRAM read texture
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2019-11-05 22:34:36 +10:00 |
|
Connor McLaughlin
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65197d4350
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Common: Add Rectangle helper class
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2019-11-05 19:19:20 +10:00 |
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