Connor McLaughlin
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e06f85a328
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GPU: Fix VRAM palette changes not being detected in hw renderer
Fixes wall texture animation in Mega Man Legends.
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2020-11-22 13:22:29 +10:00 |
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Connor McLaughlin
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b49067d165
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Build: Fix Android armv8 performance regression
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2020-11-22 02:33:02 +10:00 |
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Connor McLaughlin
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7e7ec86f91
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GPU/Software: Remove a couple of unused variables
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2020-11-22 01:24:26 +10:00 |
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Connor McLaughlin
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a6529a9537
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Android: Enable armeabi-v7a builds
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2020-11-21 23:47:12 +10:00 |
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Connor McLaughlin
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131dc923ed
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Build: Fix CMake build
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2020-11-21 18:59:03 +10:00 |
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Connor McLaughlin
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b554c133ea
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GPU/OpenGL: Add a version check and display message when unsupported
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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2595e31575
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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03d4f80883
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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d3d881aa6b
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GPU/Software: Reduce number of copies by one, enable 16-bit scanout
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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9f3e8bed86
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CPU: Add AArch32/armv7 recompiler
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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1128836826
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CPU/Recompiler: Add GetValueInHostOrScratchRegister helper
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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cdd0a5525a
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CPU/Recompiler: Reduce register pressure of lwl/lwr/swl/swr
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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6df5824616
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CPU/Recompiler: Support targets where shifts aren't implicitly masked
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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053d7fdc4b
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CPU/Recompiler: Inhibit allocation in mtc0/rfe branches
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2020-11-21 18:39:04 +10:00 |
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Connor McLaughlin
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028a5c60d7
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Bus: Fix failed safe instruction reads raising guest exceptions
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2020-11-21 18:39:03 +10:00 |
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Connor McLaughlin
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28c88cd69f
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Build: Fix Win32 compilation of core
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2020-11-21 18:39:03 +10:00 |
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Connor McLaughlin
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a03bca2f72
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CPU: Make fastmem a compile-time feature (support 32-bit targets)
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2020-11-21 18:39:03 +10:00 |
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Connor McLaughlin
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125d104df4
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Pad: Fix controller state not being ignored in state load
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2020-11-21 18:39:03 +10:00 |
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Connor McLaughlin
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53f81d067a
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CPU/CodeCache: Remove warning about executing uncompiled blocks
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2020-11-21 18:39:03 +10:00 |
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Connor McLaughlin
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3185c5df0f
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Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
Add SDL_Joystick support
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2020-11-21 18:37:20 +10:00 |
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Connor McLaughlin
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e4d2b7331b
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CommonHostInterface: Add resize window to scale functions
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2020-11-19 00:40:02 +10:00 |
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Connor McLaughlin
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0726ad1275
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GPU: Flush partial VRAM writes to backend VRAM
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2020-11-19 00:40:02 +10:00 |
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Connor McLaughlin
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9e11e5c354
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CPU: Make zero register printing consistent with the others
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2020-11-19 00:40:02 +10:00 |
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Connor McLaughlin
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042bdd9c0c
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CPU/CodeCache: Fetch second delay slot from first branch for double branches
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2020-11-19 00:40:02 +10:00 |
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Connor McLaughlin
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3890a539ee
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CDROM: Clear data FIFO on reset
Fixes Snatcher booting.
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2020-11-19 00:40:02 +10:00 |
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Silent
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2880b71b48
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Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
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2020-11-15 16:12:39 +01:00 |
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Connor McLaughlin
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473cfffa0c
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GPU: Only accept DMA writes when FIFO is empty or command incomplete
Fixes a bunch of games, including Red Asphalt, Little Princess, Vampire
Hunter D main menu when combined with tight DMA sync.
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2020-11-16 01:00:55 +10:00 |
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Connor McLaughlin
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df12f08ac3
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DMA: Add additional tick penalty to DMA chains for page change
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2020-11-16 01:00:55 +10:00 |
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Albert Liu
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7ed0477a29
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AnalogController: Save buttons and legacy rumble to state
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2020-11-14 07:46:26 -08:00 |
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Albert Liu
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81a638cabb
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Pad: Fix loading controllers from save states
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2020-11-14 07:46:26 -08:00 |
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Albert Liu
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f9d2643d98
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Controller: Add Analog Joystick support
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2020-11-14 07:46:26 -08:00 |
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Connor McLaughlin
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13d9702000
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HostDisplay: Log errno on file open failure
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2020-11-15 00:16:00 +10:00 |
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Connor McLaughlin
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65be904d15
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SPU: Only log warning about FIFO lost on writes
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2020-11-14 23:20:28 +10:00 |
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Connor McLaughlin
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077764ce18
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CPU/Interpreter: Handle move instructions in PGXP memory mode
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2020-11-14 23:20:28 +10:00 |
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Connor McLaughlin
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e1579584ef
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CPU/Recompiler: Fix PGXP values getting corrupted if cached in caller-saved reg
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2020-11-14 23:20:28 +10:00 |
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Connor McLaughlin
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3f937a2a39
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SPU: Port reverb algorithm changes from Mednafen
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2020-11-14 23:20:28 +10:00 |
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Albert Liu
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3eeab81063
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PlayStationMouse: Fix returning incorrect controller type
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2020-11-13 01:42:31 -08:00 |
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Albert Liu
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d87ab23fec
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ControllerInterface: Move axis scaling into AnalogController class
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2020-11-11 23:55:23 -08:00 |
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Connor McLaughlin
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ca14e53c4a
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GTE: Make widescreen hack use display aspect ratio
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2020-11-11 01:02:40 +10:00 |
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Connor McLaughlin
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2d3fd621bf
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Settings: Add 19:9 aspect ratio
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2020-11-11 01:02:40 +10:00 |
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Connor McLaughlin
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6cd991bc57
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BIOS: Turn display on with fast boot
Fixes black screen in SaGa Frontier with fast boot disabled.
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2020-11-11 01:02:40 +10:00 |
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Connor McLaughlin
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d468814a6d
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GPU: Disable texture filters when dual-source blend is unsupported
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2020-11-11 01:02:40 +10:00 |
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Connor McLaughlin
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92a4551bb2
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GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
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2020-11-11 01:02:40 +10:00 |
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Albert Liu
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d0443e3165
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BIOS: Add BIOS image info for PS1 on PS3
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2020-11-09 09:02:00 -08:00 |
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Albert Liu
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c698519d44
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Bus: Log writes to additional POST registers
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2020-11-09 09:02:00 -08:00 |
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Albert Liu
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f3522b7b70
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Bus: Stub out EXP3 and unknown EXP accesses
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2020-11-09 09:02:00 -08:00 |
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Connor McLaughlin
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b6ec587e5b
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CheatList: Allow passing in strings instead of filenames
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2020-11-08 00:22:35 +10:00 |
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Connor McLaughlin
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6828082f8b
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CheatList: Add merge list function for importing
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2020-11-08 00:22:35 +10:00 |
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Connor McLaughlin
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576914cd2c
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CPU/CodeCache: Backpatch code writes after they exceed 10 faults
Small performance improvement in Driver 2.
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2020-11-08 00:22:35 +10:00 |
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Albert Liu
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6d4b812b7c
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AnalogController: Implement legacy rumble method
Fixes missing vibration in Tobal 2, Bushido Blade, etc.
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2020-11-04 22:45:58 -08:00 |
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