Connor McLaughlin
2fb611518d
Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS
2020-10-21 22:28:11 +10:00
Connor McLaughlin
0d387dfaca
Cheats/MemoryScan: Add Any operator
2020-10-21 22:28:11 +10:00
Connor McLaughlin
cb6ef03775
CheatList: Save additional DuckStation fields in comments
2020-10-21 22:28:11 +10:00
Connor McLaughlin
39a61d2207
CheatList: Preserve comments in PCSXR format files
2020-10-21 22:28:11 +10:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Connor McLaughlin
7755e238d3
GPU/Vulkan: Fix depth not being updated with VRAM writes
...
Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
Connor McLaughlin
7a82cae2bd
CPU/Recompiler: Use register pairs for pop callee saved too
2020-10-19 02:23:04 +10:00
Connor McLaughlin
0fca011bd4
CPU/Recompiler: Fix OOB in register pairing
2020-10-19 02:23:04 +10:00
Connor McLaughlin
6a4a4c62d7
CPU/Recompiler: Use fastmem instead of global for RAM loads
2020-10-19 02:23:04 +10:00
Connor McLaughlin
325f83065c
SPU: Always inline SPU::ExecuteVoice
2020-10-18 14:54:38 +10:00
Connor McLaughlin
245edd94d7
SPU: Eliminiate conditional in interpolation
2020-10-18 14:54:38 +10:00
Connor McLaughlin
b704c37e91
CPU/Recompiler: Implement speculative constants
2020-10-18 14:54:38 +10:00
Connor McLaughlin
51eff82eb6
CPU/Recompiler: Implement lwl/lwr/swl/swr
2020-10-18 14:54:38 +10:00
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
2020-10-18 14:54:38 +10:00
Connor McLaughlin
11faf6ccfb
CPU/Recompiler: Skip calling event update on interrupts
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a16c2f5462
CPU/Recompiler: Skip tracking some more interpreter state
2020-10-18 14:54:38 +10:00
Connor McLaughlin
a6f8dde790
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
Connor McLaughlin
cb351a7dbd
CPU: Move interrupt check out of inner-most exec loop
2020-10-18 14:54:38 +10:00
Connor McLaughlin
0afdc04d88
CPU/Recompiler: Optimize constant reads (and some writes)
2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d
StateWrapper: Track save state version
2020-10-18 14:54:38 +10:00
Connor McLaughlin
19f4921ca7
GPU/OpenGL: Fix crash on non-dual-source-blend drivers
2020-10-14 18:50:10 +10:00
Connor McLaughlin
962f3407b4
Android: Add OpenSL ES audio backend
2020-10-14 00:48:48 +10:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Romain TISSERAND
b2ef931772
Minor gpu_sw optimizations and warning fixes
2020-10-12 13:15:21 +02:00
Connor McLaughlin
902024d225
CDROM: Implement volume peak in CDDA report
...
Fixes Kyuutenkai hanging at boot.
2020-10-11 20:44:52 +10:00
Connor McLaughlin
36bede11ae
CPU/Recompiler/AArch64: Fix crash when icache is enabled
2020-10-11 15:04:49 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
5e65882920
MemoryCardImage: Fix error in DeleteFile()
2020-10-11 12:21:08 +10:00
Connor McLaughlin
fe25f005c2
GPU: Fix incorrect sign extension of positions
...
Fixes missing objects in Skullmonkeys (again).
2020-10-11 12:21:08 +10:00
Albert Liu
79af61cd21
Qt: Make some additional controller strings translatable
2020-10-10 15:59:19 -07:00
Connor McLaughlin
fc28ba75da
GPU/OpenGL: Create the texture stream buffer with its final target
...
Fixes broken texture uploads on Adreno GPUs.
2020-10-10 18:27:40 +10:00
Connor McLaughlin
8bb89c9aeb
GPU/OpenGL: Disable texture buffer upload path if larger buffers are unsupported
2020-10-10 18:27:18 +10:00
Connor McLaughlin
13a9411b07
Android: Add BIOS importer
2020-10-10 17:42:21 +10:00
Connor McLaughlin
4f0007dd55
PGXP: Make preserving pre-divide fractional coordinates an option
...
Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
Connor McLaughlin
fa638ef9d2
CPU/Interpreter: Fix incorrect call in to PGXP for addi
...
Fixes exploding triangles in Spyro with PGXP CPU mode enabled.
2020-10-09 18:49:36 +10:00
Connor McLaughlin
2df06225ee
GPU/OpenGL: Don't keep shader cache open
2020-10-09 18:09:10 +10:00
Connor McLaughlin
64e1305087
GPU/D3D11: Don't keep shader cache open
...
Allows you to run multiple DuckStation instances.
2020-10-09 18:09:10 +10:00
Connor McLaughlin
6a4a47fbdf
SPU: Set block counter to zero on key on
...
Fixes clicking in Final Fantasy VIII intro FMV.
2020-10-08 00:41:50 +10:00
Elizabeth
e6ef5f1a1c
Add 16:10 Aspect Ratio Option ( #931 )
...
* Add 16:10 aspect ratio opton
* Add 16:10 deffinition
2020-10-07 18:00:38 +10:00
Connor McLaughlin
8ba93b36a0
CDROM: Add option to speed up double speed reads
2020-10-05 00:18:10 +10:00
Connor McLaughlin
8a91395566
CPU/Recompiler: Detect move instructions and forward to PGXP
...
Fixes holes in polygons in Gran Turismo 1 + 2 with PGXP enabled.
2020-10-05 00:18:10 +10:00
Connor McLaughlin
7278f055cb
FrontendCommon: Attempt two at hotkey translation
2020-10-05 00:18:10 +10:00
Connor McLaughlin
f071497be5
CPU/Recompiler: Optimize beq zero, zero, addr to unconditional branch
...
Seems to exist in some BIOS code. Credit to @Dillonb for the idea.
2020-10-04 00:12:01 +10:00
Connor McLaughlin
55f0915534
Qt: Hopefully fix save state slot hotkeys being untranslatable
2020-10-04 00:12:01 +10:00
Connor McLaughlin
50b025c75a
GPU: Use triangle area for ticks rather than bbox
...
Fixes slow transitions in Tales of Phantasia.
2020-10-04 00:12:01 +10:00
Connor McLaughlin
45dd80b6a6
MemoryCardImage: Support importing truncated .gme files
2020-10-04 00:12:01 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
c051538d03
HostInterface: Mark some more OSD messages as being translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
2020-09-30 23:48:34 +10:00
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
...
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Connor McLaughlin
8f9f039665
GPU/SW: Port triangle/line rasterizer from Mednafen
2020-09-30 23:04:14 +10:00
Connor McLaughlin
cacf7a7cc9
GPU: Precompute texture window expression [SAVEVERSION+]
2020-09-30 23:03:52 +10:00
Connor McLaughlin
75734c25c7
Cheats: Implement 0x1F/scratchpad write
2020-09-28 21:18:38 +10:00
Connor McLaughlin
54e13015d8
Cheats: Implement C2/memory copy instruction
2020-09-28 20:45:45 +10:00
Connor McLaughlin
6961e645c6
Cheats: Ignore 00 code
2020-09-28 20:45:45 +10:00
Connor McLaughlin
4e9135cd57
Cheats: Implement 50/Slide instruction
2020-09-28 20:45:45 +10:00
Connor McLaughlin
58e24585c1
Cheats: Fix 10/11/20/21 commands
2020-09-28 20:45:45 +10:00
Connor McLaughlin
b979706417
Pad: Use memory card filename from current state
...
Fixes memory card data getting lost after loading state.
2020-09-27 01:33:26 +10:00
Connor McLaughlin
3b68c4028d
Pad: Load memory card from state when the data matches
...
A warning will be displayed when the card content does not match.
2020-09-26 15:53:09 +10:00
Connor McLaughlin
d73271ec0a
GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs)
2020-09-26 15:11:45 +10:00
Connor McLaughlin
cdc9f5c548
Settings: Fix AR list
2020-09-26 02:02:15 +10:00
Connor McLaughlin
e7cfc69975
Cheats: Fix parsing of Retroarch cheats
2020-09-26 01:13:48 +10:00
Connor McLaughlin
40037d6e90
libretro: Cheat support
2020-09-26 01:13:48 +10:00
Elizabeth
f38b8fda81
Add 21:9 to the Aspect Ratio settings
2020-09-24 20:59:41 -04:00
Connor McLaughlin
b05d80ef5c
CDROM: Don't choke on non-mode2 sectors
...
Fixes Formula One 99 circuit selection.
2020-09-25 00:25:32 +10:00
Connor McLaughlin
f990d6ab3b
GPU: Idle bit should be clear during an incomplete command
2020-09-24 22:16:15 +10:00
Connor McLaughlin
cf2599b6c7
BIOS: Compile fix
2020-09-24 12:41:46 +10:00
Connor McLaughlin
a6f6c1708b
Fix BIOS description text
2020-09-24 12:30:40 +10:00
phoe-nix
7993451871
Added missing 3 BIOS infos
2020-09-24 07:16:32 +08:00
Connor McLaughlin
40d157aa23
Merge pull request #875 from CookiePLMonster/more-slashes
...
Fix an outstanding forward slash showing in the UI
2020-09-23 22:55:40 +10:00
Connor McLaughlin
21a768f9e8
Merge pull request #878 from ggrtk/bios-image-infos
...
BIOS: Update image infos
2020-09-23 22:55:22 +10:00
Connor McLaughlin
d728bc091b
BIOS: Add option to set search directory elsewhere
2020-09-23 22:53:51 +10:00
Albert Liu
9a31eb50f6
BIOS: Add some more BIOS revision hashes
2020-09-22 22:49:46 -07:00
Albert Liu
073c053e36
BIOS: Fix mislabeling on SCPH-5500 hash
2020-09-22 22:49:21 -07:00
Silent
e6431e3599
Fix an outstanding forward slash showing in the UI
2020-09-22 18:24:45 +02:00
Connor McLaughlin
78f06fb711
libretro: Fix breakage with new BIOS detection
2020-09-23 02:11:30 +10:00
Connor McLaughlin
7d01bedf07
BIOS: Automatically detect images, improve selection UI
2020-09-23 00:20:50 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent
2020-09-20 00:08:17 +02:00
Connor McLaughlin
25f45fbd23
CPU: Add hack for stale icache reads in interpreter
2020-09-20 01:38:18 +10:00
Connor McLaughlin
db84bdb560
CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
...
Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
9736dc7895
CPU: Fix InterpretUncachedBlock()
...
But this shouldn't be hit during normal execution.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
1d5af57f71
GPU: Halve draw ticks for 480i even with force progressive
...
Fixes some of the games broken with the enhancement on.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
92da9917a8
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
Connor McLaughlin
d924130308
AnalogController: Fix Linux build
2020-09-18 00:40:54 +10:00
Connor McLaughlin
7c55940fa8
AnalogController: Fix default value of vibration bias
2020-09-18 00:17:35 +10:00
Connor McLaughlin
e6bff275a6
AnalogController: Set vibration strength to 0 on Reset
2020-09-18 00:13:59 +10:00
Connor McLaughlin
915b7d3726
AnalogController: Use nonlinear mapping of vibration strength
...
Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin
debfd53618
AnalogController: Use range for large motor, add bias
...
Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin
3bd9f85af8
PostProcessingShaderGen: Use ints instead of bools for options
2020-09-16 11:52:23 +10:00
Silent
1918a5ddd4
STBI: Handle UTF-8 paths correctly
2020-09-14 21:27:22 +02:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
...
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
a409a5d45d
ShaderGen: More GLSL/HLSL aliases
2020-09-13 20:20:47 +10:00
Connor McLaughlin
c1006bd0ff
PostProcessing: Allow fragment coordinate access from shader
2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191
PostProcessingShader: Fix errors in shader parsing
2020-09-13 18:39:40 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors
2020-09-12 23:05:38 +02:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a
ShaderGen: Split HW shadergen from base
2020-09-13 01:23:43 +10:00
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
2020-09-13 01:21:14 +10:00
Connor McLaughlin
605992f294
Fix Android build
2020-09-12 00:35:38 +10:00
Connor McLaughlin
3625834ea7
GPU/HW: Add loading bar to shader compilation
2020-09-12 00:26:34 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
...
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
5cc91dc78b
HostDisplay: Add alignment setting
2020-09-11 00:18:57 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
...
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
...
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
2cecb8bbdb
GPU/Vulkan: End render pass in ClearDisplay()
...
Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
976d4bae79
TimingEvent: Fix crash when invalid save state loaded
2020-09-06 17:47:49 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
2020-09-03 12:25:59 +10:00
Connor McLaughlin
42d49426e8
CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
2020-09-03 00:11:40 +10:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
...
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
...
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
e21fc9e253
GPU/Vulkan: Use half width framebuffer for VRAM readbacks
2020-09-01 12:02:04 +10:00
Connor McLaughlin
d59eb05d94
Timers: Fix update interval for timer2 IRQs being too low
2020-08-31 22:01:05 +10:00
Connor McLaughlin
f187ee4971
TimingEvents: Switch from heap to sorted linked list
2020-08-31 22:00:20 +10:00
Connor McLaughlin
1eac603c79
CPU/Recompiler: AArch64 compile fix
2020-08-30 11:15:02 +10:00
Connor McLaughlin
8d49c71ec1
PGXP: Fix out-of-bounds write in hi/lo
2020-08-30 11:13:27 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
...
Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
...
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin
914f3ad447
GameSettings: Add trait for recompiler icache
2020-08-29 22:11:10 +10:00
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
...
Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin
efc00a2d0e
GameSettings: Make override messages translatable
2020-08-29 21:58:25 +10:00
Connor McLaughlin
3aecf6be27
GameSettings: Rename 'enable' options to 'force'
...
As per discussion on Discord.
2020-08-29 21:53:53 +10:00
Connor McLaughlin
421c65ea69
GPU/Vulkan: Fix reverse subtract blending with texture filtering
...
Fixes pointer in Final Fantasy VII with texture filtering.
2020-08-24 00:22:56 +10:00
Connor McLaughlin
8f54711c72
Make additional strings in controller settings translatable
2020-08-24 00:22:49 +10:00
Connor McLaughlin
559dc23e4e
CDROM: Set playing bit in status after starting
...
Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
9254fc9e63
GPU/HW: Fix UB with reverse subtract and texture filtering on
2020-08-24 00:22:49 +10:00
Connor McLaughlin
17b5c749bf
libretro: Re-enable hw context switch, add auto option
2020-08-23 14:51:23 +10:00
Connor McLaughlin
df14519a97
libretro: Recreate resources after context reset
2020-08-23 14:23:34 +10:00
Connor McLaughlin
32921acc5a
Timers: Don't read out of bounds for invalid address
2020-08-23 14:03:36 +10:00
Connor McLaughlin
60eb22537b
CPU/Recompiler: Flush caller-saved regs before calling functions
...
Should provide a very small performance boost.
2020-08-23 14:03:10 +10:00
Connor McLaughlin
d3f530f96e
CPU/CachedInterpreter: Very slight optmization
2020-08-23 01:41:55 +10:00
Connor McLaughlin
d37fba81ed
CPU/Interpreter: Fix incorrect downcount comparison
2020-08-23 01:41:55 +10:00
Connor McLaughlin
2768c2c91d
System: Fix VRAM sometimes getting lost when loading state
2020-08-22 18:16:35 +10:00
Connor McLaughlin
1d4d1d06a7
CPU/Recompiler: Disable static code buffer on macOS/Haiku
2020-08-22 13:24:57 +10:00
kwyxz
31695c4ff7
Haiku port of duckstation libretro core ( #716 )
...
* Haiku build 1st attempt
* fix load on Haiku
* Removed debugging flags
* Added a couple ifndef
2020-08-22 13:20:37 +10:00
Connor McLaughlin
ab002e78e1
Support translating strings in emulator core
2020-08-22 13:06:20 +10:00
Connor McLaughlin
f852be74e8
Compile fix for Linux/libretro
2020-08-21 00:26:22 +10:00
Connor McLaughlin
bca609a2a6
Qt: Add option to disable per-game settings
2020-08-21 00:09:37 +10:00
Connor McLaughlin
c3ce9135bf
Fix recompiler not auto-disabling with PGXP-CPU mode
2020-08-21 00:09:37 +10:00
Connor McLaughlin
60d3fffec1
Add per-game overrides (mainly for compatibility)
2020-08-21 00:09:37 +10:00
Connor McLaughlin
0d4fe1eb71
Fix Linux build again
2020-08-20 01:21:36 +10:00
Connor McLaughlin
6a17a558bb
CPU: Linux compile fix
2020-08-20 01:05:03 +10:00
Connor McLaughlin
b17335d812
GTE: Increase z precision in PGXP mode
2020-08-20 00:49:42 +10:00