.. |
analog_controller.cpp
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
analog_controller.h
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
analog_joystick.cpp
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
analog_joystick.h
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
bios.cpp
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BIOS: Turn display on with fast boot
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2020-11-11 01:02:40 +10:00 |
bios.h
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System: Set BIOS before resetting
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2020-10-30 00:44:39 +10:00 |
bus.cpp
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CPU: Drop cache control log to dev level
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2020-12-04 01:19:00 +10:00 |
bus.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cdrom.cpp
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CDROM: Clear data FIFO on reset
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2020-11-19 00:40:02 +10:00 |
cdrom.h
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CDROM: Implement fast forward/rewind
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2020-10-30 00:44:39 +10:00 |
cdrom_async_reader.cpp
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System: Use existing CD media when loading state where possible
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2020-07-22 00:02:37 +10:00 |
cdrom_async_reader.h
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System: Support loading m3u playlists
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2020-07-23 02:36:05 +10:00 |
cheats.cpp
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Cheats: Implement C1 command
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2020-12-06 15:50:58 +10:00 |
cheats.h
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CommonHostInterface: Add a hotkey to toggle all cheats
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2020-12-06 23:32:32 +10:00 |
CMakeLists.txt
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
controller.cpp
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
controller.h
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
core.vcxproj
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
core.vcxproj.filters
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
cpu_code_cache.cpp
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CPU: Fall back to mmap'ed buffer if reprotecting code space fails
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2020-12-06 18:13:07 +10:00 |
cpu_code_cache.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_core.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_core.h
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CPU: Use partial icache fills for non-line-aligned addresses
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2020-10-30 00:44:40 +10:00 |
cpu_core_private.h
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CPU: Use partial icache fills for non-line-aligned addresses
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2020-10-30 00:44:40 +10:00 |
cpu_disasm.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
cpu_disasm.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_register_cache.h
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_thunks.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_types.h
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CPU: Add AArch32/armv7 recompiler
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2020-11-21 18:39:04 +10:00 |
cpu_types.cpp
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CPU: Make zero register printing consistent with the others
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2020-11-19 00:40:02 +10:00 |
cpu_types.h
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CPU/CodeCache: Fetch second delay slot from first branch for double branches
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2020-11-19 00:40:02 +10:00 |
digital_controller.cpp
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
digital_controller.h
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Cheats: Implement D4/D5/D6 code types
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2020-12-06 15:47:00 +10:00 |
dma.cpp
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DMA: Add additional tick penalty to DMA chains for page change
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2020-11-16 01:00:55 +10:00 |
dma.h
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DMA: Add debug window
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2020-10-30 00:44:39 +10:00 |
gpu.cpp
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Timers: Update when sync is used with sysclk source
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2020-12-06 00:35:54 +10:00 |
gpu.h
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GPU: Implement dot clock timer (Timer 0)
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2020-12-06 00:35:54 +10:00 |
gpu_backend.cpp
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GPU/Software: Ensure commands are always aligned to 4 bytes
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2020-12-09 00:19:57 +10:00 |
gpu_backend.h
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GPU/Software: Ensure commands are always aligned to 4 bytes
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2020-12-09 00:19:57 +10:00 |
gpu_commands.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw.cpp
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GPU: Fix incorrect draw time approximation of lines
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2020-12-06 00:35:54 +10:00 |
gpu_hw.h
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
gpu_hw_d3d11.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_d3d11.h
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GPU: Implement support for multisample antialiasing
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2020-10-31 14:27:58 +10:00 |
gpu_hw_opengl.cpp
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OES_copy_image support
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2020-11-30 14:08:26 +00:00 |
gpu_hw_opengl.h
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_shadergen.cpp
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GPU/OpenGL: Fix shader compile error on GLES
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2020-12-06 00:35:54 +10:00 |
gpu_hw_shadergen.h
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_vulkan.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_vulkan.h
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GPU: Claer interlaced field buffer when enabling
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2020-08-03 03:26:13 +10:00 |
gpu_sw.cpp
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GPU: Fix incorrect draw time approximation of lines
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2020-12-06 00:35:54 +10:00 |
gpu_sw.h
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_sw_backend.cpp
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GPU/Software: Remove a couple of unused variables
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2020-11-22 01:24:26 +10:00 |
gpu_sw_backend.h
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_types.h
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GPU/Software: Ensure commands are always aligned to 4 bytes
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2020-12-09 00:19:57 +10:00 |
gte.cpp
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HostDisplay: Add 5:4 and 3:2 aspect ratios
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2020-12-01 01:58:46 +10:00 |
gte.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
gte_types.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
host_display.cpp
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HostDisplay: Fix possible race when saving screenshots
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2020-11-30 01:15:44 +10:00 |
host_display.h
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HostDisplay: Fix possible race when saving screenshots
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2020-11-30 01:15:44 +10:00 |
host_interface.cpp
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System: Reinitialize code cache on hw settings change/disc swap
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2020-12-06 00:35:54 +10:00 |
host_interface.h
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HostInterface: Add OpenPackageFile method
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2020-11-28 00:14:45 +10:00 |
host_interface_progress_callback.cpp
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
host_interface_progress_callback.h
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
interrupt_controller.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
interrupt_controller.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
mdec.cpp
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Clean up some compiler warnings
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2020-10-11 12:21:08 +10:00 |
mdec.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
memory_card.cpp
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Core: Make some additional OSD messages translatable
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2020-10-22 02:07:48 -07:00 |
memory_card.h
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System: Implement CPU overclocking [SAVEVERSION+]
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2020-09-30 23:48:34 +10:00 |
memory_card_image.cpp
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MemoryCardImage: Fix error in DeleteFile()
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2020-10-11 12:21:08 +10:00 |
memory_card_image.h
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MemoryCard: Split into image helper functions
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2020-09-19 00:28:47 +10:00 |
namco_guncon.cpp
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Qt: Make some additional controller strings translatable
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2020-10-10 15:59:19 -07:00 |
namco_guncon.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
negcon.cpp
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Support for SDL Joysticks
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2020-11-15 16:12:39 +01:00 |
negcon.h
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NeGcon: Add steering axis deadzone setting
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2020-11-01 04:17:18 -08:00 |
pad.cpp
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Pad: Fix controller state not being ignored in state load
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2020-11-21 18:39:03 +10:00 |
pad.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
pgxp.cpp
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PGXP: Treat add rd, rs, zero as moves
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2020-12-04 01:07:36 +10:00 |
pgxp.h
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CPU/Recompiler: Detect move instructions and forward to PGXP
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2020-10-05 00:18:10 +10:00 |
playstation_mouse.cpp
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PlayStationMouse: Fix returning incorrect controller type
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2020-11-13 01:42:31 -08:00 |
playstation_mouse.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
psf_loader.cpp
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
psf_loader.h
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
resources.cpp
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
resources.h
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
save_state_version.h
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SPU: Ignore manually set loop address only on first block
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2020-12-06 00:35:54 +10:00 |
settings.cpp
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Qt: Add option to pause on application focus loss
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2020-12-05 02:08:10 +10:00 |
settings.h
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Qt: Add option to pause on application focus loss
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2020-12-05 02:08:10 +10:00 |
shadergen.cpp
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GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4
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2020-12-01 15:14:23 +10:00 |
shadergen.h
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GPU: Fix MSAA in OpenGL ES
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2020-10-31 15:24:25 +10:00 |
sio.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
sio.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
spu.cpp
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SPU: Ignore manually set loop address only on first block
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2020-12-06 00:35:54 +10:00 |
spu.h
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SPU: Ignore manually set loop address only on first block
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2020-12-06 00:35:54 +10:00 |
system.cpp
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System: Log FPS/frame times every second
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2020-12-08 01:47:28 +10:00 |
system.h
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System: Reset throttler when audio buffers underflow
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2020-12-07 02:44:23 +10:00 |
timers.cpp
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Timers: Update when sync is used with sysclk source
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2020-12-06 00:35:54 +10:00 |
timers.h
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Timers: Update when sync is used with sysclk source
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2020-12-06 00:35:54 +10:00 |
timing_event.cpp
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CPU/Recompiler: Skip calling event update on interrupts
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2020-10-18 14:54:38 +10:00 |
timing_event.h
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CPU/Recompiler: Faster ASM dispatcher
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2020-10-18 14:54:38 +10:00 |
types.h
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HostDisplay: Add 5:4 and 3:2 aspect ratios
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2020-12-01 01:58:46 +10:00 |