..
analog_controller.cpp
System: Implement runahead
2021-01-25 01:15:46 +10:00
analog_controller.h
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
analog_joystick.cpp
System: Implement runahead
2021-01-25 01:15:46 +10:00
analog_joystick.h
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
bios.cpp
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
bios.h
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
bus.cpp
Bus: Don't force inline EXP1/EXP2 access
2021-01-06 01:02:30 +10:00
bus.h
Bus: Add memory region access helpers
2020-12-17 11:57:46 +10:00
cdrom.cpp
CDROM: Update position when pausing while seeking instead of erroring
2021-01-25 01:49:35 +10:00
cdrom.h
CDROM: Double audio FIFO low watermark size
2021-01-20 12:09:44 +10:00
cdrom_async_reader.cpp
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
cdrom_async_reader.h
System: Support loading m3u playlists
2020-07-23 02:36:05 +10:00
cheats.cpp
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
2020-12-30 00:55:49 +10:00
cheats.h
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
2020-12-30 00:55:49 +10:00
CMakeLists.txt
ShaderCache: Add a data version field
2021-01-11 15:24:38 +10:00
controller.cpp
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
controller.h
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
core.vcxproj
ShaderCache: Add a data version field
2021-01-11 15:24:38 +10:00
core.vcxproj.filters
ShaderCache: Add a data version field
2021-01-11 15:24:38 +10:00
cpu_code_cache.cpp
CPU/Recompiler: Use PGXP interpreter for fallback
2021-01-01 17:16:55 +10:00
cpu_code_cache.h
CPU/Recompiler: Use PGXP interpreter for fallback
2021-01-01 17:16:55 +10:00
cpu_core.cpp
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
cpu_core.h
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
cpu_core_private.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_disasm.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_disasm.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.cpp
CPU/Recompiler: Fix incorrect speculative byte/halfword reads
2021-01-10 01:38:35 +10:00
cpu_recompiler_code_generator.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/Recompiler: Fix hang in AArch32/armv7
2021-01-21 13:20:02 +10:00
cpu_recompiler_code_generator_aarch64.cpp
CPU/Recompiler: Fix hang in AArch32/armv7
2021-01-21 13:20:02 +10:00
cpu_recompiler_code_generator_generic.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_x64.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_register_cache.cpp
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_types.h
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
cpu_types.cpp
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_types.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
digital_controller.cpp
System: Implement runahead
2021-01-25 01:15:46 +10:00
digital_controller.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
dma.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
dma.h
SPU: Fix a few cases where SPU interrupts weren't firing
2021-01-10 01:39:21 +10:00
gdb_protocol.cpp
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gdb_protocol.h
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gpu.cpp
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_backend.cpp
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_backend.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_commands.cpp
DMA: Increase precision for large transfers
2021-01-03 16:11:42 +10:00
gpu_hw.cpp
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_hw.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_hw_d3d11.cpp
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
gpu_hw_d3d11.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_hw_opengl.cpp
System: Reuse existing texture/buffers for runahead/rewind
2021-01-25 01:15:46 +10:00
gpu_hw_opengl.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_hw_shadergen.cpp
GPU/ShaderGen: Remove texcoord offset
2021-01-11 15:12:16 +10:00
gpu_hw_shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_vulkan.cpp
Warning fixes
2021-01-26 03:38:31 +10:00
gpu_hw_vulkan.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_sw.cpp
System: Implement runahead
2021-01-25 01:15:46 +10:00
gpu_sw.h
System: Implement runahead
2021-01-25 01:15:46 +10:00
gpu_sw_backend.cpp
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_sw_backend.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_types.h
GPU: Mask Y coordinates of VRAM transfers to 9-bits
2020-12-14 01:35:53 +10:00
gte.cpp
GTE: Force inline a few of the helper functions
2021-01-19 00:07:26 +10:00
gte.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
gte_types.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
host_display.cpp
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
host_display.h
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
host_interface.cpp
System: Add a new throttler/pacer which can catch up on lost time
2021-01-28 21:04:23 +10:00
host_interface.h
HostDisplay: Move Windows fallback for refresh rate query to HostInterface
2021-01-11 15:24:38 +10:00
host_interface_progress_callback.cpp
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
interrupt_controller.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
interrupt_controller.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
libcrypt_game_codes.cpp
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
libcrypt_game_codes.h
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
mdec.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
mdec.h
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
memory_card.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
memory_card.h
System: Implement CPU overclocking [SAVEVERSION+]
2020-09-30 23:48:34 +10:00
memory_card_image.cpp
MemoryCardImage: Fix multi-block file reads
2020-12-25 20:01:21 -08:00
memory_card_image.h
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
namco_guncon.cpp
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
namco_guncon.h
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
negcon.cpp
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
negcon.h
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
pad.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
pad.h
DMA: Determine slice size based on whether pad is transmitting
2021-01-06 00:15:42 +10:00
pgxp.cpp
PGXP: Treat add rd, rs, zero as moves
2020-12-04 01:07:36 +10:00
pgxp.h
CPU/Recompiler: Detect move instructions and forward to PGXP
2020-10-05 00:18:10 +10:00
playstation_mouse.cpp
Qt: Fix some strings not being translatable
2021-01-06 00:15:42 +10:00
playstation_mouse.h
PlaystationMouse: Add option to use relative mode
2020-12-28 00:37:04 +10:00
psf_loader.cpp
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
psf_loader.h
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
resources.cpp
Core: Add resources file
2020-07-01 00:56:46 +10:00
resources.h
Core: Add resources file
2020-07-01 00:56:46 +10:00
save_state_version.h
SPU: Ignore manually set loop address only on first block
2020-12-06 00:35:54 +10:00
settings.cpp
System: Add a new throttler/pacer which can catch up on lost time
2021-01-28 21:04:23 +10:00
settings.h
System: Add a new throttler/pacer which can catch up on lost time
2021-01-28 21:04:23 +10:00
shader_cache_version.h
ShaderCache: Add a data version field
2021-01-11 15:24:38 +10:00
shadergen.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
sio.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
sio.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
spu.cpp
System: Implement runahead
2021-01-25 01:15:46 +10:00
spu.h
System: Implement runahead
2021-01-25 01:15:46 +10:00
system.cpp
System: Add a new throttler/pacer which can catch up on lost time
2021-01-28 21:04:23 +10:00
system.h
System: Add a new throttler/pacer which can catch up on lost time
2021-01-28 21:04:23 +10:00
texture_replacements.cpp
TextureReplacements: Use x86 dispatch for xxhash
2020-12-26 00:47:24 +10:00
texture_replacements.h
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
timers.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
timers.h
Timers: Update when sync is used with sysclk source
2020-12-06 00:35:54 +10:00
timing_event.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
timing_event.h
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
types.h
Settings: Add 20:9 display aspect ratio
2021-01-14 00:45:46 +10:00