Duckstation/src/core
2020-07-08 12:45:53 +10:00
..
analog_controller.cpp HostInterface: Support per-controller-type settings 2020-07-01 00:56:46 +10:00
analog_controller.h HostInterface: Support per-controller-type settings 2020-07-01 00:56:46 +10:00
bios.cpp BIOS: Make SCPH-3000 BIOS known 2020-04-07 11:54:24 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp Bus: Work around VS2017 bug with std::array 2020-07-08 12:45:53 +10:00
bus.h Bus: Work around VS2017 bug with std::array 2020-07-08 12:45:53 +10:00
bus.inl Bus: Further tweaks to access timing 2020-06-01 21:39:33 +10:00
cdrom.cpp CDROM: Ignore sectors with channel number=255 2020-07-02 00:50:53 +10:00
cdrom.h CDROM: Fix double-reads hitting incorrect sector again 2020-06-02 00:59:13 +10:00
cdrom_async_reader.cpp CDROM: Log slow sector reads in Release builds too 2020-06-26 17:17:25 +10:00
cdrom_async_reader.h CDROM: Update position while seeking for GetlocP 2020-05-20 01:52:54 +10:00
CMakeLists.txt Core: Add resources file 2020-07-01 00:56:46 +10:00
controller.cpp HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
controller.h HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
core.vcxproj Core: Add resources file 2020-07-01 00:56:46 +10:00
core.vcxproj.filters Core: Add resources file 2020-07-01 00:56:46 +10:00
cpu_code_cache.cpp CPU/CodeCache: Fix crash when BIOS is missing 2020-04-19 16:03:35 +10:00
cpu_code_cache.h CPU/CodeCache: Fix uninitialized pointers 2020-04-20 12:35:57 +10:00
cpu_core.cpp CPU: Delay interrupts by one instruction/block 2020-07-03 01:51:08 +10:00
cpu_core.h CPU: Delay interrupts by one instruction/block 2020-07-03 01:51:08 +10:00
cpu_core.inl Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_disasm.cpp CPU: Basic recompiler implementation for x64 (lui, ori, addiu) 2019-11-19 20:38:05 +10:00
cpu_disasm.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.cpp CPU/Recompiler: Check interrupts after mtc0 sr/cause 2020-06-25 01:33:00 +10:00
cpu_recompiler_code_generator.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_aarch64.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_x64.cpp CPU/Recompiler: Emit test/jz instead of bt/jnc for bits < 8 2020-06-25 01:33:00 +10:00
cpu_recompiler_register_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_register_cache.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_thunks.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_types.h Add macOS to some Linux/Android-only-isms 2020-02-14 22:58:18 +09:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h Compile fixes for Android 2019-11-28 01:55:33 +10:00
digital_controller.cpp DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
digital_controller.h DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
dma.cpp Bus: Work around VS2017 bug with std::array 2020-07-08 12:45:53 +10:00
dma.h Settings: Make DMA performance parameters tweakable 2020-04-29 20:00:22 +10:00
game_list.cpp GameList: Add EntryCompatibilityRatingToString 2020-07-07 00:59:28 +10:00
game_list.h GameList: Add EntryCompatibilityRatingToString 2020-07-07 00:59:28 +10:00
gpu.cpp GPU: Adjust 4-pixel boundary alignment formula 2020-07-05 06:00:36 -07:00
gpu.h NamcoGunCon: Use correct GPU clock as reference 2020-07-03 01:51:05 +10:00
gpu_commands.cpp GPU: Run draw clock at sysclk * 2 2020-06-13 01:40:05 +10:00
gpu_hw.cpp GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw.h GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw_d3d11.cpp Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
gpu_hw_d3d11.h GPU: Implement non-interleaved interlaced rendering 2020-05-26 03:18:05 +10:00
gpu_hw_opengl.cpp GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage 2020-07-08 02:05:36 +10:00
gpu_hw_opengl.h GPU/HW: Support SSBOs instead of texture buffers for VRAM writes 2020-06-24 01:39:53 +10:00
gpu_hw_shadergen.cpp GPU/ShaderGen: Round normalized colours before converting to integer 2020-06-26 21:40:53 +10:00
gpu_hw_shadergen.h GPU/HW: Support SSBOs instead of texture buffers for VRAM writes 2020-06-24 01:39:53 +10:00
gpu_hw_vulkan.cpp Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 2020-07-07 00:59:35 +10:00
gpu_hw_vulkan.h Vulkan: Support using SSBOs instead texel buffers 2020-06-24 01:40:01 +10:00
gpu_sw.cpp GPU: Skip primitives where clip area is invalid 2020-06-14 01:01:01 +10:00
gpu_sw.h GPU: Implement non-interleaved interlaced rendering 2020-05-26 03:18:05 +10:00
gte.cpp GTE: Fix buggy MVMVA instruction 2020-05-09 13:48:45 +10:00
gte.h GTE: Fix buggy MVMVA instruction 2020-05-09 13:48:45 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
host_display.cpp libretro: Fix display aspect ratio 2020-07-04 22:33:07 +10:00
host_display.h libretro: Fix display aspect ratio 2020-07-04 22:33:07 +10:00
host_interface.cpp libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
host_interface.h Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
interrupt_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
interrupt_controller.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.cpp MDEC: Slightly reduce block timing 2020-06-29 14:45:14 +10:00
mdec.h MDEC: Slightly reduce block timing 2020-06-29 14:45:14 +10:00
memory_card.cpp Move most helper logic from base HostInterface to FrontendCommon 2020-06-09 02:35:37 +10:00
memory_card.h MemoryCard: Save FLAG to state 2020-04-25 15:00:14 +10:00
namco_guncon.cpp NamcoGunCon: Use correct GPU clock as reference 2020-07-03 01:51:05 +10:00
namco_guncon.h HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
negcon.cpp Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
negcon.h Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
pad.cpp Pad: Improve ACK timing 2020-07-02 00:50:53 +10:00
pad.h Pad: Improve ACK timing 2020-07-02 00:50:53 +10:00
playstation_mouse.cpp playstation_mouse: Amend initial x value 2020-06-23 05:48:25 -04:00
playstation_mouse.h Controller: Add basic PlayStation Mouse support 2020-04-29 14:00:11 +10:00
psf_loader.cpp System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
psf_loader.h System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
resources.cpp Core: Add resources file 2020-07-01 00:56:46 +10:00
resources.h Core: Add resources file 2020-07-01 00:56:46 +10:00
save_state_version.h CPU: Delay interrupts by one instruction/block 2020-07-03 01:51:08 +10:00
settings.cpp Settings: Load Memory Cards From State -> Load Devices From State 2020-07-02 00:50:53 +10:00
settings.h Settings: Load Memory Cards From State -> Load Devices From State 2020-07-02 00:50:53 +10:00
sio.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
sio.h Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
spu.cpp SPU: Log warning when data is lost due to reg clear 2020-06-29 14:45:03 +10:00
spu.h spu: Make use of logical AND within IsPitchModulationEnabled() 2020-06-23 06:00:11 -04:00
system.cpp libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
system.h libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
timers.cpp GPU: Run draw clock at sysclk * 2 2020-06-13 01:40:05 +10:00
timers.h GPU: Fix timer 1 IRQs sometimes triggering late 2020-04-28 20:31:16 +10:00
timing_event.cpp GPU: Let the GPU drive DMA transfers for large time slices 2020-03-26 00:13:20 +10:00
timing_event.h TimingEvent: Fix events losing time when rescheduling outside handler 2020-03-24 00:20:45 +10:00
types.h Settings: Add 2:1 (VRAM 1:1) display aspect ratio 2020-06-24 01:39:35 +10:00