..
analog_controller.cpp
AnalogController: Refactor data transfer implementation
2021-01-03 09:09:49 -08:00
analog_controller.h
AnalogController: Refactor data transfer implementation
2021-01-03 09:09:49 -08:00
analog_joystick.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
analog_joystick.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
bios.cpp
BIOS: Add check for older BIOS from PS3
2021-01-04 23:54:42 -08:00
bios.h
BIOS: Add check for older BIOS from PS3
2021-01-04 23:54:42 -08:00
bus.cpp
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
bus.h
Bus: Add memory region access helpers
2020-12-17 11:57:46 +10:00
cdrom.cpp
CDROM: Fix read error/unlicensed flag getting set on all discs
2021-01-01 03:00:16 +10:00
cdrom.h
CDROM: Fail reads immediately for audio/unlicensed CDs
2021-01-01 01:38:14 +10:00
cdrom_async_reader.cpp
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
cdrom_async_reader.h
System: Support loading m3u playlists
2020-07-23 02:36:05 +10:00
cheats.cpp
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
2020-12-30 00:55:49 +10:00
cheats.h
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
2020-12-30 00:55:49 +10:00
CMakeLists.txt
Build: Fix xxhash on non-Windows
2020-12-26 00:47:24 +10:00
controller.cpp
PlaystationMouse: Add option to use relative mode
2020-12-28 00:37:04 +10:00
controller.h
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
core.vcxproj
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
core.vcxproj.filters
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
cpu_code_cache.cpp
CPU/Recompiler: Use PGXP interpreter for fallback
2021-01-01 17:16:55 +10:00
cpu_code_cache.h
CPU/Recompiler: Use PGXP interpreter for fallback
2021-01-01 17:16:55 +10:00
cpu_core.cpp
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
cpu_core.h
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
cpu_core_private.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_disasm.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_disasm.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_aarch64.cpp
CPU/AArch64: Use scratch register for unfitting intermediate values
2020-12-13 00:36:09 +10:00
cpu_recompiler_code_generator_generic.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_x64.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_register_cache.cpp
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_types.h
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
cpu_types.cpp
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_types.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
digital_controller.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
digital_controller.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
dma.cpp
DMA: Determine slice size based on whether pad is transmitting
2021-01-06 00:15:42 +10:00
dma.h
DMA: Determine slice size based on whether pad is transmitting
2021-01-06 00:15:42 +10:00
gdb_protocol.cpp
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gdb_protocol.h
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gpu.cpp
GPU: Use floating point coordinates for lightgun
2020-12-19 17:02:01 +10:00
gpu.h
GPU/HW: Set max resolution scale to 32
2021-01-04 03:11:14 +10:00
gpu_backend.cpp
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
gpu_backend.h
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
gpu_commands.cpp
DMA: Increase precision for large transfers
2021-01-03 16:11:42 +10:00
gpu_hw.cpp
GPU/HW: Don't set m_pgxp_depth_buffer when PGXP is disabled
2021-01-01 17:49:20 +10:00
gpu_hw.h
GPU/HW: Disable downsampling when using 24-bit display
2021-01-03 12:18:21 +10:00
gpu_hw_d3d11.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_d3d11.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_opengl.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_opengl.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_shadergen.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_vulkan.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_vulkan.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_sw.cpp
GPU/HW: Fix possible VRAM corruption when live switching resolutions
2020-12-17 01:20:06 +10:00
gpu_sw.h
GPU/HW: Fix possible VRAM corruption when live switching resolutions
2020-12-17 01:20:06 +10:00
gpu_sw_backend.cpp
GPU/Software: Remove a couple of unused variables
2020-11-22 01:24:26 +10:00
gpu_sw_backend.h
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
gpu_types.h
GPU: Mask Y coordinates of VRAM transfers to 9-bits
2020-12-14 01:35:53 +10:00
gte.cpp
Use proper 21:9 aspect ratio, add 32:9
2020-12-20 19:57:15 -08:00
gte.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
gte_types.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
host_display.cpp
HostDisplay: Use floats internally for draw rectangle calculation
2020-12-29 01:33:41 -08:00
host_display.h
HostDisplay: Use floats internally for draw rectangle calculation
2020-12-29 01:33:41 -08:00
host_interface.cpp
Merge pull request #1389 from ggrtk/ps3-bios-size
2021-01-05 17:59:57 +10:00
host_interface.h
BIOS: Add support for loading PS2 BIOSes
2020-12-27 15:32:41 -08:00
host_interface_progress_callback.cpp
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
interrupt_controller.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
interrupt_controller.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
libcrypt_game_codes.cpp
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
libcrypt_game_codes.h
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
mdec.cpp
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
mdec.h
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
memory_card.cpp
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
memory_card.h
System: Implement CPU overclocking [SAVEVERSION+]
2020-09-30 23:48:34 +10:00
memory_card_image.cpp
MemoryCardImage: Fix multi-block file reads
2020-12-25 20:01:21 -08:00
memory_card_image.h
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
namco_guncon.cpp
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
namco_guncon.h
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
negcon.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
negcon.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
pad.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
pad.h
DMA: Determine slice size based on whether pad is transmitting
2021-01-06 00:15:42 +10:00
pgxp.cpp
PGXP: Treat add rd, rs, zero as moves
2020-12-04 01:07:36 +10:00
pgxp.h
CPU/Recompiler: Detect move instructions and forward to PGXP
2020-10-05 00:18:10 +10:00
playstation_mouse.cpp
Qt: Fix some strings not being translatable
2021-01-06 00:15:42 +10:00
playstation_mouse.h
PlaystationMouse: Add option to use relative mode
2020-12-28 00:37:04 +10:00
psf_loader.cpp
System: PSF (Portable Sound Format) loading support
2020-04-17 00:29:56 +10:00
psf_loader.h
System: PSF (Portable Sound Format) loading support
2020-04-17 00:29:56 +10:00
resources.cpp
Core: Add resources file
2020-07-01 00:56:46 +10:00
resources.h
Core: Add resources file
2020-07-01 00:56:46 +10:00
save_state_version.h
SPU: Ignore manually set loop address only on first block
2020-12-06 00:35:54 +10:00
settings.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
settings.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
shadergen.cpp
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
sio.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
sio.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
spu.cpp
SPU: Check voice addresses on IRQ re-enable
2021-01-05 00:46:41 +10:00
spu.h
SPU: Check voice addresses on IRQ re-enable
2021-01-05 00:46:41 +10:00
system.cpp
System: Skip throttler phase reset when running at <100%
2021-01-01 14:08:09 +10:00
system.h
System: Fix pause on start
2020-12-27 00:54:53 +10:00
texture_replacements.cpp
TextureReplacements: Use x86 dispatch for xxhash
2020-12-26 00:47:24 +10:00
texture_replacements.h
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
timers.cpp
Timers: Update when sync is used with sysclk source
2020-12-06 00:35:54 +10:00
timers.h
Timers: Update when sync is used with sysclk source
2020-12-06 00:35:54 +10:00
timing_event.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
timing_event.h
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
types.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00