Duckstation/src/common/gl
2022-10-04 00:00:56 +10:00
..
context.cpp HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
context.h WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
context_agl.h Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
context_agl.mm Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
context_egl.cpp GL/Context: Better handle resizing with GLX 2021-03-27 16:14:34 +10:00
context_egl.h GL/Context: Ensure context is destroyed before GBM device 2021-02-01 01:28:39 +10:00
context_egl_android.cpp GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
context_egl_android.h GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
context_egl_fbdev.cpp GL: Add missing context_egl_fbdev files 2021-02-26 19:13:02 +10:00
context_egl_fbdev.h GL: Add missing context_egl_fbdev files 2021-02-26 19:13:02 +10:00
context_egl_gbm.cpp DRMDisplay: Restore previous framebuffer on shutdown 2021-06-21 22:04:59 +10:00
context_egl_gbm.h HostDisplay: Support refresh rate queries on all platforms except Mac 2021-04-03 02:53:28 +10:00
context_egl_wayland.cpp GLContext: Dynamically load wayland-egl 2022-07-25 18:06:17 +10:00
context_egl_wayland.h GLContext: Dynamically load wayland-egl 2022-07-25 18:06:17 +10:00
context_egl_x11.cpp Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
context_egl_x11.h Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
context_glx.cpp GL/Context: Better handle resizing with GLX 2021-03-27 16:14:34 +10:00
context_glx.h GL/Context: Fix crash in some GLX drivers 2020-06-27 17:35:08 +10:00
context_wgl.cpp Common: ScopeGuard -> ScopedGuard 2022-07-26 18:37:16 +10:00
context_wgl.h ContextWGL: Backport pbuffer changes 2022-07-26 18:32:55 +10:00
loader.h Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
program.cpp HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
program.h Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
shader_cache.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
shader_cache.h ShaderCache: Add a data version field 2021-01-11 15:24:38 +10:00
stream_buffer.cpp GL/StreamBuffer: Support non-coherent mappings 2021-02-06 19:23:39 +10:00
stream_buffer.h Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
texture.cpp HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
texture.h HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
x11_window.cpp GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
x11_window.h Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00