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fd166a4485
We can increment this to prevent people's shader caches from growing too large with shader changes. |
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.. | ||
shader_cache.cpp | ||
shader_cache.h | ||
shader_compiler.cpp | ||
shader_compiler.h | ||
staging_texture.cpp | ||
staging_texture.h | ||
stream_buffer.cpp | ||
stream_buffer.h | ||
texture.cpp | ||
texture.h |