Duckstation/src/duckstation-sdl
2020-06-20 03:34:19 +10:00
..
CMakeLists.txt SDL: Use FrontendCommon D3D11 host display wrapper 2020-06-20 03:34:19 +10:00
duckstation-sdl.aps SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
duckstation-sdl.ico SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
duckstation-sdl.manifest SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
duckstation-sdl.rc SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
duckstation-sdl.vcxproj SDL: Use FrontendCommon D3D11 host display wrapper 2020-06-20 03:34:19 +10:00
duckstation-sdl.vcxproj.filters SDL: Use FrontendCommon D3D11 host display wrapper 2020-06-20 03:34:19 +10:00
imgui_impl_sdl.cpp SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
imgui_impl_sdl.h Build: Rename duckstation to duckstation-sdl 2020-02-03 14:16:59 +10:00
main.cpp SDL: Switch to Windows instead of Console subsystem 2020-05-01 00:58:38 +10:00
opengl_host_display.cpp SDL: Support Vulkan 2020-06-19 00:18:51 +10:00
opengl_host_display.h Frontends: Use common GL context wrapper 2020-05-25 15:02:44 +10:00
resource.h SDL: Add icon to executable 2020-06-15 03:29:21 +10:00
sdl_d3d11_host_display.cpp Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
sdl_d3d11_host_display.h Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
sdl_host_interface.cpp Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
sdl_host_interface.h SDL: Support Vulkan 2020-06-19 00:18:51 +10:00
sdl_key_names.h SDL: Fix possible crash when parsing key modifiers 2020-04-14 16:41:59 +10:00
sdl_util.cpp SDL: Support Vulkan 2020-06-19 00:18:51 +10:00
sdl_util.h SDL: Support Vulkan 2020-06-19 00:18:51 +10:00
sdl_vulkan_host_display.cpp Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
sdl_vulkan_host_display.h Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00