Duckstation/src/common/gl
2021-08-12 21:31:40 +10:00
..
context.cpp WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
context.h WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
context_agl.h Make context_agl.h compatible with ObjC ARC code. 2020-10-12 16:38:47 -06:00
context_agl.mm Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
context_egl.cpp GL/Context: Better handle resizing with GLX 2021-03-27 16:14:34 +10:00
context_egl.h GL/Context: Ensure context is destroyed before GBM device 2021-02-01 01:28:39 +10:00
context_egl_android.cpp GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
context_egl_android.h GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
context_egl_fbdev.cpp GL: Add missing context_egl_fbdev files 2021-02-26 19:13:02 +10:00
context_egl_fbdev.h GL: Add missing context_egl_fbdev files 2021-02-26 19:13:02 +10:00
context_egl_gbm.cpp DRMDisplay: Restore previous framebuffer on shutdown 2021-06-21 22:04:59 +10:00
context_egl_gbm.h HostDisplay: Support refresh rate queries on all platforms except Mac 2021-04-03 02:53:28 +10:00
context_egl_wayland.cpp Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
context_egl_wayland.h GL: Fix window resize not applying under Wayland 2020-10-26 01:09:09 +10:00
context_egl_x11.cpp Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
context_egl_x11.h Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
context_glx.cpp GL/Context: Better handle resizing with GLX 2021-03-27 16:14:34 +10:00
context_glx.h GL/Context: Fix crash in some GLX drivers 2020-06-27 17:35:08 +10:00
context_wgl.cpp Common: Add DRM display helper class and GBM GL context 2021-01-31 17:10:27 +10:00
context_wgl.h Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
program.cpp Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
program.h GL/ShaderCache: Support geometry shaders 2020-04-16 21:25:56 +10:00
shader_cache.cpp ShaderCache: Add a data version field 2021-01-11 15:24:38 +10:00
shader_cache.h ShaderCache: Add a data version field 2021-01-11 15:24:38 +10:00
stream_buffer.cpp GL/StreamBuffer: Support non-coherent mappings 2021-02-06 19:23:39 +10:00
stream_buffer.h Common: Persistent-mapped stream buffer implementation 2019-11-07 00:08:13 +10:00
texture.cpp GL/Texture: Don't set max level on GLES2 2021-08-12 21:31:40 +10:00
texture.h Common/GL: Add replace method to texture 2020-12-26 00:47:03 +10:00
x11_window.cpp GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
x11_window.h Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00