2020-09-21 17:17:34 +00:00
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// SPDX-License-Identifier: MIT
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2020-06-21 12:25:28 +00:00
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//
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2020-09-21 17:17:34 +00:00
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// EmulationStation Desktop Edition
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2020-06-21 12:25:28 +00:00
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// InputManager.h
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//
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// Low-level input handling.
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// Initiates and maps the keyboard and controllers.
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2021-06-16 17:20:53 +00:00
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// Reads and writes the es_input.xml configuration file.
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2020-06-21 12:25:28 +00:00
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//
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2017-10-31 17:12:50 +00:00
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#ifndef ES_CORE_INPUT_MANAGER_H
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#define ES_CORE_INPUT_MANAGER_H
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2012-07-20 01:08:29 +00:00
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2021-05-22 20:18:00 +00:00
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#include <SDL2/SDL.h>
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2020-06-26 16:03:55 +00:00
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#include <SDL2/SDL_joystick.h>
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2012-07-22 21:15:55 +00:00
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#include <map>
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2021-05-22 20:18:00 +00:00
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#include <memory>
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2020-11-28 21:27:00 +00:00
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#include <string>
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2012-07-20 01:08:29 +00:00
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2013-04-08 14:41:25 +00:00
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class InputConfig;
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class Window;
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2017-11-01 22:21:10 +00:00
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union SDL_Event;
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2012-07-20 01:08:29 +00:00
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2013-04-08 14:41:25 +00:00
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class InputManager
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{
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public:
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2021-05-22 20:18:00 +00:00
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InputManager();
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2020-06-21 12:25:28 +00:00
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virtual ~InputManager();
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static InputManager* getInstance();
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2012-07-20 01:08:29 +00:00
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2021-05-22 20:18:00 +00:00
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void init();
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void deinit();
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2020-06-21 12:25:28 +00:00
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void writeDeviceConfig(InputConfig* config);
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void doOnFinish();
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2021-05-22 20:18:00 +00:00
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2020-06-21 12:25:28 +00:00
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static std::string getConfigPath();
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static std::string getTemporaryConfigPath();
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2013-04-08 16:52:40 +00:00
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2021-05-22 20:18:00 +00:00
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int getNumConfiguredDevices();
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2020-06-21 12:25:28 +00:00
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int getAxisCountByDevice(int deviceId);
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int getButtonCountByDevice(int deviceId);
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2012-07-20 01:08:29 +00:00
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2020-06-21 12:25:28 +00:00
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std::string getDeviceGUIDString(int deviceId);
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InputConfig* getInputConfigByDevice(int deviceId);
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2012-07-22 21:15:55 +00:00
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2021-05-22 20:18:00 +00:00
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bool parseEvent(const SDL_Event& event, Window* window);
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2020-07-14 17:16:21 +00:00
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2021-07-04 19:34:21 +00:00
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int getNumJoysticks() { return static_cast<int>(mJoysticks.size()); }
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2021-07-03 10:24:23 +00:00
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2020-07-14 17:16:21 +00:00
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private:
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2021-07-07 18:31:46 +00:00
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bool initialized() const { return mKeyboardInputConfig != nullptr; }
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2020-07-14 17:16:21 +00:00
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2021-05-22 20:18:00 +00:00
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bool loadInputConfig(InputConfig* config);
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void loadDefaultKBConfig();
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void loadDefaultControllerConfig(SDL_JoystickID deviceIndex);
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2020-07-14 17:16:21 +00:00
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2021-10-07 16:33:13 +00:00
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void addControllerByDeviceIndex(Window* window, int deviceIndex);
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void removeControllerByJoystickID(Window* window, SDL_JoystickID joyID);
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2020-07-14 17:16:21 +00:00
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2021-05-22 20:18:00 +00:00
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static InputManager* sInstance;
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2021-07-01 15:39:08 +00:00
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static const int DEADZONE_TRIGGERS = 18000;
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static const int DEADZONE_THUMBSTICKS = 23000;
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2021-05-22 20:18:00 +00:00
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bool mConfigFileExists;
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2020-07-14 17:16:21 +00:00
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std::map<SDL_JoystickID, SDL_Joystick*> mJoysticks;
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2021-05-22 20:18:00 +00:00
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std::map<SDL_JoystickID, SDL_GameController*> mControllers;
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std::map<SDL_JoystickID, std::unique_ptr<InputConfig>> mInputConfigs;
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2020-07-14 17:16:21 +00:00
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2021-05-22 20:18:00 +00:00
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std::unique_ptr<InputConfig> mKeyboardInputConfig;
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std::unique_ptr<InputConfig> mCECInputConfig;
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2020-07-14 17:16:21 +00:00
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2021-05-22 20:18:00 +00:00
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std::map<std::pair<SDL_JoystickID, int>, int> mPrevAxisValues;
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std::map<std::pair<SDL_JoystickID, int>, int> mPrevButtonValues;
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2013-04-08 14:41:25 +00:00
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};
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2012-07-20 01:08:29 +00:00
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2017-10-31 17:12:50 +00:00
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#endif // ES_CORE_INPUT_MANAGER_H
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