ES-DE/es-app/src/FileData.cpp

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#include "FileData.h"
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#include "utils/FileSystemUtil.h"
#include "utils/StringUtil.h"
#include "utils/TimeUtil.h"
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#include "AudioManager.h"
#include "CollectionSystemManager.h"
#include "FileFilterIndex.h"
#include "FileSorts.h"
#include "Log.h"
#include "MameNames.h"
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#include "platform.h"
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#include "Scripting.h"
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#include "SystemData.h"
#include "VolumeControl.h"
#include "Window.h"
#include <assert.h>
FileData::FileData(FileType type, const std::string& path, SystemEnvironmentData* envData, SystemData* system)
: mType(type), mPath(path), mSystem(system), mEnvData(envData), mSourceFileData(NULL), mParent(NULL), metadata(type == GAME ? GAME_METADATA : FOLDER_METADATA) // metadata is REALLY set in the constructor!
{
// metadata needs at least a name field (since that's what getName() will return)
if(metadata.get("name").empty())
metadata.set("name", getDisplayName());
mSystemName = system->getName();
metadata.resetChangedFlag();
}
FileData::~FileData()
{
if(mParent)
mParent->removeChild(this);
if(mType == GAME)
mSystem->getIndex()->removeFromIndex(this);
mChildren.clear();
}
std::string FileData::getDisplayName() const
{
std::string stem = Utils::FileSystem::getStem(mPath);
if(mSystem && mSystem->hasPlatformId(PlatformIds::ARCADE) || mSystem->hasPlatformId(PlatformIds::NEOGEO))
stem = MameNames::getInstance()->getRealName(stem);
return stem;
}
std::string FileData::getCleanName() const
{
return Utils::String::removeParenthesis(this->getDisplayName());
}
const std::string FileData::getThumbnailPath() const
{
std::string thumbnail = metadata.get("thumbnail");
// no thumbnail, try image
if(thumbnail.empty())
{
thumbnail = metadata.get("image");
// no image, try to use local image
if(thumbnail.empty() && Settings::getInstance()->getBool("LocalArt"))
{
const char* extList[2] = { ".png", ".jpg" };
for(int i = 0; i < 2; i++)
{
if(thumbnail.empty())
{
std::string path = mEnvData->mStartPath + "/images/" + getDisplayName() + "-image" + extList[i];
if(Utils::FileSystem::exists(path))
thumbnail = path;
}
}
}
}
return thumbnail;
}
const std::string& FileData::getName()
{
return metadata.get("name");
}
const std::string& FileData::getSortName()
{
if (metadata.get("sortname").empty())
return metadata.get("name");
else
return metadata.get("sortname");
}
const bool FileData::getFavorite()
{
if (metadata.get("favorite") == "true")
return true;
else
return false;
}
const std::vector<FileData*>& FileData::getChildrenListToDisplay() {
FileFilterIndex* idx = CollectionSystemManager::get()->getSystemToView(mSystem)->getIndex();
if (idx->isFiltered()) {
mFilteredChildren.clear();
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for(auto it = mChildren.cbegin(); it != mChildren.cend(); it++)
{
if (idx->showFile((*it))) {
mFilteredChildren.push_back(*it);
}
}
return mFilteredChildren;
}
else
{
return mChildren;
}
}
const std::string FileData::getVideoPath() const
{
std::string video = metadata.get("video");
// no video, try to use local video
if(video.empty() && Settings::getInstance()->getBool("LocalArt"))
{
std::string path = mEnvData->mStartPath + "/images/" + getDisplayName() + "-video.mp4";
if(Utils::FileSystem::exists(path))
video = path;
}
return video;
}
const std::string FileData::getMarqueePath() const
{
std::string marquee = metadata.get("marquee");
// no marquee, try to use local marquee
if(marquee.empty() && Settings::getInstance()->getBool("LocalArt"))
{
const char* extList[2] = { ".png", ".jpg" };
for(int i = 0; i < 2; i++)
{
if(marquee.empty())
{
std::string path = mEnvData->mStartPath + "/images/" + getDisplayName() + "-marquee" + extList[i];
if(Utils::FileSystem::exists(path))
marquee = path;
}
}
}
return marquee;
}
const std::string FileData::getImagePath() const
{
std::string image = metadata.get("image");
// no image, try to use local image
if(image.empty())
{
const char* extList[2] = { ".png", ".jpg" };
for(int i = 0; i < 2; i++)
{
if(image.empty())
{
std::string path = mEnvData->mStartPath + "/images/" + getDisplayName() + "-image" + extList[i];
if(Utils::FileSystem::exists(path))
image = path;
}
}
}
return image;
}
std::vector<FileData*> FileData::getFilesRecursive(unsigned int typeMask, bool displayedOnly) const
{
std::vector<FileData*> out;
FileFilterIndex* idx = mSystem->getIndex();
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for(auto it = mChildren.cbegin(); it != mChildren.cend(); it++)
{
if((*it)->getType() & typeMask)
{
if (!displayedOnly || !idx->isFiltered() || idx->showFile(*it))
out.push_back(*it);
}
if((*it)->getChildren().size() > 0)
{
std::vector<FileData*> subchildren = (*it)->getFilesRecursive(typeMask, displayedOnly);
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out.insert(out.cend(), subchildren.cbegin(), subchildren.cend());
}
}
return out;
}
std::string FileData::getKey() {
return getFileName();
}
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const bool FileData::isArcadeAsset()
{
const std::string stem = Utils::FileSystem::getStem(mPath);
return (
(mSystem && (mSystem->hasPlatformId(PlatformIds::ARCADE) || mSystem->hasPlatformId(PlatformIds::NEOGEO)))
&&
(MameNames::getInstance()->isBios(stem) || MameNames::getInstance()->isDevice(stem))
);
}
FileData* FileData::getSourceFileData()
{
return this;
}
void FileData::addChild(FileData* file)
{
assert(mType == FOLDER);
assert(file->getParent() == NULL);
const std::string key = file->getKey();
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if (mChildrenByFilename.find(key) == mChildrenByFilename.cend())
{
mChildrenByFilename[key] = file;
mChildren.push_back(file);
file->mParent = this;
}
}
void FileData::removeChild(FileData* file)
{
assert(mType == FOLDER);
assert(file->getParent() == this);
mChildrenByFilename.erase(file->getKey());
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for(auto it = mChildren.cbegin(); it != mChildren.cend(); it++)
{
if(*it == file)
{
file->mParent = NULL;
mChildren.erase(it);
return;
}
}
// File somehow wasn't in our children.
assert(false);
}
void FileData::sort(ComparisonFunction& comparator, bool ascending)
{
std::stable_sort(mChildren.begin(), mChildren.end(), comparator);
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for(auto it = mChildren.cbegin(); it != mChildren.cend(); it++)
{
if((*it)->getChildren().size() > 0)
(*it)->sort(comparator, ascending);
}
if(!ascending)
std::reverse(mChildren.begin(), mChildren.end());
}
void FileData::sort(const SortType& type)
{
sort(*type.comparisonFunction, type.ascending);
}
void FileData::launchGame(Window* window)
{
LOG(LogInfo) << "Attempting to launch game...";
AudioManager::getInstance()->deinit();
VolumeControl::getInstance()->deinit();
// window->deinit();
std::string command = mEnvData->mLaunchCommand;
const std::string rom = Utils::FileSystem::getEscapedPath(getPath());
const std::string basename = Utils::FileSystem::getStem(getPath());
const std::string rom_raw = Utils::FileSystem::getPreferredPath(getPath());
command = Utils::String::replace(command, "%ROM%", rom);
command = Utils::String::replace(command, "%BASENAME%", basename);
command = Utils::String::replace(command, "%ROM_RAW%", rom_raw);
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Scripting::fireEvent("game-start", rom, basename);
LOG(LogInfo) << " " << command;
int exitCode = runSystemCommand(command);
if(exitCode != 0)
{
LOG(LogWarning) << "...launch terminated with nonzero exit code " << exitCode << "!";
}
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Scripting::fireEvent("game-end");
// window->init();
VolumeControl::getInstance()->init();
window->normalizeNextUpdate();
//update number of times the game has been launched
FileData* gameToUpdate = getSourceFileData();
int timesPlayed = gameToUpdate->metadata.getInt("playcount") + 1;
gameToUpdate->metadata.set("playcount", std::to_string(static_cast<long long>(timesPlayed)));
//update last played time
gameToUpdate->metadata.set("lastplayed", Utils::Time::DateTime(Utils::Time::now()));
CollectionSystemManager::get()->refreshCollectionSystems(gameToUpdate);
gameToUpdate->mSystem->onMetaDataSavePoint();
}
CollectionFileData::CollectionFileData(FileData* file, SystemData* system)
: FileData(file->getSourceFileData()->getType(), file->getSourceFileData()->getPath(), file->getSourceFileData()->getSystemEnvData(), system)
{
// we use this constructor to create a clone of the filedata, and change its system
mSourceFileData = file->getSourceFileData();
refreshMetadata();
mParent = NULL;
metadata = mSourceFileData->metadata;
mSystemName = mSourceFileData->getSystem()->getName();
}
CollectionFileData::~CollectionFileData()
{
// need to remove collection file data at the collection object destructor
if(mParent)
mParent->removeChild(this);
mParent = NULL;
}
std::string CollectionFileData::getKey() {
return getFullPath();
}
FileData* CollectionFileData::getSourceFileData()
{
return mSourceFileData;
}
void CollectionFileData::refreshMetadata()
{
metadata = mSourceFileData->metadata;
mDirty = true;
}
const std::string& CollectionFileData::getName()
{
if (mDirty) {
mCollectionFileName = Utils::String::removeParenthesis(mSourceFileData->metadata.get("name"));
mCollectionFileName += " [" + Utils::String::toUpper(mSourceFileData->getSystem()->getName()) + "]";
mDirty = false;
}
if (Settings::getInstance()->getBool("CollectionShowSystemInfo"))
return mCollectionFileName;
return mSourceFileData->metadata.get("name");
}
// returns Sort Type based on a string description
FileData::SortType getSortTypeFromString(std::string desc) {
std::vector<FileData::SortType> SortTypes = FileSorts::SortTypes;
// find it
for(unsigned int i = 0; i < FileSorts::SortTypes.size(); i++)
{
const FileData::SortType& sort = FileSorts::SortTypes.at(i);
if(sort.description == desc)
{
return sort;
}
}
// if not found default to name, ascending
return FileSorts::SortTypes.at(0);
}