2014-03-15 17:18:50 +00:00
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#include "GuiMsgBox.h"
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#include "../Renderer.h"
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#include "../components/TextComponent.h"
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#include "../components/ButtonComponent.h"
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#include "../components/MenuComponent.h" // for makeButtonGrid
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2014-03-15 22:06:16 +00:00
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#include "../Util.h"
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2014-03-15 17:18:50 +00:00
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2014-03-29 01:58:45 +00:00
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#define HORIZONTAL_PADDING_PX 20
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2014-03-15 17:18:50 +00:00
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GuiMsgBox::GuiMsgBox(Window* window, const std::string& text,
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const std::string& name1, const std::function<void()>& func1,
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const std::string& name2, const std::function<void()>& func2,
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const std::string& name3, const std::function<void()>& func3) : GuiComponent(window),
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mBackground(window, ":/frame.png"), mGrid(window, Eigen::Vector2i(1, 2))
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{
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float width = Renderer::getScreenWidth() * 0.6f; // max width
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float minWidth = Renderer::getScreenWidth() * 0.3f; // minimum width
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2014-03-21 19:51:25 +00:00
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mMsg = std::make_shared<TextComponent>(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, TextComponent::ALIGN_CENTER);
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2014-03-29 01:58:45 +00:00
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mGrid.setEntry(mMsg, Eigen::Vector2i(0, 0), false, false);
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2014-03-15 17:18:50 +00:00
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// create the buttons
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name1, name1, std::bind(&GuiMsgBox::deleteMeAndCall, this, func1)));
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if(!name2.empty())
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name2, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func2)));
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if(!name3.empty())
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name3, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func3)));
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2014-03-15 22:06:16 +00:00
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// set accelerator automatically (button to press when "b" is pressed)
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if(mButtons.size() == 1)
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{
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mAcceleratorFunc = mButtons.front()->getPressedFunc();
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}else{
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for(auto it = mButtons.begin(); it != mButtons.end(); it++)
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{
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if(strToUpper((*it)->getText()) == "OK" || strToUpper((*it)->getText()) == "NO")
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{
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mAcceleratorFunc = (*it)->getPressedFunc();
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break;
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}
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}
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}
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2014-03-15 17:18:50 +00:00
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// put the buttons into a ComponentGrid
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mButtonGrid = makeButtonGrid(mWindow, mButtons);
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2014-03-15 18:39:19 +00:00
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mGrid.setEntry(mButtonGrid, Eigen::Vector2i(0, 1), true, false, Eigen::Vector2i(1, 1), GridFlags::BORDER_TOP);
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2014-03-15 17:18:50 +00:00
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2014-03-29 01:58:45 +00:00
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// decide final width
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if(mMsg->getSize().x() < width && mButtonGrid->getSize().x() < width)
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2014-03-15 17:18:50 +00:00
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{
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2014-03-29 01:58:45 +00:00
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// mMsg and buttons are narrower than width
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width = std::max(mButtonGrid->getSize().x(), mMsg->getSize().x());
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width = std::max(width, minWidth);
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2014-03-15 17:18:50 +00:00
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}
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2014-03-29 01:58:45 +00:00
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// now that we know width, we can find height
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mMsg->setSize(width, 0); // mMsg->getSize.y() now returns the proper length
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2014-03-19 18:10:30 +00:00
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const float msgHeight = std::max(Font::get(FONT_SIZE_LARGE)->getHeight(), mMsg->getSize().y());
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2014-03-29 01:58:45 +00:00
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setSize(width + HORIZONTAL_PADDING_PX*2, msgHeight + mButtonGrid->getSize().y());
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2014-03-15 17:18:50 +00:00
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// center for good measure
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f, (Renderer::getScreenHeight() - mSize.y()) / 2.0f);
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addChild(&mBackground);
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addChild(&mGrid);
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}
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2014-03-15 22:06:16 +00:00
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bool GuiMsgBox::input(InputConfig* config, Input input)
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{
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if(mAcceleratorFunc && config->isMappedTo("b", input) && input.value != 0)
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{
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mAcceleratorFunc();
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return true;
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}
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return GuiComponent::input(config, input);
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}
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2014-03-15 17:18:50 +00:00
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void GuiMsgBox::onSizeChanged()
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{
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mGrid.setSize(mSize);
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2014-03-21 16:54:48 +00:00
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mGrid.setRowHeightPerc(1, mButtonGrid->getSize().y() / mSize.y());
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2014-03-29 01:58:45 +00:00
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// update messagebox size
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mMsg->setSize(mSize.x() - HORIZONTAL_PADDING_PX*2, mGrid.getRowHeight(0));
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mGrid.onSizeChanged();
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mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-32, -32));
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2014-03-15 17:18:50 +00:00
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}
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void GuiMsgBox::deleteMeAndCall(const std::function<void()>& func)
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{
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if(func)
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func();
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delete this;
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}
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2014-03-24 01:33:27 +00:00
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std::vector<HelpPrompt> GuiMsgBox::getHelpPrompts()
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{
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return mGrid.getHelpPrompts();
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}
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