Aloshi
62336ab2fb
Fixed a long-standing bug with detailed GuiGameList detection after mapping input.
2012-10-05 15:18:36 -05:00
Aloshi
aea93748d5
Began working on GuiBox for theming of boxes (a revolutionary concept).
2012-10-05 15:04:12 -05:00
Aloshi
a3c128f4ce
GuiFastSelect is working.
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Should be able to map a joystick input to Fast Select too, but untested.
2012-10-05 08:44:18 -05:00
Aloshi
31aebf3a7d
Added <listSelectedColor> tag.
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Began implementing GuiFastSelect. You can see what's currently in place by holding F2 and pressing up/down.
Hopefully fixed nearest neighbor filters with GuiImage.
2012-09-30 22:29:55 -05:00
Aloshi
e08391080b
SDL is now fully shut down with the RPi renderer.
2012-09-29 13:14:31 -05:00
Aloshi
7e6498df60
Fixed a crash bug with launch commands missing %ROM%.
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Added relative path operator (".") support for gamelist.xml, in both game paths and image paths.
2012-09-23 16:01:56 -05:00
Aloshi
0468e64396
Fixed a bug with skipping over unicode characters.
2012-09-16 14:18:11 -05:00
Aloshi
9901a07fb6
Added some new theming tags.
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See changelog.txt (September 15) for more details.
2012-09-15 16:24:33 -05:00
Aloshi
f87b6c48d7
Added joystick identification support for those who have multiple joysticks.
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If you'd like to use this, please remove ~/.emulationstation/es_input.cfg and reconfigure.
2012-09-14 13:22:01 -05:00
Aloshi
e17499c9b3
Fixed multiple file extensions breaking stuff.
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Added Makefile.x86 for building on a desktop (use SDL to acquire an OpenGL rendering context).
2012-09-10 13:10:59 -05:00
Aloshi
5786ecae7c
Added support for lists of file extensions, delimited by a space.
2012-09-08 13:17:36 -05:00
Aloshi
80740a2bd0
Fixed tiling being super slow.
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See changelog.txt (September 7) for a list of everything.
2012-09-07 16:44:07 -05:00
Aloshi
cac43474aa
Fixed reinitialization problems with the renderer.
2012-09-04 11:45:16 -05:00
Aloshi
06dd1a9f60
Bug fixes and a few minor requested changes.
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See changelog.txt (August 13, part 2) for specifics.
2012-08-13 20:27:39 -05:00
root
d842d67557
Tons of new theming features!
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Check out THEMES.md for more info.
2012-08-13 13:32:53 -05:00
Aloshi
c7349cd99a
Themes can now be used without the detailed GuiGameList.
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If a theme.xml is not found in a system's directory, ES will now check for $HOME/.emulationstation/es_theme.xml. If present, it will load that.
Fixed GuiGameList image data not updating on system change/initial startup. (finally!)
2012-08-12 09:43:09 -05:00
Aloshi
878b384b02
Themes now load from system directories.
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~ and . are now expanded in theme image paths.
Theme percentages should now work properly.
See changelog (August 10) for more.
2012-08-11 15:54:21 -05:00
Aloshi
5ae029cd89
Added initial theme support. More work on this to come.
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Sped up image rendering a bit.
Added a framerate display - uncomment the #define DRAWFRAMERATE line in GuiGameList.cpp to see it.
2012-08-10 14:28:34 -05:00
Aloshi
9c86241cf8
Simple resizing for GuiImages using SDL_gfx.
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Added multithreaded image loading for the GuiImage class.
2012-08-09 16:19:07 -05:00
Aloshi
6cfe83e8fe
Better gamelist.xml support. See changelog.txt (August 7) for more details.
2012-08-07 19:50:45 -05:00
root
284a7a5dc6
Sorted list after gamelist.xml is parsed. Added restart to GuiMenu.
2012-08-04 16:38:37 -05:00
Aloshi
eaf7df7ad5
Moved configuration files to $HOME/.emulationstation/
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Folders should now be sorted alphabetically.
Will now fall back to a system font if LinLibertine.ttf is not found.
Added a Menu button.
Began working on a simple menu.
2012-08-01 23:03:15 -05:00