Leon Styhre
|
722468129e
|
Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
|
2021-08-15 19:30:31 +02:00 |
|
Leon Styhre
|
23fdc00044
|
Formatted the es-core source tree using clang-format.
|
2021-07-07 20:31:46 +02:00 |
|
Leon Styhre
|
66e1c4e897
|
Improved the speed consistency for ScrollableContainer.
|
2021-01-19 00:11:02 +01:00 |
|
Leon Styhre
|
e68c8f1db3
|
ScrollableContainer now takes the font size into consideration for adjusting the scrolling speed.
|
2021-01-17 22:02:22 +01:00 |
|
Leon Styhre
|
8b18022752
|
Adjusted the game description text scrolling parameters.
|
2021-01-17 10:17:41 +01:00 |
|
Leon Styhre
|
a28f174960
|
Added a function to set scrolling parameters for ScrollableContainer.
Also tuned the scrolling speed a bit.
|
2021-01-05 12:52:21 +01:00 |
|
Leon Styhre
|
1a746ac98f
|
Fixed an issue where the text scrolling speed would change relative to the screen resolution.
Also added a fade-in animation when the scrolling resets to the start position.
|
2021-01-02 21:17:23 +01:00 |
|
Leon Styhre
|
d4f5b2d20d
|
Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
|
2020-09-17 22:00:07 +02:00 |
|
Leon Styhre
|
e4fdd1e20d
|
Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
|
2020-06-28 18:39:18 +02:00 |
|
Tomas Jakobsson
|
44e3e39083
|
Add pragma once and ifndef header guards to all headers
|
2017-10-31 18:12:50 +01:00 |
|
Tomas Jakobsson
|
73a2f6b716
|
Replace Eigen with "inhouse" vector and matrix math
|
2017-10-28 22:25:01 +02:00 |
|
Aloshi
|
dbdbcde6cd
|
Renamed folders to match their projects properly.
|
2014-06-20 20:03:05 -05:00 |
|