vbs
b1daeafe24
Added flag for GUI components to indicate activate background processing.
...
ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
Jools Wills
5b74b877ef
Revert "restore cursor on exit"
...
This reverts commit 8fe0202c2e
.
Better to do this in the RP ES launch script
2016-09-12 19:11:25 +01:00
Jools Wills
8fe0202c2e
restore cursor on exit
2016-09-12 19:04:39 +01:00
Jools Wills
77ad01c12c
Merge pull request #65 from jacobfk20/MetadataSaveOptimization
...
Fix for long exit times while saving metadata
2016-09-03 22:56:25 +01:00
Jacob Karleskint
0213bef499
Checks if game has metadata
...
Adds a function to metadata "isDefault()" which will return true if all
metadata is still set to default values and false if any values are not
set to default
When saving, a game that has no metadata would also not be saved in the
gamelist xml. so now it will just ignore looking for that game instead
of looping through every node until it reaches the end of the tree.
2016-09-03 15:45:52 -05:00
Joseph Mann
cdd819e041
Fix linux (fedora) compilation issues
2016-08-31 12:17:38 +01:00
Jools Wills
2f0e1fa9ef
Merge pull request #59 from unclealex72/master
...
Vastly improve loading time of EmulationStation
2016-08-15 01:04:35 +01:00
Jools Wills
3354b8f1b1
Merge pull request #60 from RetroPie/revert-58-xpad_trigger
...
Revert "workaround for analogue trigger configuration - eg with xpad."
2016-08-14 20:25:12 +01:00
Jools Wills
3eba889bdf
Revert "workaround for analogue trigger configuration - eg with xpad."
2016-08-14 20:24:39 +01:00
Jools Wills
684ab17e95
Merge pull request #58 from joolswills/xpad_trigger
...
workaround for analogue trigger configuration - eg with xpad.
2016-08-13 13:16:01 +01:00
Jools Wills
c5b74947a0
workaround for analogue trigger configuration - eg with xpad.
...
Unlike other axis, they don't default to 0, but instead start at -32768 and go to +32767 when pressed. This confuses the
current ES code axis code. As a workaround, we get the initial value and if it is -32767, we add 32767 and divide by two. This gives it
a range that can be handled with the current code (from 0 to 32767). Note on my X11 machine, I had to plug the joystick in after ES
was loaded or it get 0 as the initial axis value for the triggers. This seems ok on the RPI though, so possible some SDL issue.
With this change on a 360 controller the triggers should be correctly detected as +2 and +5 without seeing two presses for each trigger press.
2016-08-13 01:49:44 +01:00
Alex Jones
454a18f9ec
Trust the gamelist by not checking whether files exist and also improve the algorithm for parsing the gamelist.
2016-08-10 17:48:56 +01:00
Jools Wills
fa513e4c2d
cosmetic - spaces -> tabs to match rest of file
2016-08-10 02:48:04 +01:00
Alex Jones
0ab75f8996
Add eclipse files to .gitignore
2016-08-03 19:09:59 +01:00
Jools Wills
d14195e4a0
Merge pull request #55 from mbroncano/master
...
Fixes libGL problem
2016-07-23 12:10:27 +01:00
M. Broncano
f3cf36fd94
Fixes libGL problem
2016-07-23 04:11:44 +00:00
Jools Wills
60c1d0a1f9
Merge pull request #54 from joolswills/rename_buttons
...
rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-05 19:53:20 +01:00
Jools Wills
203f9f48ff
Merge pull request #47 from zigurana/svg_update_clean
...
SVG renderer update
2016-07-04 01:07:20 +01:00
Jools Wills
c791e3d90f
Merge pull request #53 from kwtaylor/master
...
Fix pageup/pagedown by reloading input config after onfinish
2016-07-04 01:02:23 +01:00
Jools Wills
a78c9721be
rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-04 00:29:53 +01:00
Ken Taylor
ab8409da41
Always reload input config after running onfinish script
2016-07-01 22:14:41 -07:00
Jools Wills
23d96b6a56
allow emulationstation.sh to be called from any location (gets basename from $0)
2016-04-20 23:23:23 +01:00
D. Polders
dbc2ab6110
SVG update
...
Updated the svg library from https://github.com/memononen/nanosvg
2016-04-17 22:03:11 +02:00
Jools Wills
866ea49b7d
Merge pull request #45 from joolswills/display_name
...
add a getDisplayName function, which is used for rom display, and mak…
2016-03-29 20:01:23 +01:00
Jools Wills
53f69bf61b
add a getDisplayName function, which is used for rom display, and make getCleanName again strip paratheses, which is used in the scraper backends.
2016-03-29 16:33:19 +01:00
Jools Wills
abcc9696a2
Merge pull request #44 from RetroPie/revert-1-direct-launch
...
Revert "Add direct launch option for systems that don't need a game list"
2016-03-29 05:06:03 +01:00
Jools Wills
1becb41508
Revert "Add direct launch option for systems that don't need a game list"
2016-03-29 05:03:39 +01:00
Jools Wills
7783a1bb79
Merge pull request #41 from joolswills/gamelist_only
...
move ParseGamelistOnly option to the gui so people can easily enable …
2016-03-26 03:42:12 +00:00
Jools Wills
267b43fa05
move ParseGamelistOnly option to the gui so people can easily enable it for faster startup
2016-03-26 03:31:13 +00:00
Jools Wills
40924da60a
Merge pull request #40 from joolswills/save_metadata
...
add configuration menu "other settings" and add "save metadata on exi…
2016-03-26 03:12:30 +00:00
Jools Wills
26f4850eaf
add configuration menu "other settings" and add "save metadata on exit" option, which users can use to speed up exit - fixes #35
2016-03-26 01:59:36 +00:00
Jools Wills
e65a1ee80a
Merge pull request #30 from joolswills/hide_mouse_early
...
Hide mouse cursor early
2016-02-05 00:08:19 +00:00
Christian Uhsat
15fdbb2a83
Hide mouse cursor early
2016-02-05 00:07:34 +00:00
Jools Wills
bfe13f11af
Merge pull request #29 from joolswills/symlink_support
...
Added symlink support on removeCommonPath
2016-02-04 04:11:04 +00:00
Jools Wills
b17cd9942a
Merge pull request #1 from taalas/direct-launch
...
Add direct launch option for systems that don't need a game list
2016-01-31 19:35:05 +00:00
Devenor
9b78834b42
Added symlink support on removeCommonPath
2016-01-31 19:26:40 +00:00
Jools Wills
59d4ad7c1e
Merge pull request #14 from philenotfound/master
...
Make libboost dependencies for Debian dependent on the found version
2016-01-31 19:16:37 +00:00
Jools Wills
e7cba01be1
Merge pull request #28 from joolswills/fix-halt-on-delete
...
Moved rom deletion to gamelist, fixed halt on removal.
2016-01-31 19:10:18 +00:00
Jools Wills
1d5fbdbd1d
Merge pull request #23 from HerbFargus/Nits
...
Cosmetic nits
2016-01-30 21:55:05 +00:00
HerbFargus
f0d3bae673
Cosmetic nits
2016-01-25 19:28:59 -07:00
Jools Wills
4cc244985d
Merge pull request #17 from joolswills/quit_restart
...
don't call shutdown from ES directly - which causes it to not save the...
2016-01-17 19:24:00 +00:00
Jools Wills
fe86459f99
don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
...
/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
2016-01-17 18:33:59 +00:00
Phil Eichinger
43c5e0911f
Make libboost dependencies for Debian dependent on the found version
...
Makes it installable on Debian Jessie (libboost 1.55.0)
2015-12-02 20:24:36 +01:00
Jools Wills
6f0b63b1bb
trailing whitespace introduced by #9
2015-10-03 20:41:44 +01:00
Jools Wills
ecc1552990
Merge remote-tracking branch 'retropie/master' into retropie-master
2015-10-03 20:23:53 +01:00
Jools Wills
7bffae0812
change hold to skip timer to 1 second. This means the countdown message never shows, but it says at the top to hold to skip and this makes it a lot more convenient to set up snes style controllers.
...
Has been tested by herbfaargus also, who agreed it's an improvement. #6
2015-10-03 20:20:33 +01:00
Jools Wills
09adbc2db8
Merge pull request #9 from gizmo98/skip-known-controller-config
...
Skip controller config if known device is added after startup
2015-09-29 20:26:04 +01:00
gizmo98
cdda6f6dc1
Skip controller config if known device is added after startup
...
Fix for problems like this:
http://blog.petrockblock.com/forums/topic/retropie-wont-recognize-ps3-controller-unless-ps-button-is-hit-before-es-start/
http://blog.petrockblock.com/forums/topic/elegent-method-of-detecting-wireless-controller-before-starting-es/
No controller found message pops up if no controller is connected. If a known controller is connected and any button is pressed system selection menu will show up instantly.
2015-09-28 19:25:15 +02:00
Jools Wills
64a208ff59
Merge pull request #5 from RetroPie/keep_parentheses
...
don't strip info from the parentheses in the gameslists - it's useful!
2015-09-19 02:27:34 +01:00
Jools Wills
b3c38b9782
don't strip info from the parentheses in the gameslists - it's useful!
2015-09-19 02:25:31 +01:00