Commit graph

96 commits

Author SHA1 Message Date
Jools Wills 7ad62df4df Merge pull request #168 from pjft/RetroPie-Virtual-Systems-PR
Adding support for "All", "Favorites" and "Last Played" systems
2017-07-08 07:31:39 +01:00
Jools Wills 394cd44758 Merge pull request #173 from jrassa/theme-variables
variable support for themes
2017-07-08 04:38:31 +01:00
pjft d0cdbf2159 Adding support for Virtual Systems
- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
jrassa 2bacc9c431 variable support for themes 2017-06-30 23:58:51 -04:00
hex007 64effcc69c Move Carousel transition to separate switch
- Removed Simple Slide
- Added Switch to control Carousel transition
2017-06-28 09:50:37 -07:00
jrassa 2c217ec4c1 fix show snapshot on video delay 2017-06-13 22:19:43 -04:00
Jools Wills 2188efd2b6 Merge pull request #153 from pjft/RetroPie-ScreenSaver-Merge
Adding Random Video Screensaver/Attract Mode, plus controls
2017-06-12 16:43:41 +01:00
pjft 59d7516a16 Random Game Screensaver, Game Name and Controls
- Final changes for VLC screensaver support as well
- ALSA de-init/re-init only when needed
- Adding screensaver options menu inside UI settings
- Slightly moved options (Show Frameskip to "Other Settings", sorting within same menu)
- Adding info popups on random video screensaver and OMX + Game Info setting
2017-06-11 19:56:05 +01:00
jrassa 1a6beb5520 make color themable for ratings like normal images 2017-06-08 19:18:27 -04:00
Jools Wills 118849fff2 Merge pull request #157 from jrassa/gamelist-fixes
fixes for gamelist bugs; added option to specify image for selctor bar
2017-06-07 03:30:45 +01:00
fieldofcows 0d04633954 Changes from fieldofcows to separate screensaver into separate module, squashed by pjft. 2017-06-05 20:02:09 +01:00
jrassa 3a98bd3847 fixes for gamelist bugs; added option to specify image for selctor bar 2017-06-04 23:12:22 -04:00
hex007 2d38605a08 Fixes for USB sound cards
- Ability to change device used for Volume control (PCM/Speaker/Master) only on Pi.
- Ability to change Audio device used for OMX player (local/hdmi/both/ALSA:HW:0,0/ALSA:HW:1,0)
2017-06-02 08:58:44 -07:00
Jools Wills ad8614fb79 Merge pull request #74 from joolswills/hotkey_configure
allow configuring the "hotkey enable" button
2017-05-31 17:25:52 +01:00
Jools Wills fc3e08b449 Allow configuring of the hotkey button
* add hotkey button gfx and hotkey to input configuration
 * prompt user if no hotkey set, and offer to use select
 * if no hotkey is set, still save an entry with key id 0, for backward compatibility
2017-05-31 16:59:17 +01:00
hex007 c32dee41ca Bug fixes :
- Incorrect strech in VideoComponent
- Reboved blank params in VideoVlcComponent
2017-05-30 09:12:57 -07:00
pjft 029e8bd040 Fixes and tweaks to OMXPlayer work, by pjft
- Correct handling of zombie processes left in memory
- Add options to mute video
- Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
2017-05-28 21:33:05 +01:00
fieldofcows 34ea9caa89 Adding experimental OMX video player component. Squashed from fieldofcows' work (by pjft). 2017-05-28 21:26:23 +01:00
Jools Wills e27e7cfd19 move setImage in Window::init
* part of 4802d128fe that said it tried to call GL functions before initialised. Didn't confirm this, but looks reasonable.
2017-05-28 17:43:41 +01:00
Jools Wills 92fdab2d38 Merge pull request #52 from HerbFargus/splash-updates
add black splash
2017-05-20 20:41:45 +01:00
jrassa 354d3b9dec implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
pjft 80526c777e Fixing whitespaces and indentation (tabs) 2017-05-18 12:51:45 +01:00
pjft 4e5c1ce49e Changes to mitigate white flashes ES navigation
- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Jools Wills 006e716e64 Merge pull request #108 from zigurana/SelectGamelistViewType
Add Explicit Gamelist Type selection to GUI menu.
2017-05-04 16:30:23 +01:00
Jools Wills a909f10b2d Merge pull request #115 from pjft/RetroPie-master-filter-rebase
Adding generic gamelist filter funcionality for ES
2017-05-04 16:25:57 +01:00
jrassa 474891f4a3 fix black boxes appearing on gamelist after scrolling 2017-04-30 22:54:27 -04:00
pjft 7f84eeea94 Adding generic gamelist filter funcionality for ES, specifically genre, players, ratings and publisher/developer 2017-04-28 12:05:20 +01:00
Jools Wills 573c8b5304 Merge pull request #111 from joolswills/pugixml_update
update pugixml to v1.8.1 / convert to a submodule
2017-04-04 03:31:47 +01:00
Jools Wills 0a7605cae1 we map to pageup/pagedown not leftbottom/rightbottom - fixes page up / down buttons in date input etc 2017-04-04 03:06:07 +01:00
Jools Wills 752472355a convert pugixml to git submodule and update to v1.8.1 2017-04-03 19:47:17 +01:00
Jools Wills 61a493c38a fix warning 2017-04-03 19:41:21 +01:00
D. Polders 003d9edbf9 Add Explicit Gamelist Type selection to GUI menu.
Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
D. Polders ac5e3ad95f System Carousel feature, now with only a single commit! 2017-03-25 21:09:12 +01:00
D. Polders 6cb81ab1af Small changes to facilitate building on Windows platform using VS2015 2017-03-16 22:44:56 +01:00
Jools Wills f84fcfa62b Merge pull request #93 from dirk-de-bugger/TextEditComponent
Improved TextEditComponent
2017-03-13 17:57:35 +00:00
Jools Wills 87098bcb09 Merge pull request #102 from jrassa/videoMaxSize
implement maxSize for videos
2017-03-13 17:52:48 +00:00
John Rassa 49940d62d7 implemented feature element to allow themes to support new features w… (#96)
* implemented feature element to allow themes to support new features without breaking older versions of ES

* supported attribute should only allow one value
2017-03-10 18:49:15 +00:00
jrassa e2374271f2 don't enable video view if current theme doesn't support it 2017-02-24 23:19:29 -05:00
jrassa 44f886c961 implement maxSize for videos
implement maxSize for videos
2017-02-23 20:43:37 -05:00
dirk-de-bugger b851f91bd3 Fix initial text positioning and improve keyboard handling in TextEditComponent 2017-02-20 21:24:52 +01:00
fieldofcows 6872f47277 Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
John Rassa e974cd9d43 Added a --no-splash option for disableing the ES logo
fix indentation
2017-01-12 19:55:36 +00:00
fieldofcows 25e1067794 Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image 2016-12-12 09:34:01 +00:00
Jools Wills 4d27443f33 emulationstation - add additional scroll speed tier, and slow down fastest speed 2016-11-30 18:15:13 +00:00
verybadsoldier 329730cc3e Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active. 2016-09-17 17:08:52 +02:00
vbs b1daeafe24 Added flag for GUI components to indicate activate background processing.
ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
Joseph Mann cdd819e041 Fix linux (fedora) compilation issues 2016-08-31 12:17:38 +01:00
Jools Wills 2f0e1fa9ef Merge pull request #59 from unclealex72/master
Vastly improve loading time of EmulationStation
2016-08-15 01:04:35 +01:00
Jools Wills 3eba889bdf Revert "workaround for analogue trigger configuration - eg with xpad." 2016-08-14 20:24:39 +01:00
Jools Wills c5b74947a0 workaround for analogue trigger configuration - eg with xpad.
Unlike other axis, they don't default to 0, but instead start at -32768 and go to +32767 when pressed. This confuses the
current ES code axis code. As a workaround, we get the initial value and if it is -32767, we add 32767 and divide by two. This gives it
a range that can be handled with the current code (from 0 to 32767). Note on my X11 machine, I had to plug the joystick in after ES
was loaded or it get 0 as the initial axis value for the triggers. This seems ok on the RPI though, so possible some SDL issue.

With this change on a 360 controller the triggers should be correctly detected as +2 and +5 without seeing two presses for each trigger press.
2016-08-13 01:49:44 +01:00