Leon Styhre
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30d4c587e7
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Fixed an issue where the screensaver game info overlay would render at the wrong horizontal position.
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2022-09-17 18:37:19 +02:00 |
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Leon Styhre
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0d6c4e02a6
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Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application.
Also cleaned up and modernized the overall screensaver code.
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2022-09-16 19:18:43 +02:00 |
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Leon Styhre
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8b106c8d99
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Fixed an issue where the screensaver would include all games when in Kid UI mode.
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2022-05-16 19:59:34 +02:00 |
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Leon Styhre
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37e2564ff7
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Fixed an issue where the slideshow screensaver with a single custom image would hang the application.
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2022-04-12 20:47:25 +02:00 |
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Leon Styhre
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963834afec
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
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Leon Styhre
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45af7441e9
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Added support for launching game files inside folders without having to enter the folder.
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2022-04-11 23:28:18 +02:00 |
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Leon Styhre
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3a1c9d41ce
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
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2022-03-24 23:05:23 +01:00 |
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Leon Styhre
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7bdce3f4a3
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Reverted the dim value for the screensaver.
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2022-03-15 00:09:58 +01:00 |
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Leon Styhre
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06a037d8cf
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Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
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2022-03-14 22:30:24 +01:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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a7db474a64
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Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
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2022-03-13 23:52:32 +01:00 |
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Leon Styhre
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32251e0264
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Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
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2022-03-12 14:22:27 +01:00 |
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Leon Styhre
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755b2c9f50
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Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
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2022-03-11 23:51:41 +01:00 |
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Leon Styhre
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63af859618
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Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
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2022-03-11 23:17:04 +01:00 |
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Leon Styhre
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c4eb1b8b97
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Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
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2022-02-19 17:04:23 +01:00 |
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Leon Styhre
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a42d63e567
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
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Leon Styhre
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2c2e624160
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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51578903ff
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Replaced the legacy gamelist code with rudimentary support for GamelistBase and GamelistView.
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2022-01-18 20:42:50 +01:00 |
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Leon Styhre
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a6be6225d8
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Renamed SystemScreensaver to Screensaver.
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2022-01-17 18:43:29 +01:00 |
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