Leon Styhre
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d4e614c0c1
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Added jump to folder to the quick selector and improved the folder sorting.
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2020-09-20 12:17:38 +02:00 |
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Leon Styhre
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83bae1e963
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When marking or unmarking a game as favorite, the cursor position is now retained.
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2020-09-20 10:05:03 +02:00 |
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Leon Styhre
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fd92f7f86d
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Implemented the same opacity animation for the video style as for the detailed style.
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2020-09-18 20:43:46 +02:00 |
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Leon Styhre
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522fbebee8
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Fixed multiple issues and glitches related to the screensaver.
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2020-09-18 18:40:22 +02:00 |
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Leon Styhre
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afa91aa093
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Fixed an issue where long game names would sometimes not scroll.
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2020-09-18 18:19:02 +02:00 |
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Leon Styhre
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f4e24bdd56
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Fixed an issue where the cursor would end up outside text fields for long strings.
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2020-09-18 18:16:12 +02:00 |
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Leon Styhre
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14e2ede448
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Moved a sorting function to the proper location inside the correct class.
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2020-09-17 22:18:13 +02:00 |
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Leon Styhre
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d4f5b2d20d
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Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
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2020-09-17 22:00:07 +02:00 |
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Leon Styhre
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254029fed6
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Reverted to longer line length license file and added custom macOS version.
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2020-09-17 21:49:40 +02:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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aa07a1094f
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Removed deprecated LaunchAnimation.h
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2020-09-15 23:06:36 +02:00 |
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Leon Styhre
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ae7c9dabb8
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Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
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2020-09-15 22:57:54 +02:00 |
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Leon Styhre
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a6430ff0ff
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Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
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2020-09-15 21:12:32 +02:00 |
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Leon Styhre
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4a13694794
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Added a CMake profiling build type.
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2020-09-13 23:42:56 +02:00 |
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Leon Styhre
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863063ee47
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Started to add SPDX license identifiers.
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2020-09-13 20:32:22 +02:00 |
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Leon Styhre
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87bee7fae9
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Added 'Desktop Edition' to the log output version info.
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2020-09-13 20:07:02 +02:00 |
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Leon Styhre
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d787f06c63
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The cached gamelist background is now updated when using the metadata editor.
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2020-09-13 19:20:30 +02:00 |
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Leon Styhre
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98d38b3b46
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Eliminated unnecessary processing and rendering in the gamelist view.
Also added a game image fade-in effect to the Detailed view style.
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2020-09-13 19:16:40 +02:00 |
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Leon Styhre
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db0e15f5e8
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Fixed an annoying scrolling issue that also affected the application performance.
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2020-09-13 19:08:17 +02:00 |
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Leon Styhre
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02c9b4fb28
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Several small improvements to the video view style.
Also partly rearranged the UI menu.
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2020-09-13 14:28:06 +02:00 |
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Leon Styhre
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7dea5fb7df
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Renamed the setting 'Open menu effect' to 'Menu opening effect'.
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2020-09-13 13:46:34 +02:00 |
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Leon Styhre
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66829b4ffa
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Added multiple animations and effects (mostly using shaders).
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2020-09-13 13:21:38 +02:00 |
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Leon Styhre
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d1adb313e6
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Improved the opacity shader.
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2020-09-13 09:57:00 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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3643c08caf
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Updates to the OpenGL shader handling.
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2020-09-12 12:14:48 +02:00 |
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Leon Styhre
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fcb139e567
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(macOS) Change of MAME core in the es_systems.cfg template file.
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2020-09-10 21:52:58 +02:00 |
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Leon Styhre
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55a2305260
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(macOS) Improved full screen mode.
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2020-09-10 19:09:27 +02:00 |
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Leon Styhre
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49146021d8
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Small documentation update for how to build ES on macOS.
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2020-09-10 19:07:29 +02:00 |
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Leon Styhre
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d4803200c0
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Small documentation update.
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2020-09-06 12:34:19 +02:00 |
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Leon Styhre
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0c1edae531
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Re-enabled the back button for the video screensaver confirmation dialog.
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2020-09-04 19:47:35 +02:00 |
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Leon Styhre
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79b5bfffef
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Some minor cosmetic changes.
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2020-09-04 19:05:48 +02:00 |
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Leon Styhre
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fd10aba815
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Updated the GLSL shader logic and added a postprocessing function.
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2020-09-04 18:59:19 +02:00 |
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Leon Styhre
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9da16dd00e
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Some minor cosmetic code changes.
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2020-08-30 22:25:38 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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Leon Styhre
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a6c8f8034e
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Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
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2020-08-30 22:03:11 +02:00 |
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Leon Styhre
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cbe86909f6
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(rbsimple-DE) Some theme changes.
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2020-08-24 19:00:43 +02:00 |
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Leon Styhre
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1df4caa43b
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Fixed an issue where ES could crash when a controller was unplugged.
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2020-08-24 18:59:04 +02:00 |
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Leon Styhre
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c9831a6aee
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Changed the SNES system full name in the es_systems.cfg templates.
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2020-08-24 18:57:07 +02:00 |
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Leon Styhre
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e7b8611eff
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Some small updates to the user guide.
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2020-08-24 18:53:42 +02:00 |
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Leon Styhre
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feb6577dbc
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Changed to full system name sorting for the system view and scraper selector.
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2020-08-24 18:51:55 +02:00 |
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Leon Styhre
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77076c22f4
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(Unix) Added border to borderless window if the resolution was manually changed.
Also fixed a mistake introduced in the last commit.
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2020-08-23 22:40:15 +02:00 |
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Leon Styhre
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d6baa2d132
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(macOS) Add a window border if the user has changed the resolution from the command line.
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2020-08-23 22:19:37 +02:00 |
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Leon Styhre
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796d2c9ec8
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(macOS) Disabled unusable command line arguments.
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2020-08-23 21:53:21 +02:00 |
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Leon Styhre
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46ab60ad4e
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(Windows) Fixed the broken build for this OS.
Also some other minor cosmetic code changes.
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2020-08-23 21:27:01 +02:00 |
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Leon Styhre
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b7678007fa
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(macOS) Disabled reboot and power off menu entries as these require root privileges.
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2020-08-23 19:17:06 +02:00 |
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Leon Styhre
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b8c6366349
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(macOS) Made the game launching more seamless.
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2020-08-23 18:41:08 +02:00 |
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Leon Styhre
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88a5962926
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Changed '#ifdef' to '#if defined()' throughout the code.
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2020-08-23 17:04:30 +02:00 |
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Leon Styhre
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af5a48ed10
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Removed unnecessary #ifdefs for the SDL2 include files.
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2020-08-23 16:15:06 +02:00 |
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Leon Styhre
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31fae9678a
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(macOS) Made playing of videos work.
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2020-08-23 15:42:10 +02:00 |
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Leon Styhre
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16425b4c32
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(macOS) Updates to CMake scripts and corresponding documentation.
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2020-08-23 11:35:02 +02:00 |
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