Commit graph

33 commits

Author SHA1 Message Date
Leon Styhre ec33d8a612 Added a proper function to check whether to keep running in the background while a game is launched. 2021-03-27 13:49:09 +01:00
Leon Styhre 2432e118a7 Added the ability to automatically generate the game systems directory structure. 2021-03-10 18:21:49 +01:00
Leon Styhre b987abed8b Fixed some issues with the 'Jump to Game' help prompts. 2021-01-12 18:40:25 +01:00
Leon Styhre c431e5a233 Fixed an issue where the screen would go partly black during slide transitions. 2021-01-01 22:37:21 +01:00
Leon Styhre 287c6ea36e Fixed an issue with the slide transitions if there were only two game systems. 2021-01-01 21:45:51 +01:00
Leon Styhre 56cc17d7a1 Made some special Unicode characters work correctly with the MSVC compiler. 2020-12-29 14:51:29 +01:00
Leon Styhre 605aa4ba8e Moved the favorite and folder character constants to a more logical location. 2020-12-16 21:19:48 +01:00
Leon Styhre 50e74595e4 Eliminated unnecessary rendering during view transitions. 2020-11-18 23:47:32 +01:00
Leon Styhre e30e636780 Fixed an issue where game media would not get rendered during gamelist transitions. 2020-11-18 22:26:58 +01:00
Leon Styhre 1a35d29f19 Improvements to the startup animations and game launching logic. 2020-11-17 17:30:23 +01:00
Leon Styhre 2220787c3b Fixed multiple issues with view transitions. 2020-11-16 17:44:33 +01:00
Leon Styhre 858b20bcc1 Fixed some weird camera movements when using the slide transition style. 2020-11-15 22:54:39 +01:00
Leon Styhre df0c88d1b1 Simplified the onFileChanged() function and made some related optimizations. 2020-10-27 19:07:35 +01:00
Leon Styhre d4f5b2d20d Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre ae7c9dabb8 Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre d3d57ae69a Fixed the VRAM statistics overlay that was using megabytes instad of mebibytes. 2020-08-08 22:33:27 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre f2f7d34bb6 Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length. 2020-05-24 10:29:29 +02:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson a02a747c50 Redid the entire Renderer
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
Koerty b4feb69980 Enable the grid view for developers
- Add the remove function to GridGameListView
- Enable the grid view in ViewController
- The grid view will not be available in the menu yet, but can be enable by tweaking es_settings.cfg
2018-03-27 16:11:50 +02:00
D. Polders 1ed075a5e4 * Add ConfirmationPopUp when switching UIMode.
* Split out UIMode controller in separate class (in es-app).
* Fix passphrase input for wX360 controllers by ignoring hat-inputs
* Fix font fallback mechanism on rpi for non ascii characters using new Unicode2Chars() method.
* Fix UIMode not being saved due to popup window.
2017-11-19 00:28:36 +01:00
D. Polders 189eb05fee * Introduce KidMode: Prevent collection editing
* Introduce FileData Filtering for Kiosk and  Kid Modes to:
1. In Kiosk mode: Hide items with metadata tag `<hidden>true</hidden>`
2. In Kid mode: only show items with metadata tag `<kidgame>true</kidgame>`
* ES will auto-revert UI mode back to Full  when there is nothing at all to show.
* Changing the setting hideQuitMenuOnKidUI to true will hide this menu.
2017-11-02 21:22:41 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Tomas Jakobsson 44e3e39083 Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Tomas Jakobsson 73a2f6b716 Replace Eigen with "inhouse" vector and matrix math 2017-10-28 22:25:01 +02:00
D. Polders fd40e84ba5 Fix build warnings (mostly adding explicit type casting) 2017-10-18 16:22:27 +02:00
D. Polders 7a7550cde9 Introducing Kiosk UI mode, allowing users to hide menu items that might change system configuration settings. 2017-09-12 21:07:18 +02:00
pjft 01a55ba6a2 Added support for custom Game Collection creation
- Create from a theme folder
- Create by specifying a name
- Refactored collection creation to be on-demand rather than on startup
2017-08-17 16:09:37 +01:00
Jools Wills 006e716e64 Merge pull request #108 from zigurana/SelectGamelistViewType
Add Explicit Gamelist Type selection to GUI menu.
2017-05-04 16:30:23 +01:00
D. Polders 3c76a4b5a7 Go-to Random Game feature 2017-04-26 18:08:54 +02:00
D. Polders 003d9edbf9 Add Explicit Gamelist Type selection to GUI menu.
Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
Aloshi bc72990f39 Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00