Leon Styhre
ec33d8a612
Added a proper function to check whether to keep running in the background while a game is launched.
2021-03-27 13:49:09 +01:00
Leon Styhre
2432e118a7
Added the ability to automatically generate the game systems directory structure.
2021-03-10 18:21:49 +01:00
Leon Styhre
b987abed8b
Fixed some issues with the 'Jump to Game' help prompts.
2021-01-12 18:40:25 +01:00
Leon Styhre
c431e5a233
Fixed an issue where the screen would go partly black during slide transitions.
2021-01-01 22:37:21 +01:00
Leon Styhre
287c6ea36e
Fixed an issue with the slide transitions if there were only two game systems.
2021-01-01 21:45:51 +01:00
Leon Styhre
56cc17d7a1
Made some special Unicode characters work correctly with the MSVC compiler.
2020-12-29 14:51:29 +01:00
Leon Styhre
605aa4ba8e
Moved the favorite and folder character constants to a more logical location.
2020-12-16 21:19:48 +01:00
Leon Styhre
50e74595e4
Eliminated unnecessary rendering during view transitions.
2020-11-18 23:47:32 +01:00
Leon Styhre
e30e636780
Fixed an issue where game media would not get rendered during gamelist transitions.
2020-11-18 22:26:58 +01:00
Leon Styhre
1a35d29f19
Improvements to the startup animations and game launching logic.
2020-11-17 17:30:23 +01:00
Leon Styhre
2220787c3b
Fixed multiple issues with view transitions.
2020-11-16 17:44:33 +01:00
Leon Styhre
858b20bcc1
Fixed some weird camera movements when using the slide transition style.
2020-11-15 22:54:39 +01:00
Leon Styhre
df0c88d1b1
Simplified the onFileChanged() function and made some related optimizations.
2020-10-27 19:07:35 +01:00
Leon Styhre
d4f5b2d20d
Text scrolling now stops when launching a game and when the screensaver starts.
...
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre
ae7c9dabb8
Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
...
Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre
d3d57ae69a
Fixed the VRAM statistics overlay that was using megabytes instad of mebibytes.
2020-08-08 22:33:27 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
...
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
f2f7d34bb6
Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
2020-05-24 10:29:29 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
...
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
...
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
Koerty
b4feb69980
Enable the grid view for developers
...
- Add the remove function to GridGameListView
- Enable the grid view in ViewController
- The grid view will not be available in the menu yet, but can be enable by tweaking es_settings.cfg
2018-03-27 16:11:50 +02:00
D. Polders
1ed075a5e4
* Add ConfirmationPopUp when switching UIMode.
...
* Split out UIMode controller in separate class (in es-app).
* Fix passphrase input for wX360 controllers by ignoring hat-inputs
* Fix font fallback mechanism on rpi for non ascii characters using new Unicode2Chars() method.
* Fix UIMode not being saved due to popup window.
2017-11-19 00:28:36 +01:00
D. Polders
189eb05fee
* Introduce KidMode: Prevent collection editing
...
* Introduce FileData Filtering for Kiosk and Kid Modes to:
1. In Kiosk mode: Hide items with metadata tag `<hidden>true</hidden>`
2. In Kid mode: only show items with metadata tag `<kidgame>true</kidgame>`
* ES will auto-revert UI mode back to Full when there is nothing at all to show.
* Changing the setting hideQuitMenuOnKidUI to true will hide this menu.
2017-11-02 21:22:41 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
44e3e39083
Add pragma once and ifndef header guards to all headers
2017-10-31 18:12:50 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00
D. Polders
7a7550cde9
Introducing Kiosk UI mode, allowing users to hide menu items that might change system configuration settings.
2017-09-12 21:07:18 +02:00
pjft
01a55ba6a2
Added support for custom Game Collection creation
...
- Create from a theme folder
- Create by specifying a name
- Refactored collection creation to be on-demand rather than on startup
2017-08-17 16:09:37 +01:00
Jools Wills
006e716e64
Merge pull request #108 from zigurana/SelectGamelistViewType
...
Add Explicit Gamelist Type selection to GUI menu.
2017-05-04 16:30:23 +01:00
D. Polders
3c76a4b5a7
Go-to Random Game feature
2017-04-26 18:08:54 +02:00
D. Polders
003d9edbf9
Add Explicit Gamelist Type selection to GUI menu.
...
Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
Aloshi
bc72990f39
Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
...
Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00