Leon Styhre
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1fdcc43644
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(Windows) Fixed an issue where filenames containing multi-byte Unicode characters could not be used with the %INJECT% variable
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2024-06-03 21:11:09 +02:00 |
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Leon Styhre
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bdebe0133c
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Improved the %ROM% and %INJECT% variable logic and added support for Windows
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2024-06-03 20:45:26 +02:00 |
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Leon Styhre
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ca65fcbe8c
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Added support for combining a %ROM% variable with the %INJECT% variable
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2024-06-03 20:25:33 +02:00 |
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Leon Styhre
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91330c9f3a
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Fixed an issue where transition animations could sometimes partially play when switching themes with a system selected for the gamelist on startup setting
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2024-06-03 17:35:08 +02:00 |
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Leon Styhre
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f7198516f5
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(Android) Added %GAMEDIRRAW%, %ROMPATHRAW% and %ROMRAW% variables that can be used with the %EXTRA% and %EXTRAARRAY% variables
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2024-05-31 22:24:48 +02:00 |
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Leon Styhre
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e86f058c81
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(Android) The touch overlay is no longer reset by the onboarding configurator unless the 'Begin setup' button was pressed
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2024-05-20 20:26:57 +02:00 |
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Leon Styhre
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05e641c04e
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(Android) Added experimental support for running ES-DE as the home app
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2024-05-20 19:49:28 +02:00 |
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Leon Styhre
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5bad361121
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Fixed an issue where adding trailing directory separators to the MediaDirectory setting could make the Orphaned data cleanup utility remove too many files
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2024-05-20 19:44:07 +02:00 |
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Leon Styhre
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e6653bc239
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(Linux) Added a DEINIT_ON_LAUNCH build flag to support KMS/direct framebuffer access
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2024-05-19 19:09:04 +02:00 |
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Leon Styhre
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933177dad1
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Windows carriage return characters are now filtered out when reading custom collection files and inject files
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2024-05-11 20:12:30 +02:00 |
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Leon Styhre
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684b7e2e6a
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Added size check to injected files instead of attempting to load them all into memory
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2024-05-11 16:01:38 +02:00 |
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Leon Styhre
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d8d58e6958
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(Android) Added support for launching native apps and games
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2024-05-11 15:42:51 +02:00 |
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Leon Styhre
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c8e7f7156a
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(Android) Increased the maximum waiting time for the storage mount retry loop from 4 to 4.5 seconds
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2024-05-06 17:19:24 +02:00 |
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Leon Styhre
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b397df2559
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Added support for building against libgit2 v1.8.0 and later
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2024-05-05 20:45:11 +02:00 |
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Leon Styhre
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278ba90c14
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Added support for marking themes as deprecated in the theme downloader
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2024-04-16 21:05:04 +02:00 |
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Leon Styhre
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a021fc22a9
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Moved ApplicationVersion.h from es-app to es-core
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2024-04-16 20:57:04 +02:00 |
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Leon Styhre
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bcca5ca6e7
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(Windows) Changed some log entries to use backslashes instead of forward slashes as directory separators
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2024-04-10 22:45:33 +02:00 |
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Leon Styhre
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0c4db4156b
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(Windows) Converted forward slashes to backslashes for the legacy application data directory notification
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2024-04-10 22:20:55 +02:00 |
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Leon Styhre
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177b5befef
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The game media directory is now created on application startup instead of when first starting the scraper
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2024-04-10 22:03:50 +02:00 |
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Leon Styhre
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9cf9b942ee
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(Android) Added a 'Back button/back swipe exits app' menu option
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2024-04-08 22:07:52 +02:00 |
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Leon Styhre
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f839ced47b
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Improved multithreading for the network code
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2024-04-08 19:26:08 +02:00 |
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Leon Styhre
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e2a6c3ea9e
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Changed the application description to 'ES-DE Frontend' for the -h/--help command line option
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2024-03-24 12:40:00 +01:00 |
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Leon Styhre
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5405f22b78
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Bumped the version to 3.0.1
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2024-03-15 19:43:36 +01:00 |
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Leon Styhre
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ff5b474101
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(Android) Disabled exclusive controller access using SDL_HINT_JOYSTICK_HIDAPI
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2024-03-11 00:33:21 +01:00 |
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Leon Styhre
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dc32a924c6
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(Android) Modified the theme deletion confirmation message in GuiThemeDownloader
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2024-03-10 19:34:11 +01:00 |
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Leon Styhre
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c514dc7748
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Fixed an issue where the Orphaned data cleanup interface didn't display the complete description text at some unusual display resolutions
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2024-03-10 13:00:21 +01:00 |
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Leon Styhre
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f7a5fd9889
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Improved the layout of the miximage generator interface for some unusual display resolutions and aspect ratios
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2024-03-10 12:59:01 +01:00 |
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Leon Styhre
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aac57e0391
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(Android) Increased the maximum waiting time for the storage mount retry loop from 3 to 4 seconds
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2024-03-09 15:05:28 +01:00 |
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Leon Styhre
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863d8b04af
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(Android) Removed support for the Lite release
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2024-03-09 13:03:59 +01:00 |
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Leon Styhre
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630ff4a0d7
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Improved resilience to empty gamelist.xml files (they can now be updated instead of generating an error)
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2024-03-09 12:24:18 +01:00 |
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Leon Styhre
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83baa5b5d0
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Added a more informative error message than 'HTTP error code 430' when exceeding the daily ScreenScraper quota
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2024-03-02 15:49:43 +01:00 |
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Leon Styhre
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154be8f818
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(Android) Changed the application updater notification message to no longer mention the app store
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2024-03-02 10:23:14 +01:00 |
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Leon Styhre
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9d1522bec5
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(Android) Added a retry loop on startup to check whether the external storage is mounted
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2024-02-26 00:25:40 +01:00 |
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Leon Styhre
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aeacf941fb
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(Android) Appended the Android version code to the version on the main menu
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2024-02-25 22:46:14 +01:00 |
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Leon Styhre
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36bab144ba
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(Android) Added SAF URI support for splitting game systems across multiple storage devices
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2024-02-25 22:33:28 +01:00 |
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Leon Styhre
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68c906635f
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(Android) Added a check for application updates on startup
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2024-02-25 12:26:32 +01:00 |
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Leon Styhre
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89f65d092b
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(Android) The versionCode is now included in the version printout on application startup
Also removed the v before the version name on all platforms
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2024-02-25 11:32:44 +01:00 |
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Leon Styhre
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3e4db5e62c
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Bumped the version to 3.0.0
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2024-02-17 11:41:09 +01:00 |
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Leon Styhre
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8e8f17c1d1
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(Android) Added creation of a .nomedia file in the ROM directory
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2024-02-11 22:58:32 +01:00 |
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Leon Styhre
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982a27b573
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(Android) Moved the resume logic to the main thread instead of using the onResume() callback
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2024-02-10 11:03:33 +01:00 |
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Leon Styhre
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7e64c15388
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(Android) Added a reset of the video element delay timer on activity resume
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2024-02-10 10:49:02 +01:00 |
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Leon Styhre
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c8afbe7842
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When scraping using ScreenScraper, the wheel and wheel-hd media types are now considered equivalent
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2024-02-08 21:03:06 +01:00 |
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Leon Styhre
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3da749c5e3
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Added conversion of an additional HTML character code when scraping using ScreenScraper
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2024-02-07 22:19:06 +01:00 |
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Leon Styhre
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a7215af23c
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(Android) Added a small input blocking delay when entering the foreground to prevent unintended button presses
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2024-02-06 22:38:15 +01:00 |
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Leon Styhre
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5453aeffb8
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(Android) Added support for an %EXTRAARRAY% variable
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2024-02-06 18:58:38 +01:00 |
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Leon Styhre
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5bf8aaf846
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Fixed an issue where the custom collection editing popup did not show the correct button name if the controller type was a PlayStation variant
Also fixed an issue where the popup did not consider the button swap setting
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2024-02-03 16:44:07 +01:00 |
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Leon Styhre
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109bcb35be
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Fixed an issue where the UI mode switch confirmation dialog did not show the correct button descriptions if the controller type was PlayStation 1/2/3
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2024-02-03 16:39:32 +01:00 |
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Leon Styhre
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b7ff3e508b
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(Android) Fixed an issue where re-running the configurator would wipe the es_settings.xml file
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2024-02-02 19:58:15 +01:00 |
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Leon Styhre
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45bcfa9179
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(Android) Enabled the use of the OS-supplied virtual keyboard if the ES-DE virtual keyboard setting has been disabled
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2024-02-01 23:25:43 +01:00 |
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Leon Styhre
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9b805949e9
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(Android) Completely removed the AAudio 100% CPU utilization workaround as this has been fixed in SDL 2.30.0
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2024-01-31 23:03:39 +01:00 |
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