Commit graph

18 commits

Author SHA1 Message Date
Leon Styhre 7ed0267f5b Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
Leon Styhre 022f8c7e8b Fixed an issue where resizing in SwitchComponent would not reposition the image. 2021-10-23 15:30:35 +02:00
Leon Styhre 722468129e Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre ade0160ffe Made the switches slightly smaller in the metadata editor.
Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
2020-12-17 20:49:20 +01:00
Leon Styhre 98d99ef8bb Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
Leon Styhre bd33d5a3b9 Implemented (somehow) proper inversions for images in menus. 2020-11-08 13:03:45 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 2c6bc918d6 Scraping options not supported by TheGamesDB are now grayed out in the menu.
This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
2020-08-05 19:31:59 +02:00
Leon Styhre 70d0057295 Both user changes and scraper changes are now color marked in the metadata editor.
User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 709e6b996e Code cleanup and code documentation. Only cosmetic changes in this commit. 2020-06-06 16:48:05 +02:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Tomas Jakobsson 44e3e39083 Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Tomas Jakobsson 73a2f6b716 Replace Eigen with "inhouse" vector and matrix math 2017-10-28 22:25:01 +02:00
pjft d0cdbf2159 Adding support for Virtual Systems
- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
Aloshi dbdbcde6cd Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Renamed from core/src/components/SwitchComponent.h (Browse further)