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88 lines
1.4 KiB
C++
88 lines
1.4 KiB
C++
#include "GuiAnimation.h"
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GuiAnimation::GuiAnimation()
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{
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mMoveX = 0;
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mMoveY = 0;
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mMoveSpeed = 0;
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mFadeRate = 0;
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}
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void GuiAnimation::move(int x, int y, int speed)
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{
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mMoveX = x;
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mMoveY = y;
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mMoveSpeed = speed;
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}
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void GuiAnimation::fadeIn(int time)
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{
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setOpacity(0);
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setChildrenOpacity(0);
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mFadeRate = time;
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}
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void GuiAnimation::fadeOut(int time)
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{
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setOpacity(255);
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setChildrenOpacity(255);
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mFadeRate = -time;
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}
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void GuiAnimation::onTick(int deltaTime)
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{
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float mult = deltaTime * 0.05;
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if(mMoveX != 0 || mMoveY != 0)
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{
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int offsetx = (mMoveX > mMoveSpeed) ? mMoveSpeed : mMoveX;
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int offsety = (mMoveY > mMoveSpeed) ? mMoveSpeed : mMoveY;
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offsetx *= mult;
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offsety *= mult;
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moveChildren(offsetx, offsety);
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mMoveX -= offsetx;
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mMoveY -= offsety;
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}
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if(mFadeRate != 0)
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{
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int opacity = getOpacity() + mFadeRate;
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if(opacity > 255)
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{
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mFadeRate = 0;
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opacity = 255;
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}
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if(opacity < 0)
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{
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mFadeRate = 0;
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opacity = 0;
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}
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setOpacity((unsigned char)opacity);
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setChildrenOpacity((unsigned char)opacity);
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}
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}
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void GuiAnimation::moveChildren(int offsetx, int offsety)
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{
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for(unsigned int i = 0; i < getChildCount(); i++)
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{
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GuiComponent* comp = getChild(i);
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comp->setOffset(comp->getOffsetX() + offsetx, comp->getOffsetY() + offsety);
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}
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}
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void GuiAnimation::setChildrenOpacity(unsigned char opacity)
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{
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for(unsigned int i = 0; i < getChildCount(); i++)
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{
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getChild(i)->setOpacity(opacity);
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}
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}
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