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SDL_mixer is not in the standard SDL distribution. The mixing is now done using regular SDL_Audio functions. AudioManager is converted to a singleton and std::shared_ptrs are used for all Sound objects. Note that for GCC "-std=c++11" might need to be added to the CMAKE_CXX_FLAGS. |
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.. | ||
GuiAnimation.cpp | ||
GuiAnimation.h | ||
GuiBox.cpp | ||
GuiBox.h | ||
GuiDetectDevice.cpp | ||
GuiDetectDevice.h | ||
GuiFastSelect.cpp | ||
GuiFastSelect.h | ||
GuiGameList.cpp | ||
GuiGameList.h | ||
GuiImage.cpp | ||
GuiImage.h | ||
GuiInputConfig.cpp | ||
GuiInputConfig.h | ||
GuiList.cpp | ||
GuiList.h | ||
GuiMenu.cpp | ||
GuiMenu.h | ||
GuiTheme.cpp | ||
GuiTheme.h |