ES-DE/es-core/src/components
Leon Styhre 508ea87963 Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
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primary Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
AnimatedImageComponent.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
AnimatedImageComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
BadgeComponent.cpp Prevented some unnecessary badge rendering. 2022-09-16 19:25:38 +02:00
BadgeComponent.h The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
BusyComponent.cpp Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
BusyComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
ButtonComponent.cpp Fixed a rendering issue in ButtonComponent. 2022-09-04 23:55:53 +02:00
ButtonComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
ComponentGrid.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
ComponentGrid.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
ComponentList.cpp Fixed some menu alignment issues. 2022-09-05 23:05:09 +02:00
ComponentList.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
DateTimeComponent.cpp Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
DateTimeComponent.h Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
DateTimeEditComponent.cpp Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
DateTimeEditComponent.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
FlexboxComponent.cpp Prevented some unnecessary badge rendering. 2022-09-16 19:25:38 +02:00
FlexboxComponent.h The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
GameSelectorComponent.h Made GameSelectorComponent not return the same game repeatedly in a row. 2022-09-12 19:48:11 +02:00
GIFAnimComponent.cpp Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
GIFAnimComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
HelpComponent.cpp Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HelpComponent.h Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
IList.h Eliminated some incorrect and unnecessary cursor stops in IList. 2022-08-19 17:17:34 +02:00
ImageComponent.cpp Changed the default vertical tile alignment from top to bottom. 2022-09-15 23:49:08 +02:00
ImageComponent.h Some general code cleanup. 2022-09-08 18:56:02 +02:00
LottieAnimComponent.cpp Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
LottieAnimComponent.h Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports. 2022-06-07 17:55:26 +02:00
MenuComponent.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
MenuComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
NinePatchComponent.cpp Added support for texture mipmapping with trilinear filtering. 2022-09-05 23:36:49 +02:00
NinePatchComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
OptionListComponent.h Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
RatingComponent.cpp Added a dummy RatingComponent object to SystemView to keep the cached texture entries from expiring. 2022-09-08 18:59:33 +02:00
RatingComponent.h Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch. 2022-09-03 21:43:36 +02:00
ScrollableContainer.cpp Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
ScrollableContainer.h Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property. 2022-09-16 18:49:39 +02:00
ScrollIndicatorComponent.h Removed the 'Enable menu scroll indicators' menu option. 2022-06-10 19:54:29 +02:00
SliderComponent.cpp Fixed two SliderComponent issues with inconsistent knob placements. 2022-09-28 17:23:44 +02:00
SliderComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
SwitchComponent.cpp Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
SwitchComponent.h Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
TextComponent.cpp Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
TextComponent.h Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
TextEditComponent.cpp Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
TextEditComponent.h Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
VideoComponent.cpp Fixed a heisenbug where videos would sometimes not get rendered on application startup. 2022-09-17 10:24:46 +02:00
VideoComponent.h Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
VideoFFmpegComponent.cpp Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
VideoFFmpegComponent.h Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00