.. |
guis
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Changed the menu color scheme setting to 'dark' as the primary menu entry
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2023-07-13 17:29:57 +02:00 |
scrapers
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(Windows) Added support for the Visual Pinball (vpinball) game system
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2023-07-10 19:16:41 +02:00 |
views
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Minor adjustment to the selector bar color for the dark menu color scheme
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2023-07-09 13:06:20 +02:00 |
ApplicationUpdater.cpp
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Simplified ApplicationUpdater by only using the release number when checking for updates
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2023-07-05 17:20:56 +02:00 |
ApplicationUpdater.h
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Clarified some information in a couple of source file headers
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2023-07-03 18:06:47 +02:00 |
CollectionSystemsManager.cpp
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(Windows) Converted forward slashes to backslashes for two CollectionSystemsManager log messages
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2023-06-26 22:38:40 +02:00 |
CollectionSystemsManager.h
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Fixed an issue with collection gamelists getting loaded in the wrong order on startup.
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2023-02-10 00:40:16 +01:00 |
EmulationStation.h
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Bumped the version to 2.1.0
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2023-07-13 16:33:48 +02:00 |
FileData.cpp
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Added an option to scrape game manuals using ScreenScraper
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2023-05-08 17:14:52 +02:00 |
FileData.h
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Added an option to scrape game manuals using ScreenScraper
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2023-05-08 17:14:52 +02:00 |
FileFilterIndex.cpp
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Added the ability to control the system name suffix from the theme configuration.
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2023-01-14 14:05:24 +01:00 |
FileFilterIndex.h
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Added the ability to control the system name suffix from the theme configuration.
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2023-01-14 14:05:24 +01:00 |
FileSorts.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
FileSorts.h
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Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-18 09:53:26 +02:00 |
GamelistFileParser.cpp
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Fixed an issue where a reference to a deleted object could hang or crash the application.
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2022-12-20 18:43:59 +01:00 |
GamelistFileParser.h
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
main.cpp
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The automatic popup of the device virtual keyboard is now always disabled if the SDL release is 2.28.0 or higher
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2023-06-25 14:33:06 +02:00 |
MediaViewer.cpp
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Changed the media viewer to using linear interpolation scaling for the box cover, box back cover and fan art images
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2023-07-11 15:06:46 +02:00 |
MediaViewer.h
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Changed the media viewer to using linear interpolation scaling for the box cover, box back cover and fan art images
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2023-07-11 15:06:46 +02:00 |
MetaData.cpp
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MetaData.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
MiximageGenerator.cpp
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Added options to the miximage generator for how to fit screenshots that do not match the aspect ratio of the miximage frame
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2023-07-01 11:15:43 +02:00 |
MiximageGenerator.h
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
PDFViewer.cpp
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Cosmetic change to the PDF viewer page indicator
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2023-07-05 23:15:00 +02:00 |
PDFViewer.h
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Added zoom support to the PDF viewer
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2023-07-04 17:47:00 +02:00 |
PlatformId.cpp
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(Windows) Added support for the Visual Pinball (vpinball) game system
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2023-07-10 19:16:41 +02:00 |
PlatformId.h
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(Windows) Added support for the Visual Pinball (vpinball) game system
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2023-07-10 19:16:41 +02:00 |
Screensaver.cpp
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Added options to the video and slideshow screensavers to only include favorite games
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2023-07-01 15:57:29 +02:00 |
Screensaver.h
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Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application.
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2022-09-16 19:18:43 +02:00 |
SystemData.cpp
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(Windows) Converted forward slashes to backslashes for a log message
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2023-04-30 12:53:39 +02:00 |
SystemData.h
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Added support for a dedicated es_systems_sorting.xml file to change systems sorting without having to modify es_systems.xml
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2023-04-30 12:37:17 +02:00 |
UIModeController.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
UIModeController.h
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Updated the include guards for UIModeController.
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2022-01-17 21:59:00 +01:00 |
VolumeControl.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
VolumeControl.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |