ES-DE/src
2014-03-24 17:55:36 -05:00
..
animations Metadata now fades out while scrolling. 2014-01-24 18:10:13 -06:00
components Made ScraperSearchComponent use ComponentList callbacks instead of manually intercepting input. 2014-03-24 17:55:36 -05:00
guis Made ScraperSearchComponent use ComponentList callbacks instead of manually intercepting input. 2014-03-24 17:55:36 -05:00
nanosvg Added .svg vector graphics file support. 2014-03-19 20:13:59 -05:00
pugiXML Font size is now dependent on resolution width. 2012-08-01 20:43:55 -05:00
resources Fixed console spam when an ImageComponent has an invalid texture. 2014-03-24 16:29:56 -05:00
scrapers Fixed a sneaky crash. 2014-03-19 11:21:21 -05:00
views Help is now horizontal instead of vertical. 2014-03-23 20:33:27 -05:00
AsyncHandle.h Replaced AsyncReqComponent with some handles. 2014-03-18 19:55:37 -05:00
AudioManager.cpp Moved to SDL2. 2013-08-18 12:17:52 -05:00
AudioManager.h Add Volume control in Windows and Linux 2013-05-22 19:11:10 +02:00
EmulationStation.h Increment version number. 2013-07-17 00:56:10 -05:00
EmulationStation.rc Add version information, add window and file icon 2013-05-16 21:26:19 +02:00
FileData.cpp Themes mostly stable, documentation updated 2013-11-21 16:47:26 -06:00
FileData.h Mostly reimplemented the fast select GUI. 2013-11-25 14:49:02 -06:00
FileSorts.cpp Added missing sorts. 2013-11-05 20:31:52 -06:00
FileSorts.h Combined FolderData and GameData into one class, FileData. 2013-11-05 19:41:49 -06:00
GuiComponent.cpp Added on-screen help system. 2014-01-25 17:34:29 -06:00
GuiComponent.h Added on-screen help system. 2014-01-25 17:34:29 -06:00
HttpReq.cpp Replaced AsyncReqComponent with some handles. 2014-03-18 19:55:37 -05:00
HttpReq.h Replaced AsyncReqComponent with some handles. 2014-03-18 19:55:37 -05:00
ImageIO.cpp Fixed incorrect star texture path. 2014-03-22 14:31:13 -05:00
ImageIO.h Added comment to src/ImageIO.h 2013-05-22 11:30:14 -05:00
InputConfig.cpp InputManager mostly redone to handle rolling joystick changes instead of completely deinitializing/reinitializing itself every time a change is detected. 2014-03-21 20:16:07 -05:00
InputConfig.h InputManager mostly redone to handle rolling joystick changes instead of completely deinitializing/reinitializing itself every time a change is detected. 2014-03-21 20:16:07 -05:00
InputManager.cpp Try to guess the proper inputConfig entry from deviceName if deviceGUID is missing. 2014-03-22 11:43:33 -05:00
InputManager.h InputManager mostly redone to handle rolling joystick changes instead of completely deinitializing/reinitializing itself every time a change is detected. 2014-03-21 20:16:07 -05:00
Log.cpp Added "fade" transition between views in ViewController. 2014-03-22 11:44:57 -05:00
Log.h Minor cleanup 2013-05-14 21:45:56 +02:00
main.cpp Added "fade" transition between views in ViewController. 2014-03-22 11:44:57 -05:00
MathExp.cpp New game image theming tags! See THEMES.md for details. 2012-10-13 18:37:51 -05:00
MathExp.h Fixed tiling being super slow. 2012-09-07 16:44:07 -05:00
MetaData.cpp Added new text editing style to GuiMetaDataEd as per UI concepts. 2014-03-21 11:10:19 -05:00
MetaData.h Added new text editing style to GuiMetaDataEd as per UI concepts. 2014-03-21 11:10:19 -05:00
platform.cpp Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path]. 2014-03-13 22:17:46 -05:00
platform.h Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path]. 2014-03-13 22:17:46 -05:00
PlatformId.h Added "isStatistic" property to MDDs. 2013-09-28 11:38:31 -05:00
Renderer.h "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers. 2014-03-19 15:03:23 -05:00
Renderer_draw_gl.cpp "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers. 2014-03-19 15:03:23 -05:00
Renderer_init.cpp Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
Renderer_init_sdlgl.cpp "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers. 2014-03-19 15:03:23 -05:00
ScraperCmdLine.cpp Redid Scrapers to return ScraperSearchHandles for async searches. 2014-03-18 16:05:56 -05:00
ScraperCmdLine.h Initial command-line scraper. 2013-09-28 21:54:15 -05:00
Settings.cpp Added "fade" transition between views in ViewController. 2014-03-22 11:44:57 -05:00
Settings.h Added "fade" transition between views in ViewController. 2014-03-22 11:44:57 -05:00
Sound.cpp Renamed all the internal "Settings" identifiers to be consistent in 2014-03-08 13:00:18 -06:00
Sound.h Changed the sound cache to be part of the Sound class instead of 2014-01-03 10:48:34 -06:00
SystemData.cpp Renamed all the internal "Settings" identifiers to be consistent in 2014-03-08 13:00:18 -06:00
SystemData.h Added Ctrl-R shortcut to reload current gamelist view if in debug mode. 2014-01-10 14:41:23 -06:00
ThemeData.cpp ComponentList elements can now choose not to be inverted when selected. 2014-03-21 14:51:25 -05:00
ThemeData.h Updated/added comments. 2014-01-24 16:21:10 -06:00
Util.cpp "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers. 2014-03-19 15:03:23 -05:00
Util.h "Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers. 2014-03-19 15:03:23 -05:00
VolumeControl.cpp Improve audio and volume handling. 2013-06-12 11:48:53 +02:00
VolumeControl.h Improve singleton implementation 2013-05-27 12:38:39 +02:00
Window.cpp Help is now horizontal instead of vertical. 2014-03-23 20:33:27 -05:00
Window.h Small UI tweaks. 2014-03-04 16:48:33 -06:00
XMLReader.cpp Renamed all the internal "Settings" identifiers to be consistent in 2014-03-08 13:00:18 -06:00
XMLReader.h Add functions for writing data to gamelist.xml 2013-06-28 14:54:14 +02:00