ES-DE/es-core/src
2020-06-06 13:10:33 +02:00
..
animations Cleaning up a lot of math functions 2017-11-14 20:09:20 +01:00
components Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
guis Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length. 2020-05-24 10:29:29 +02:00
math Add Transform4x4f::orthoProjection 2019-08-13 15:49:34 +02:00
renderers Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu 2020-05-15 17:58:25 +02:00
resources Rewrote parts of the font loading code and bundled the required fonts with ES instead of relying on the OS providing them. This fixes the display of star symbols for favorites in the gamelists 2020-05-15 18:03:42 +02:00
utils Merge pull request #624 from Teklad/reliable-exe-path 2019-12-19 03:33:45 +00:00
AsyncHandle.h Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
AudioManager.cpp Implemented a much more elegant handling of navigation sounds 2020-05-15 18:21:24 +02:00
AudioManager.h Header inclusion cleanup 2017-11-02 19:16:01 +01:00
CECInput.cpp Minor misc fixes and warning silencers 2018-01-11 18:12:23 +01:00
CECInput.h Log everything CEC does 2017-11-29 21:00:36 +01:00
GuiComponent.cpp Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length. 2020-05-24 10:29:29 +02:00
GuiComponent.h A few small optimizations, some operations will be way faster now if fewer custom collections are in use. Also some sorting bug fixes and some code cleanup. 2020-05-24 14:26:08 +02:00
HelpPrompt.h Header inclusion cleanup 2017-11-02 19:16:01 +01:00
HelpStyle.cpp Redid the entire Renderer 2019-08-25 15:45:22 +02:00
HelpStyle.h Add "origin" theming element for help prompt 2018-04-15 21:01:54 +02:00
HttpReq.cpp Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
HttpReq.h Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
ImageIO.cpp Silence warnings 2017-11-18 23:20:09 +01:00
ImageIO.h Header inclusion cleanup 2017-11-02 19:16:01 +01:00
InputConfig.cpp InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike) to accomodate existing configs that use the PageUp/Down buttons. 2019-12-23 16:12:35 +02:00
InputConfig.h Work with dpad and analogs 2018-11-15 14:38:20 -02:00
InputManager.cpp InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike) to accomodate existing configs that use the PageUp/Down buttons. 2019-12-23 16:12:35 +02:00
InputManager.h Implement filterTrigger for PS3 controllers 2019-04-06 11:19:12 +01:00
Log.cpp Timestamp'ed log entries 2019-12-31 16:15:57 -07:00
Log.h Header inclusion cleanup 2017-11-02 19:16:01 +01:00
MameNames.cpp Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
MameNames.h Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
platform.cpp Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu 2020-05-15 17:58:25 +02:00
platform.h Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu 2020-05-15 17:58:25 +02:00
PowerSaver.cpp Header inclusion cleanup 2017-11-02 19:16:01 +01:00
PowerSaver.h Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Scripting.cpp implement scripting support 2019-03-26 20:02:42 -04:00
Scripting.h implement scripting support 2019-03-26 20:02:42 -04:00
Settings.cpp Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Settings.h Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
Sound.cpp Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Sound.h Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
ThemeData.cpp Implemented a much more elegant handling of navigation sounds 2020-05-15 18:21:24 +02:00
ThemeData.h Grid updates. Animate scrolling option, autoLayout option, center selection option, scroll loop option, image source option 2019-09-21 19:38:57 -04:00
Window.cpp Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way 2019-08-31 17:58:36 +02:00
Window.h [ScreenSaver] Consume input on cancel 2019-04-07 08:55:27 -04:00