ES-DE/es-core/src
2021-06-22 18:17:06 +02:00
..
animations Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
components Fixed a glitch in VideoFFmpegComponent as the video texture was not properly reset. 2021-06-22 18:17:06 +02:00
guis Changed input type 'select' to 'back' to align with the SDL naming conventions. 2021-05-23 20:31:15 +02:00
math Fixed a graphical glitch caused by inaccurate rounding. 2021-01-19 21:50:14 +01:00
renderers Changed es_settings.cfg to es_settings.xml 2021-06-16 19:05:24 +02:00
resources Added a function to ImageComponent to crop fully transparent areas around an image. 2021-06-12 21:08:35 +02:00
utils Moved most CImg functions from MiximageGenerator to a new utility module. 2021-06-12 20:05:28 +02:00
AsyncHandle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
AudioManager.cpp Changed es_settings.cfg to es_settings.xml 2021-06-16 19:05:24 +02:00
AudioManager.h Implemented a stable solution to video stream muting and clearing. 2021-05-29 10:52:40 +02:00
CECInput.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
CECInput.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GuiComponent.cpp Some cosmetic code cleanup. 2021-06-11 17:02:06 +02:00
GuiComponent.h The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
HelpPrompt.h Changed input type 'select' to 'back' to align with the SDL naming conventions. 2021-05-23 20:31:15 +02:00
HelpStyle.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpStyle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HttpReq.cpp Added automatic retries to the scraper for ScreenScraper TLS errors. 2021-05-24 18:51:16 +02:00
HttpReq.h Added automatic retries to the scraper for ScreenScraper TLS errors. 2021-05-24 18:51:16 +02:00
ImageIO.cpp Some minor code cleanup. 2021-01-15 18:47:01 +01:00
ImageIO.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
InputConfig.cpp Migrated to the SDL2 GameController API. 2021-05-22 22:18:00 +02:00
InputConfig.h Fixed some inconsistent signs for the debug logging for analog controller input. 2021-05-23 13:01:14 +02:00
InputManager.cpp Changed a log output line in InputManager. 2021-06-16 20:20:21 +02:00
InputManager.h Changed es_input.cfg to es_input.xml 2021-06-16 19:20:53 +02:00
Log.cpp (Windows) Forward slashes are now converted to backslashes for the console log output. 2021-01-28 20:24:56 +01:00
Log.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
MameNames.cpp Fixed an issue where MAME BIOSes and devices would sometimes not get filtered. 2021-02-28 16:36:42 +01:00
MameNames.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Platform.cpp Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Platform.h Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Scripting.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
Scripting.h Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Settings.cpp Added a version setting which can be used to detect upgrades of the application. 2021-06-22 17:47:01 +02:00
Settings.h Changed es_settings.cfg to es_settings.xml 2021-06-16 19:05:24 +02:00
Sound.cpp Made the navigation sounds loading more robust to handle incomplete theme sets. 2021-03-21 15:42:13 +01:00
Sound.h Further modernizations of the audio handling code. 2020-12-22 23:27:23 +01:00
ThemeData.cpp Improved the logging when there are issues with invalid theme XML files. 2021-02-08 20:53:39 +01:00
ThemeData.h Minor cosmetic code cleanup. 2021-03-27 10:26:13 +01:00
Window.cpp Removed the fade-in menu opening effect and enabled the scale-up effect when using OpenGL ES. 2021-06-22 17:52:57 +02:00
Window.h Fixed an issue where slide transitions would continue to run after switching theme sets. 2021-06-22 18:08:20 +02:00