.. |
animations
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Removed deprecated LaunchAnimation.h
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2020-09-15 23:06:36 +02:00 |
guis
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(Unix) Added a menu option to enable or disable the desktop compositor.
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2021-02-22 21:13:06 +01:00 |
scrapers
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Fixed an issue where scraping the Nintendo Game and Watch system using TheGamesDB didn't work.
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2021-02-08 20:57:39 +01:00 |
views
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Some small text changes in the no games dialogs.
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2021-03-11 17:33:25 +01:00 |
CollectionSystemsManager.cpp
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Made the delimited string functions in StringUtil more general.
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2021-02-06 09:30:05 +01:00 |
CollectionSystemsManager.h
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Fixed an issue where enabling an auto collection that contained a hidden game could crash the application.
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2021-02-04 20:14:20 +01:00 |
EmulationStation.h
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Bumped the version to v1.0.0-beta2-dev
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2021-03-04 17:57:35 +01:00 |
FileData.cpp
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(Windows) Fixed an issue where a forward slash instead of a backslash was added to the ROM directory.
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2021-03-10 19:49:06 +01:00 |
FileData.h
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Added a check for missing core files when using the %EMUPATH% variable.
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2021-01-11 18:22:24 +01:00 |
FileFilterIndex.cpp
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Fixed an issue where filter indices couldn't be reset.
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2021-02-04 23:54:04 +01:00 |
FileFilterIndex.h
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Fixed an issue where filter indices couldn't be reset.
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2021-02-04 23:54:04 +01:00 |
FileSorts.cpp
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Made the sort order and the metadata editor fields a bit more consistent.
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2021-01-08 21:36:43 +01:00 |
FileSorts.h
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Made the sort order and the metadata editor fields a bit more consistent.
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2021-01-08 21:36:43 +01:00 |
Gamelist.cpp
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Small log output change during gamelist.xml processing.
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2021-03-10 18:04:58 +01:00 |
Gamelist.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
main.cpp
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Added the ability to automatically generate the game systems directory structure.
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2021-03-10 18:21:49 +01:00 |
MetaData.cpp
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Made the sort order and the metadata editor fields a bit more consistent.
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2021-01-08 21:36:43 +01:00 |
MetaData.h
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Fixed compilation errors on Fedora and GCC 10.
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2020-11-28 22:27:00 +01:00 |
PlatformId.cpp
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Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
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2021-02-08 00:17:01 +01:00 |
PlatformId.h
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Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
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2021-02-08 00:17:01 +01:00 |
SystemData.cpp
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(Windows) Fixed a compile error.
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2021-03-10 18:52:39 +01:00 |
SystemData.h
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Added the ability to automatically generate the game systems directory structure.
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2021-03-10 18:21:49 +01:00 |
SystemScreensaver.cpp
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Fixed some minor warnings reported by the Clang static analyzer.
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2021-03-01 19:40:23 +01:00 |
SystemScreensaver.h
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Improvements to the screensaver and game overlay.
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2020-11-12 17:13:24 +01:00 |
VolumeControl.cpp
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Minor log output changes for VolumeControl.
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2021-01-12 23:43:46 +01:00 |
VolumeControl.h
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Fixed a compilation error on Raspberry Pi.
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2020-12-17 00:09:26 +01:00 |