.. |
animations
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
components
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Fixed a use-after-free in GameSelectorComponent.
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2022-02-20 19:31:19 +01:00 |
guis
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
renderers
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Added opacity support to the scanline shader.
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2022-02-15 22:13:11 +01:00 |
resources
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(Windows) Fixed a few MSVC compiler warnings.
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2022-02-11 23:45:25 +01:00 |
utils
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Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
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2022-02-21 17:23:23 +01:00 |
AsyncHandle.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
AudioManager.cpp
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
AudioManager.h
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Some minor code cleanup.
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2022-01-29 18:16:30 +01:00 |
CECInput.cpp
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
CECInput.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
GuiComponent.cpp
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Clamped the themeable origin values to 0.0 to 1.0
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2022-02-19 20:24:25 +01:00 |
GuiComponent.h
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Lottie animations are now paused during view transitions.
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2022-02-19 22:44:02 +01:00 |
HelpPrompt.h
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
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2022-01-11 21:57:00 +01:00 |
HelpStyle.cpp
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Added themeable opacity support for the help system.
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2022-02-13 12:18:33 +01:00 |
HelpStyle.h
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Added themeable opacity support for the help system.
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2022-02-13 12:18:33 +01:00 |
HttpReq.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
HttpReq.h
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Fixed lots of code formatting issues.
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2021-09-27 21:06:07 +02:00 |
ImageIO.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
ImageIO.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputConfig.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
InputConfig.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputManager.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
InputManager.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
Log.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
Log.h
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Some minor code cleanup.
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2022-01-29 18:16:30 +01:00 |
MameNames.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
MameNames.h
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
Scripting.cpp
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
Scripting.h
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
Settings.cpp
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Set fan art scraping as enabled by default.
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2022-02-20 17:49:57 +01:00 |
Settings.h
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Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
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2022-01-04 21:54:55 +01:00 |
Sound.cpp
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
Sound.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
ThemeData.cpp
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Added DateTimeComponent support to SystemView.
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2022-02-20 15:49:32 +01:00 |
ThemeData.h
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Added support for using unsigned integers for theme properties.
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2022-02-13 15:01:55 +01:00 |
Window.cpp
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Greatly simplified the video controls code.
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2022-02-19 17:04:23 +01:00 |
Window.h
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Greatly simplified the video controls code.
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2022-02-19 17:04:23 +01:00 |