ES-DE/es-core/src
2021-05-16 14:03:13 +02:00
..
animations Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
components Added a fullscreen game media viewer. 2021-05-16 13:12:31 +02:00
guis Minor cosmetic code cleanup. 2021-03-27 10:26:13 +01:00
math Fixed a graphical glitch caused by inaccurate rounding. 2021-01-19 21:50:14 +01:00
renderers (macOS) Made the application work properly on high DPI displays. 2021-05-02 12:35:16 +02:00
resources Changed to unique_ptr for the threading in VideoFFmpegComponent and TextureDataManager. 2021-05-12 22:49:24 +02:00
utils (Unix) Changed the default installation prefix from /usr/local to /usr on Linux. 2021-04-02 12:12:49 +02:00
AsyncHandle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
AudioManager.cpp Fixed an audio mixing issue in AudioManager. 2021-05-12 22:45:01 +02:00
AudioManager.h Improved the audio streaming in AudioManager. 2021-05-09 22:47:46 +02:00
CECInput.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
CECInput.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GuiComponent.cpp The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
GuiComponent.h The video player is now stopped before attempting to remove media files. 2021-01-31 20:51:24 +01:00
HelpPrompt.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HelpStyle.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpStyle.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HttpReq.cpp Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
HttpReq.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
ImageIO.cpp Some minor code cleanup. 2021-01-15 18:47:01 +01:00
ImageIO.h Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
InputConfig.cpp Renamed controller input type 'analog' to 'thumbstick'. 2021-03-24 21:20:01 +01:00
InputConfig.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
InputManager.cpp Renamed controller input type 'analog' to 'thumbstick'. 2021-03-24 21:20:01 +01:00
InputManager.h Some minor code cleanup. 2021-03-19 18:25:37 +01:00
Log.cpp (Windows) Forward slashes are now converted to backslashes for the console log output. 2021-01-28 20:24:56 +01:00
Log.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
MameNames.cpp Fixed an issue where MAME BIOSes and devices would sometimes not get filtered. 2021-02-28 16:36:42 +01:00
MameNames.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Platform.cpp Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Platform.h Improved launching of Steam games by keeping ES-DE running in the background. 2021-03-24 20:13:33 +01:00
Scripting.cpp Some general code cleanup. 2021-01-25 18:07:11 +01:00
Scripting.h Fixed an issue with custom event scripts on Windows. 2020-12-31 13:10:28 +01:00
Settings.cpp Changed the random system or game button and made it possible to disable it altogether. 2021-05-16 14:03:13 +02:00
Settings.h Fixed a memory leak in Settings. 2021-03-19 18:40:37 +01:00
Sound.cpp Made the navigation sounds loading more robust to handle incomplete theme sets. 2021-03-21 15:42:13 +01:00
Sound.h Further modernizations of the audio handling code. 2020-12-22 23:27:23 +01:00
ThemeData.cpp Improved the logging when there are issues with invalid theme XML files. 2021-02-08 20:53:39 +01:00
ThemeData.h Minor cosmetic code cleanup. 2021-03-27 10:26:13 +01:00
Window.cpp Added a fullscreen game media viewer. 2021-05-16 13:12:31 +02:00
Window.h Added a fullscreen game media viewer. 2021-05-16 13:12:31 +02:00