RetroDECK/tools/configurator/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="RetroDECK Configurator"
config/version="v0.051"
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run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
boot_splash/show_image=false
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config/icon="res://icon.svg"
[autoload]
class_functions="*res://scripts/class_functions.gd"
data_handler="*res://scripts/data_handler.gd"
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[display]
window/size/viewport_width=1280
window/size/viewport_height=800
window/size/borderless=true
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window/size/transparent=true
window/per_pixel_transparency/allowed=true
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[filesystem]
import/blender/enabled=false
[gui]
theme/custom="res://res/pixel_ui_theme/RetroDECKTheme.tres"
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[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
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ui_select={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
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ui_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
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rekku_hide={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":72,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
quit={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
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next_tab={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
Godot get cooked Changed to use fullscreen. Combined TK_EMULATORS and TK_SYSTEM. Also showed possibility to split systems, emulators etc On branch cooker Changes to be committed: new file: tools/configurator/assets/Tilemap/tilemap.png new file: tools/configurator/assets/Tilemap/tilemap.png.import new file: tools/configurator/assets/Tilemap/tilemap_packed.png new file: tools/configurator/assets/Tilemap/tilemap_packed.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Enter.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Enter.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Mouse.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Mouse.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Normal.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Normal.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Super_Wide.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Super_Wide.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Wide.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Wide.png.import
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":5,"pressure":0.0,"pressed":true,"script":null)
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]
}
previous_tab={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
Godot get cooked Changed to use fullscreen. Combined TK_EMULATORS and TK_SYSTEM. Also showed possibility to split systems, emulators etc On branch cooker Changes to be committed: new file: tools/configurator/assets/Tilemap/tilemap.png new file: tools/configurator/assets/Tilemap/tilemap.png.import new file: tools/configurator/assets/Tilemap/tilemap_packed.png new file: tools/configurator/assets/Tilemap/tilemap_packed.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Enter.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Enter.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Mouse.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Mouse.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Normal.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Normal.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Super_Wide.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Super_Wide.png.import new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Wide.png new file: tools/configurator/assets/icons/Xelu_Free_Controller&Key_Prompts/Keyboard & Mouse/Blanks/Blank_Black_Wide.png.import
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":true,"script":null)
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]
}
back_button={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
action_button={
"deadzone": 0.5,
"events": []
}
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[internationalization]
locale/translation_remaps={
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"res://res/pixel_ui_theme/8x8_ui_elements.png": PackedStringArray("res://res/pixel_ui_theme/8x8_ui_elements_de.png:de", "res://res/pixel_ui_theme/8x8_ui_elements_sv.png:sv"),
"res://res/pixel_ui_theme/8x8_ui_elements2x.png": PackedStringArray("res://res/pixel_ui_theme/8x8_ui_elements2x_de.png:de", "res://res/pixel_ui_theme/8x8_ui_elements2x_sv.png:sv")
}
locale/translations=PackedStringArray("res://locales/interface.en.translation", "res://locales/interface.it.translation", "res://locales/interface.de.translation", "res://locales/interface.sv.translation", "res://locales/interface.ua.translation", "res://locales/interface.zh.translation", "res://locales/interface.ja.translation")
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[rendering]
textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
viewport/transparent_background=true